Paper/patches/server/0911-Win-Screen-API.patch
Nassim Jahnke 9df2066642
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
dfe1fb48 PR-906: Add missing MinecraftExperimental annotation to Bundles
825ab30d PR-905: Add missing MapCursor.Type and update documentation
e03d10e6 PR-903: Make BARRIER Waterlogged
1961ead6 PR-898: Use Java Consumer instead of Bukkit Consumer

CraftBukkit Changes:
f71a799f0 Make BARRIER Waterlogged
172f76a45 Upgrade specialsource-maven-plugin
f0702775c SPIGOT-7486: Alternate approach to null profile names
069495671 SPIGOT-7485: Allow air entity items since required for Vanilla logic
5dfd33dc2 SPIGOT-7484: Cancelling PlayerEditBookEvent does not update client's book contents
02d490788 PR-1250: Standardize and centralize Bukkit / Minecraft registry conversion
9024a09b9 PR-1251: Use Java Consumer instead of Bukkit Consumer
6d4b25bf1 Increase diff stability
2023-09-23 12:21:59 +10:00

39 Zeilen
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lama06 <andreasprues36@gmail.com>
Date: Sat, 21 Jan 2023 13:53:23 +0100
Subject: [PATCH] Win Screen API
== AT ==
public net.minecraft.server.level.ServerPlayer seenCredits
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 17c24a282524d73372a95c06a3a37e44a7f1314b..e91b45268d96dfa79cd6472824b203e5250df0a5 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1215,6 +1215,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
this.getHandle().connection.send(packet);
}
+ // Paper start
+ @Override
+ public void showWinScreen() {
+ if (getHandle().connection == null) return;
+ var packet = new ClientboundGameEventPacket(ClientboundGameEventPacket.WIN_GAME, 1);
+ getHandle().connection.send(packet);
+ }
+
+ @Override
+ public boolean hasSeenWinScreen() {
+ return getHandle().seenCredits;
+ }
+
+ @Override
+ public void setHasSeenWinScreen(boolean hasSeenWinScreen) {
+ getHandle().seenCredits = hasSeenWinScreen;
+ }
+ // Paper end
+
@Override
public void setRotation(float yaw, float pitch) {
// Paper start - Teleport API