Paper/patches/server/0303-Set-Zombie-last-tick-at-start-of-drowning-process.patch
2022-06-10 16:15:38 +02:00

20 Zeilen
1.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach@zachbr.io>
Date: Mon, 4 Mar 2019 02:23:28 -0500
Subject: [PATCH] Set Zombie last tick at start of drowning process
Fixes GH-1887
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index 1ff02c66fcc291b6ccc456673ad4c6c09d47d69e..bf5f4fe68a942dff8c2e2ad4735a529b5a6353e8 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -223,6 +223,7 @@ public class Zombie extends Monster {
++this.inWaterTime;
if (this.inWaterTime >= 600) {
this.startUnderWaterConversion(300);
+ this.lastTick = MinecraftServer.currentTick; // Paper - Make sure this is set at start of process - GH-1887
}
} else {
this.inWaterTime = -1;