geforkt von Mirrors/Paper
e105354330
Also fixes EntityBreakDoorEvent not having the correct 'to' block data Also standardizes how to handle EntityChangeBlockEvent before a removeBlock or destroyBlock call. Always use 'state.getFluidState().createLegacyBlock()' to get the new state instead of just using the 'air' state.
52 Zeilen
2.0 KiB
Diff
52 Zeilen
2.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
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Date: Sun, 26 Dec 2021 13:23:52 -0500
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Subject: [PATCH] Block Ticking API
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diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
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index 921864e748407291b7fa153381e7d9701e1c4608..1c3f54382d66549dc881d4577c7104be6673a274 100644
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--- a/src/main/java/org/bukkit/block/Block.java
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+++ b/src/main/java/org/bukkit/block/Block.java
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@@ -589,6 +589,21 @@ public interface Block extends Metadatable, Translatable, net.kyori.adventure.tr
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* @return true if the block was destroyed
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*/
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boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect, boolean dropExperience);
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+
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+ /**
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+ * Causes the block to be ticked, this is different from {@link Block#randomTick()},
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+ * in that it is usually scheduled to occur, for example
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+ * redstone components being activated, sand falling, etc.
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+ */
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+ void tick();
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+
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+ /**
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+ * Causes the block to be ticked randomly.
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+ * This has a chance to execute naturally if {@link BlockData#isRandomlyTicked()} is true.
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+ * <p>
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+ * For certain blocks, this behavior may be the same as {@link Block#tick()}.
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+ */
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+ void randomTick();
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// Paper end
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/**
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diff --git a/src/main/java/org/bukkit/block/data/BlockData.java b/src/main/java/org/bukkit/block/data/BlockData.java
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index 869fa47a13fbcb128228963bf53cc72da4499a01..c6b17605090f2f284e6536567ddf0e0977eeaaf8 100644
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--- a/src/main/java/org/bukkit/block/data/BlockData.java
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+++ b/src/main/java/org/bukkit/block/data/BlockData.java
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@@ -247,4 +247,14 @@ public interface BlockData extends Cloneable {
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@NotNull
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@ApiStatus.Experimental
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BlockState createBlockState();
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+
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+ // Paper start - Tick API
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+ /**
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+ * Gets if this block is ticked randomly in the world.
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+ * The blocks current state may change this value.
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+ *
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+ * @return is ticked randomly
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+ */
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+ boolean isRandomlyTicked();
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+ // Paper end
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}
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