geforkt von Mirrors/Paper
89d51d5f29
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable. It should be noted that this decision does not promise all future exploits will be configurable.
61 Zeilen
3.6 KiB
Diff
61 Zeilen
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 16 Jun 2022 21:57:02 -0700
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Subject: [PATCH] Correctly handle interactions with items on cooldown
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 5d1b8bae981dc538ee1fe4fb993e44f227168233..3621770701c6fb1da75c69a41297684493380e37 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -514,6 +514,7 @@ public class ServerPlayerGameMode {
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BlockState iblockdata = world.getBlockState(blockposition);
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InteractionResult enuminteractionresult = InteractionResult.PASS;
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boolean cancelledBlock = false;
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+ boolean cancelledItem = false; // Paper - correctly handle items on cooldown
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if (!iblockdata.getBlock().isEnabled(world.enabledFeatures())) {
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return InteractionResult.FAIL;
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@@ -523,10 +524,10 @@ public class ServerPlayerGameMode {
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}
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if (player.getCooldowns().isOnCooldown(stack.getItem())) {
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- cancelledBlock = true;
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+ cancelledItem = true; // Paper - correctly handle items on cooldown
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}
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- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation());
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+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper - correctly handle items on cooldown
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this.firedInteract = true;
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this.interactResult = event.useItemInHand() == Event.Result.DENY;
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this.interactPosition = blockposition.immutable();
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 55a0a154f2b37c75e40d3b33c9baf245d5dcd9d7..1b8a98ebd3be8df907717b02ad82398807867ac8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -545,6 +545,12 @@ public class CraftEventFactory {
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}
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public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, InteractionHand hand, Vec3 targetPos) {
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+ // Paper start - cancelledItem param
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+ return CraftEventFactory.callPlayerInteractEvent(who, action, position, direction, itemstack, cancelledBlock, false, hand, targetPos);
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+ }
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+
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+ public static PlayerInteractEvent callPlayerInteractEvent(net.minecraft.world.entity.player.Player who, Action action, BlockPos position, Direction direction, ItemStack itemstack, boolean cancelledBlock, boolean cancelledItem, InteractionHand hand, Vec3 targetPos) {
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+ // Paper end - cancelledItem param
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Player player = (who == null) ? null : (Player) who.getBukkitEntity();
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CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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@@ -579,6 +585,11 @@ public class CraftEventFactory {
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if (cancelledBlock) {
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event.setUseInteractedBlock(Event.Result.DENY);
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}
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+ // Paper start
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+ if (cancelledItem) {
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+ event.setUseItemInHand(Result.DENY);
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+ }
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+ // Paper end
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craftServer.getPluginManager().callEvent(event);
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return event;
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