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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0399-Fix-World-isChunkGenerated-calls.patch
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00

425 Zeilen
19 KiB
Diff

From 925d47e674b12fe7c0286a433ceea07bc35d2de7 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 15 Jun 2019 08:54:33 -0700
Subject: [PATCH] Fix World#isChunkGenerated calls
Optimize World#loadChunk() too
This patch also adds a chunk status cache on region files (note that
its only purpose is to cache the status on DISK)
diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java
index f2fd568d6..d76860daf 100644
--- a/src/main/java/net/minecraft/server/ChunkProviderServer.java
+++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java
@@ -27,7 +27,7 @@ public class ChunkProviderServer extends IChunkProvider {
private final WorldServer world;
private final Thread serverThread;
private final LightEngineThreaded lightEngine;
- private final ChunkProviderServer.a serverThreadQueue;
+ public final ChunkProviderServer.a serverThreadQueue; // Paper private -> public
public final PlayerChunkMap playerChunkMap;
private final WorldPersistentData worldPersistentData;
private long lastTickTime;
@@ -117,6 +117,36 @@ public class ChunkProviderServer extends IChunkProvider {
return playerChunk.getFullChunk();
}
+
+ @Nullable
+ public IChunkAccess getChunkAtImmediately(int x, int z) {
+ if (Thread.currentThread() != this.serverThread) {
+ return CompletableFuture.supplyAsync(() -> {
+ return this.getChunkAtImmediately(x, z);
+ }, this.serverThreadQueue).join();
+ }
+
+ long k = ChunkCoordIntPair.pair(x, z);
+
+ IChunkAccess ichunkaccess;
+
+ for (int l = 0; l < 4; ++l) {
+ if (k == this.cachePos[l]) {
+ ichunkaccess = this.cacheChunk[l];
+ if (ichunkaccess != null) { // CraftBukkit - the chunk can become accessible in the meantime TODO for non-null chunks it might also make sense to check that the chunk's state hasn't changed in the meantime
+ return ichunkaccess;
+ }
+ }
+ }
+
+ PlayerChunk playerChunk = this.getChunk(k);
+ if (playerChunk == null) {
+ return null;
+ }
+
+ return playerChunk.getAvailableChunkNow();
+
+ }
// Paper end
@Nullable
diff --git a/src/main/java/net/minecraft/server/ChunkRegionLoader.java b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
index cf3396508..287f11358 100644
--- a/src/main/java/net/minecraft/server/ChunkRegionLoader.java
+++ b/src/main/java/net/minecraft/server/ChunkRegionLoader.java
@@ -410,6 +410,17 @@ public class ChunkRegionLoader {
return nbttagcompound;
}
+ // Paper start
+ public static ChunkStatus getStatus(NBTTagCompound compound) {
+ if (compound == null) {
+ return null;
+ }
+
+ // Note: Copied from below
+ return ChunkStatus.getStatus(compound.getCompound("Level").getString("Status"));
+ }
+ // Paper end
+
public static ChunkStatus.Type a(@Nullable NBTTagCompound nbttagcompound) {
if (nbttagcompound != null) {
ChunkStatus chunkstatus = ChunkStatus.a(nbttagcompound.getCompound("Level").getString("Status"));
diff --git a/src/main/java/net/minecraft/server/ChunkStatus.java b/src/main/java/net/minecraft/server/ChunkStatus.java
index dd1822d6f..e324989b4 100644
--- a/src/main/java/net/minecraft/server/ChunkStatus.java
+++ b/src/main/java/net/minecraft/server/ChunkStatus.java
@@ -176,6 +176,7 @@ public class ChunkStatus {
return this.s;
}
+ public ChunkStatus getPreviousStatus() { return this.e(); } // Paper - OBFHELPER
public ChunkStatus e() {
return this.u;
}
@@ -196,6 +197,17 @@ public class ChunkStatus {
return this.y;
}
+ // Paper start
+ public static ChunkStatus getStatus(String name) {
+ try {
+ // We need this otherwise we return EMPTY for invalid names
+ MinecraftKey key = new MinecraftKey(name);
+ return IRegistry.CHUNK_STATUS.getOptional(key).orElse(null);
+ } catch (Exception ex) {
+ return null; // invalid name
+ }
+ }
+ // Paper end
public static ChunkStatus a(String s) {
return (ChunkStatus) IRegistry.CHUNK_STATUS.get(MinecraftKey.a(s));
}
diff --git a/src/main/java/net/minecraft/server/PlayerChunk.java b/src/main/java/net/minecraft/server/PlayerChunk.java
index a73c59b43..f0203d53c 100644
--- a/src/main/java/net/minecraft/server/PlayerChunk.java
+++ b/src/main/java/net/minecraft/server/PlayerChunk.java
@@ -70,6 +70,19 @@ public class PlayerChunk {
Either<IChunkAccess, PlayerChunk.Failure> either = (Either<IChunkAccess, PlayerChunk.Failure>) statusFuture.getNow(null);
return either == null ? null : (Chunk) either.left().orElse(null);
}
+
+ public IChunkAccess getAvailableChunkNow() {
+ // TODO can we just getStatusFuture(EMPTY)?
+ for (ChunkStatus curr = ChunkStatus.FULL, next = curr.getPreviousStatus(); curr != next; curr = next, next = next.getPreviousStatus()) {
+ CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> future = this.getStatusFutureUnchecked(curr);
+ Either<IChunkAccess, PlayerChunk.Failure> either = future.getNow(null);
+ if (either == null || !either.left().isPresent()) {
+ continue;
+ }
+ return either.left().get();
+ }
+ return null;
+ }
// Paper end
public CompletableFuture<Either<IChunkAccess, PlayerChunk.Failure>> getStatusFutureUnchecked(ChunkStatus chunkstatus) {
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index a3e989f2b..4cf58e5ea 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -832,11 +832,56 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
}
@Nullable
- private NBTTagCompound readChunkData(ChunkCoordIntPair chunkcoordintpair) throws IOException {
+ public NBTTagCompound readChunkData(ChunkCoordIntPair chunkcoordintpair) throws IOException { // Paper - private -> public
NBTTagCompound nbttagcompound = this.read(chunkcoordintpair);
- return nbttagcompound == null ? null : this.getChunkData(this.world.getWorldProvider().getDimensionManager(), this.m, nbttagcompound, chunkcoordintpair, world); // CraftBukkit
+ // Paper start - Cache chunk status on disk
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ nbttagcompound = this.getChunkData(this.world.getWorldProvider().getDimensionManager(), this.m, nbttagcompound, chunkcoordintpair, world); // CraftBukkit
+ if (nbttagcompound == null) {
+ return null;
+ }
+
+ this.updateChunkStatusOnDisk(chunkcoordintpair, nbttagcompound);
+
+ return nbttagcompound;
+ // Paper end
+ }
+
+ // Paper start - chunk status cache "api"
+ public ChunkStatus getChunkStatusOnDiskIfCached(ChunkCoordIntPair chunkPos) {
+ RegionFile regionFile = this.getRegionFileIfLoaded(chunkPos);
+
+ return regionFile == null ? null : regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public ChunkStatus getChunkStatusOnDisk(ChunkCoordIntPair chunkPos) throws IOException {
+ RegionFile regionFile = this.getRegionFile(chunkPos, false);
+
+ if (!regionFile.chunkExists(chunkPos)) {
+ return null;
+ }
+
+ ChunkStatus status = regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+
+ if (status != null) {
+ return status;
+ }
+
+ this.readChunkData(chunkPos);
+
+ return regionFile.getStatusIfCached(chunkPos.x, chunkPos.z);
+ }
+
+ public void updateChunkStatusOnDisk(ChunkCoordIntPair chunkPos, @Nullable NBTTagCompound compound) throws IOException {
+ RegionFile regionFile = this.getRegionFile(chunkPos, false);
+
+ regionFile.setStatus(chunkPos.x, chunkPos.z, ChunkRegionLoader.getStatus(compound));
}
+ // Paper end
// Spigot Start
boolean isOutsideOfRange(ChunkCoordIntPair chunkcoordintpair, boolean reducedRange) {
diff --git a/src/main/java/net/minecraft/server/RegionFile.java b/src/main/java/net/minecraft/server/RegionFile.java
index 2e14d8465..66c8b0307 100644
--- a/src/main/java/net/minecraft/server/RegionFile.java
+++ b/src/main/java/net/minecraft/server/RegionFile.java
@@ -31,6 +31,30 @@ public class RegionFile implements AutoCloseable {
private final int[] d = new int[1024];private int[] timestamps = d; // Paper - OBFHELPER
private final List<Boolean> e; private List<Boolean> getFreeSectors() { return this.e; } // Paper - OBFHELPER
+ // Paper start - Cache chunk status
+ private final ChunkStatus[] statuses = new ChunkStatus[32 * 32];
+
+ private boolean closed;
+
+ // invoked on write/read
+ public void setStatus(int x, int z, ChunkStatus status) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ this.statuses[this.getChunkLocation(new ChunkCoordIntPair(x, z))] = status;
+ }
+
+ public ChunkStatus getStatusIfCached(int x, int z) {
+ if (this.closed) {
+ // We've used an invalid region file.
+ throw new IllegalStateException("RegionFile is closed");
+ }
+ final int location = this.getChunkLocation(new ChunkCoordIntPair(x, z));
+ return this.statuses[location];
+ }
+ // Paper end
+
public RegionFile(File file) throws IOException {
this.b = new RandomAccessFile(file, "rw");
this.file = file; // Spigot // Paper - We need this earlier
@@ -286,6 +310,7 @@ public class RegionFile implements AutoCloseable {
return this.c[this.f(chunkcoordintpair)];
}
+ public final boolean chunkExists(ChunkCoordIntPair chunkPos) { return this.d(chunkPos); } // Paper - OBFHELPER
public boolean d(ChunkCoordIntPair chunkcoordintpair) {
return this.getOffset(chunkcoordintpair) != 0;
}
@@ -299,6 +324,7 @@ public class RegionFile implements AutoCloseable {
this.writeInt(i); // Paper - Avoid 3 io write calls
}
+ private final int getChunkLocation(ChunkCoordIntPair chunkcoordintpair) { return this.f(chunkcoordintpair); } // Paper - OBFHELPER
private int f(ChunkCoordIntPair chunkcoordintpair) {
return chunkcoordintpair.j() + chunkcoordintpair.k() * 32;
}
@@ -312,6 +338,7 @@ public class RegionFile implements AutoCloseable {
}
public void close() throws IOException {
+ this.closed = true; // Paper
this.b.close();
}
diff --git a/src/main/java/net/minecraft/server/RegionFileCache.java b/src/main/java/net/minecraft/server/RegionFileCache.java
index 6f34d8aea..d2b328945 100644
--- a/src/main/java/net/minecraft/server/RegionFileCache.java
+++ b/src/main/java/net/minecraft/server/RegionFileCache.java
@@ -47,6 +47,12 @@ public abstract class RegionFileCache implements AutoCloseable {
// Paper start
}
+ // Paper start
+ public RegionFile getRegionFileIfLoaded(ChunkCoordIntPair chunkcoordintpair) {
+ return this.cache.getAndMoveToFirst(ChunkCoordIntPair.pair(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ()));
+ }
+ // Paper end
+
public RegionFile getRegionFile(ChunkCoordIntPair chunkcoordintpair, boolean existingOnly) throws IOException { return this.a(chunkcoordintpair, existingOnly); } // Paper - OBFHELPER
private RegionFile a(ChunkCoordIntPair chunkcoordintpair, boolean existingOnly) throws IOException { // CraftBukkit
long i = ChunkCoordIntPair.pair(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ());
@@ -110,6 +116,7 @@ public abstract class RegionFileCache implements AutoCloseable {
try {
NBTCompressedStreamTools.writeNBT(nbttagcompound, out);
out.close();
+ regionfile.setStatus(chunk.x, chunk.z, ChunkRegionLoader.getStatus(nbttagcompound)); // Paper - cache status on disk
regionfile.setOversized(chunkX, chunkZ, false);
} catch (RegionFile.ChunkTooLargeException ignored) {
printOversizedLog("ChunkTooLarge! Someone is trying to duplicate.", regionfile.file, chunkX, chunkZ);
@@ -127,6 +134,7 @@ public abstract class RegionFileCache implements AutoCloseable {
if (SIZE_THRESHOLD == OVERZEALOUS_THRESHOLD) {
resetFilterThresholds();
}
+ regionfile.setStatus(chunk.x, chunk.z, ChunkRegionLoader.getStatus(nbttagcompound)); // Paper - cache status on disk
} catch (RegionFile.ChunkTooLargeException e) {
printOversizedLog("ChunkTooLarge even after reduction. Trying in overzealous mode.", regionfile.file, chunkX, chunkZ);
// Eek, major fail. We have retry logic, so reduce threshholds and fall back
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index bb0f75f52..f01e8a87e 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -393,8 +393,19 @@ public class CraftWorld implements World {
@Override
public boolean isChunkGenerated(int x, int z) {
+ // Paper start - Fix this method
+ if (!Bukkit.isPrimaryThread()) {
+ return CompletableFuture.supplyAsync(() -> {
+ return CraftWorld.this.isChunkGenerated(x, z);
+ }, world.getChunkProvider().serverThreadQueue).join();
+ }
+ IChunkAccess chunk = world.getChunkProvider().getChunkAtImmediately(x, z);
+ if (chunk != null) {
+ return chunk instanceof ProtoChunkExtension || chunk instanceof net.minecraft.server.Chunk;
+ }
try {
- return world.getChunkProvider().getChunkAtIfCachedImmediately(x, z) != null || world.getChunkProvider().playerChunkMap.chunkExists(new ChunkCoordIntPair(x, z)); // Paper
+ return world.getChunkProvider().playerChunkMap.getChunkStatusOnDisk(new ChunkCoordIntPair(x, z)) == ChunkStatus.FULL;
+ // Paper end
} catch (IOException ex) {
throw new RuntimeException(ex);
}
@@ -506,20 +517,45 @@ public class CraftWorld implements World {
@Override
public boolean loadChunk(int x, int z, boolean generate) {
org.spigotmc.AsyncCatcher.catchOp( "chunk load"); // Spigot
- IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, generate || isChunkGenerated(x, z) ? ChunkStatus.FULL : ChunkStatus.EMPTY, true);
+ // Paper start - Optimize this method
+ ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(x, z);
- // If generate = false, but the chunk already exists, we will get this back.
- if (chunk instanceof ProtoChunkExtension) {
- // We then cycle through again to get the full chunk immediately, rather than after the ticket addition
- chunk = world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, true);
+ IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z);
+ if (immediate != null) {
+ if (!(immediate instanceof ProtoChunkExtension) && !(immediate instanceof net.minecraft.server.Chunk)) {
+ return false; // not full status
+ }
+ world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
+ world.getChunkAt(x, z); // make sure we're at ticket level 32 or lower
+ return true;
}
- if (chunk instanceof net.minecraft.server.Chunk) {
- world.getChunkProvider().addTicket(TicketType.PLUGIN, new ChunkCoordIntPair(x, z), 1, Unit.INSTANCE);
- return true;
+ if (!generate) {
+ net.minecraft.server.RegionFile file;
+ try {
+ file = world.getChunkProvider().playerChunkMap.getRegionFile(chunkPos, false);
+ } catch (IOException ex) {
+ throw new RuntimeException(ex);
+ }
+
+ ChunkStatus status = file.getStatusIfCached(x, z);
+ if (!file.chunkExists(chunkPos) || (status != null && status != ChunkStatus.FULL)) {
+ return false;
+ }
+
+ IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, ChunkStatus.EMPTY, true);
+ if (!(chunk instanceof ProtoChunkExtension) && !(chunk instanceof net.minecraft.server.Chunk)) {
+ return false;
+ }
+
+ // fall through to load
+ // we do this so we do not re-read the chunk data on disk
}
- return false;
+ world.getChunkProvider().addTicket(TicketType.PLUGIN, chunkPos, 1, Unit.INSTANCE);
+ world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, true);
+ return true;
+ // Paper end
}
@Override
@@ -2249,21 +2285,40 @@ public class CraftWorld implements World {
// Paper start
private Chunk getChunkAtGen(int x, int z, boolean gen) {
- // copied from loadChunk()
- // this function is identical except we do not add a plugin ticket
- IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, gen || isChunkGenerated(x, z) ? ChunkStatus.FULL : ChunkStatus.EMPTY, true);
+ // Note: Copied from loadChunk()
+ ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(x, z);
- // If generate = false, but the chunk already exists, we will get this back.
- if (chunk instanceof ProtoChunkExtension) {
- // We then cycle through again to get the full chunk immediately, rather than after the ticket addition
- chunk = world.getChunkProvider().getChunkAt(x, z, ChunkStatus.FULL, true);
+ IChunkAccess immediate = world.getChunkProvider().getChunkAtImmediately(x, z);
+ if (immediate != null) {
+ if (!(immediate instanceof ProtoChunkExtension) && !(immediate instanceof net.minecraft.server.Chunk)) {
+ return null; // not full status
+ }
+ return world.getChunkAt(x, z).bukkitChunk; // make sure we're at ticket level 32 or lower
}
- if (chunk instanceof net.minecraft.server.Chunk) {
- return ((net.minecraft.server.Chunk)chunk).bukkitChunk;
+ if (!gen) {
+ net.minecraft.server.RegionFile file;
+ try {
+ file = world.getChunkProvider().playerChunkMap.getRegionFile(chunkPos, false);
+ } catch (IOException ex) {
+ throw new RuntimeException(ex);
+ }
+
+ ChunkStatus status = file.getStatusIfCached(x, z);
+ if (!file.chunkExists(chunkPos) || (status != null && status != ChunkStatus.FULL)) {
+ return null;
+ }
+
+ IChunkAccess chunk = world.getChunkProvider().getChunkAt(x, z, ChunkStatus.EMPTY, true);
+ if (!(chunk instanceof ProtoChunkExtension) && !(chunk instanceof net.minecraft.server.Chunk)) {
+ return null;
+ }
+
+ // fall through to load
+ // we load at empty so we don't double-load chunk data in this case
}
- return null;
+ return world.getChunkAt(x, z).bukkitChunk;
}
@Override
--
2.22.0