Paper/Spigot-Server-Patches/0630-Fix-interact-event-not-being-called-in-adventure.patch
Josh Roy be13705177
Updated Upstream (CraftBukkit) (#5484)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
6b8cd9a7 SPIGOT-6207: forcibly drop the items of a converted zombie villager
2021-04-12 02:03:08 +01:00

30 Zeilen
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: TheMolkaPL <themolkapl@gmail.com>
Date: Sun, 21 Jun 2020 17:21:46 +0200
Subject: [PATCH] Fix interact event not being called in adventure
Call PlayerInteractEvent when left-clicking on a block in adventure mode
diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java
index 25eaad51bc7a8593d47804ea2774382d4dd55080..8009055a7c178dac97364e32d2e689539e45a412 100644
--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java
@@ -1700,7 +1700,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
IChatMutableComponent ichatmutablecomponent = (new ChatMessage("build.tooHigh", new Object[]{this.minecraftServer.getMaxBuildHeight()})).a(EnumChatFormat.RED);
this.player.playerConnection.sendPacket(new PacketPlayOutChat(ichatmutablecomponent, ChatMessageType.GAME_INFO, SystemUtils.b));
- } else if (enuminteractionresult.b()) {
+ } else if (enuminteractionresult.b() && !this.player.playerInteractManager.interactResult) {
this.player.swingHand(enumhand, true);
}
}
@@ -2201,7 +2201,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
Vec3D vec3d1 = vec3d.add((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
MovingObjectPosition movingobjectposition = this.player.world.rayTrace(new RayTrace(vec3d, vec3d1, RayTrace.BlockCollisionOption.OUTLINE, RayTrace.FluidCollisionOption.NONE, player));
- if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK) {
+ if (movingobjectposition == null || movingobjectposition.getType() != MovingObjectPosition.EnumMovingObjectType.BLOCK || this.player.playerInteractManager.getGameMode() == EnumGamemode.ADVENTURE) { // Paper - call PlayerInteractEvent when left-clicking on a block in adventure mode
CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_AIR, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
}