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geforkt von Mirrors/Paper
Paper/patches/server/0428-Fix-Entity-Teleportation-and-cancel-velocity-if-tele.patch
Owen 89d51d5f29
Allow enabling sand duping (#10191)
Because this exploit has been widely known for years and has not been fixed by Mojang, we decided that it was worth allowing people to toggle it on/off due to how easy it is to make it configurable.

It should be noted that this decision does not promise all future exploits will be configurable.
2024-03-03 17:05:34 -05:00

84 Zeilen
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 25 Aug 2020 20:45:36 -0400
Subject: [PATCH] Fix Entity Teleportation and cancel velocity if teleported
Uses correct setPositionRotation for Entity teleporting instead of setLocation
as this is how Vanilla teleports entities.
Cancel any pending motion when teleported.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 789576f8b7b3001c243972b320b7dffbbf3baa5f..3b73565d295c09a5ab0d610338498f01c7b1520d 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -656,7 +656,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
return;
}
- this.player.absMoveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot());
+ this.player.moveTo(this.awaitingPositionFromClient.x, this.awaitingPositionFromClient.y, this.awaitingPositionFromClient.z, this.player.getYRot(), this.player.getXRot()); // Paper - Fix Entity Teleportation and cancel velocity if teleported
this.lastGoodX = this.awaitingPositionFromClient.x;
this.lastGoodY = this.awaitingPositionFromClient.y;
this.lastGoodZ = this.awaitingPositionFromClient.z;
@@ -1587,7 +1587,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
// CraftBukkit end
this.awaitingTeleportTime = this.tickCount;
- this.player.absMoveTo(d0, d1, d2, f, f1);
+ this.player.moveTo(d0, d1, d2, f, f1); // Paper - Fix Entity Teleportation and cancel velocity if teleported
this.player.connection.send(new ClientboundPlayerPositionPacket(d0 - d3, d1 - d4, d2 - d5, f - f2, f1 - f3, set, this.awaitingTeleport));
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 11a9142962637af5e26939a5eb8f35ba5f205793..f839ab6dea7f1efd59f22bcef91d4e279b1c232a 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -162,6 +162,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
// CraftBukkit start
private static final int CURRENT_LEVEL = 2;
+ public boolean preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; keep initial motion on first setPositionRotation
static boolean isLevelAtLeast(CompoundTag tag, int level) {
return tag.contains("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
@@ -1785,6 +1786,13 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
}
public void moveTo(double x, double y, double z, float yaw, float pitch) {
+ // Paper start - Fix Entity Teleportation and cancel velocity if teleported
+ if (!preserveMotion) {
+ this.deltaMovement = Vec3.ZERO;
+ } else {
+ this.preserveMotion = false;
+ }
+ // Paper end - Fix Entity Teleportation and cancel velocity if teleported
this.setPosRaw(x, y, z);
this.setYRot(yaw);
this.setXRot(pitch);
diff --git a/src/main/java/net/minecraft/world/level/BaseSpawner.java b/src/main/java/net/minecraft/world/level/BaseSpawner.java
index b771f954f3fccd92e15196bf542e0d3703cfb71a..41d2793e69bd664456b5e3c5891b03bdcb31d103 100644
--- a/src/main/java/net/minecraft/world/level/BaseSpawner.java
+++ b/src/main/java/net/minecraft/world/level/BaseSpawner.java
@@ -162,6 +162,7 @@ public abstract class BaseSpawner {
return;
}
+ entity.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; preserve entity motion from tag
entity.moveTo(entity.getX(), entity.getY(), entity.getZ(), randomsource.nextFloat() * 360.0F, 0.0F);
if (entity instanceof Mob) {
Mob entityinsentient = (Mob) entity;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
index 061b7215a678c8ec563bdb9c2a8beb65061faf0e..c8033bde8976c128da832befe4225238737a992a 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftEntity.java
@@ -238,7 +238,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
}
// entity.setLocation() throws no event, and so cannot be cancelled
- this.entity.absMoveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
+ entity.moveTo(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); // Paper - use proper moveTo, as per vanilla teleporting
// SPIGOT-619: Force sync head rotation also
this.entity.setYHeadRot(location.getYaw());