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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0302-Allow-chests-to-be-placed-with-NBT-data.patch
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00

35 Zeilen
1.6 KiB
Diff

From 76a4dbe761d3792c907711e803acd092cf9e2231 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Sat, 8 Sep 2018 18:43:31 -0500
Subject: [PATCH] Allow chests to be placed with NBT data
diff --git a/src/main/java/net/minecraft/server/ItemStack.java b/src/main/java/net/minecraft/server/ItemStack.java
index ab66dbf88..03236cf98 100644
--- a/src/main/java/net/minecraft/server/ItemStack.java
+++ b/src/main/java/net/minecraft/server/ItemStack.java
@@ -235,6 +235,7 @@ public final class ItemStack {
enuminteractionresult = EnumInteractionResult.FAIL; // cancel placement
// PAIL: Remove this when MC-99075 fixed
placeEvent.getPlayer().updateInventory();
+ world.capturedTileEntities.clear(); // Paper - clear out tile entities as chests and such will pop loot
// revert back all captured blocks
for (BlockState blockstate : blocks) {
blockstate.update(true, false);
diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
index 85b450c05..efc153de5 100644
--- a/src/main/java/net/minecraft/server/TileEntityChest.java
+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
@@ -309,7 +309,7 @@ public class TileEntityChest extends TileEntityLootable { // Paper - Remove ITic
// CraftBukkit start
@Override
public boolean isFilteredNBT() {
- return true;
+ return false; // Paper
}
// CraftBukkit end
}
--
2.22.0