geforkt von Mirrors/Paper
179 Zeilen
6.7 KiB
Java
179 Zeilen
6.7 KiB
Java
package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.BlockChangeDelegate; // CraftBukkit
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public class WorldGenTrees extends WorldGenerator implements BlockSapling.TreeGenerator { // CraftBukkit add interface
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private final int a;
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private final boolean b;
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private final int c;
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private final int d;
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public WorldGenTrees(boolean flag) {
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this(flag, 4, 0, 0, false);
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}
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public WorldGenTrees(boolean flag, int i, int j, int k, boolean flag1) {
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super(flag);
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this.a = i;
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this.c = j;
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this.d = k;
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this.b = flag1;
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}
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public boolean a(World world, Random random, int i, int j, int k) {
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// CraftBukkit start
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// sk: The idea is to have (our) WorldServer implement
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// BlockChangeDelegate and then we can implicitly cast World to
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// WorldServer (a safe cast, AFAIK) and no code will be broken. This
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// then allows plugins to catch manually-invoked generation events
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return this.generate((BlockChangeDelegate) world, random, i, j, k);
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}
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public boolean generate(BlockChangeDelegate world, Random random, int i, int j, int k) {
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// CraftBukkit end
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int l = random.nextInt(3) + this.a;
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boolean flag = true;
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if (j >= 1 && j + l + 1 <= 256) {
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int i1;
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byte b0;
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int j1;
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int k1;
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for (i1 = j; i1 <= j + 1 + l; ++i1) {
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b0 = 1;
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if (i1 == j) {
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b0 = 0;
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}
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if (i1 >= j + 1 + l - 2) {
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b0 = 2;
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}
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for (int l1 = i - b0; l1 <= i + b0 && flag; ++l1) {
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for (j1 = k - b0; j1 <= k + b0 && flag; ++j1) {
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if (i1 >= 0 && i1 < 256) {
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k1 = world.getTypeId(l1, i1, j1);
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if (k1 != 0 && k1 != Block.LEAVES.id && k1 != Block.GRASS.id && k1 != Block.DIRT.id && k1 != Block.LOG.id) {
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flag = false;
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}
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} else {
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flag = false;
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}
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}
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}
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}
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if (!flag) {
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return false;
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} else {
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i1 = world.getTypeId(i, j - 1, k);
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if ((i1 == Block.GRASS.id || i1 == Block.DIRT.id) && j < 256 - l - 1) {
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this.setType(world, i, j - 1, k, Block.DIRT.id);
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b0 = 3;
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byte b1 = 0;
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int i2;
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int j2;
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int k2;
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for (j1 = j - b0 + l; j1 <= j + l; ++j1) {
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k1 = j1 - (j + l);
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i2 = b1 + 1 - k1 / 2;
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for (j2 = i - i2; j2 <= i + i2; ++j2) {
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k2 = j2 - i;
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for (int l2 = k - i2; l2 <= k + i2; ++l2) {
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int i3 = l2 - k;
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if ((Math.abs(k2) != i2 || Math.abs(i3) != i2 || random.nextInt(2) != 0 && k1 != 0) && !Block.n[world.getTypeId(j2, j1, l2)]) {
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this.setTypeAndData(world, j2, j1, l2, Block.LEAVES.id, this.d);
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}
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}
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}
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}
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for (j1 = 0; j1 < l; ++j1) {
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k1 = world.getTypeId(i, j + j1, k);
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if (k1 == 0 || k1 == Block.LEAVES.id) {
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this.setTypeAndData(world, i, j + j1, k, Block.LOG.id, this.c);
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if (this.b && j1 > 0) {
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if (random.nextInt(3) > 0 && world.isEmpty(i - 1, j + j1, k)) {
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this.setTypeAndData(world, i - 1, j + j1, k, Block.VINE.id, 8);
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}
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if (random.nextInt(3) > 0 && world.isEmpty(i + 1, j + j1, k)) {
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this.setTypeAndData(world, i + 1, j + j1, k, Block.VINE.id, 2);
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}
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if (random.nextInt(3) > 0 && world.isEmpty(i, j + j1, k - 1)) {
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this.setTypeAndData(world, i, j + j1, k - 1, Block.VINE.id, 1);
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}
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if (random.nextInt(3) > 0 && world.isEmpty(i, j + j1, k + 1)) {
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this.setTypeAndData(world, i, j + j1, k + 1, Block.VINE.id, 4);
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}
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}
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}
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}
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if (this.b) {
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for (j1 = j - 3 + l; j1 <= j + l; ++j1) {
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k1 = j1 - (j + l);
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i2 = 2 - k1 / 2;
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for (j2 = i - i2; j2 <= i + i2; ++j2) {
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for (k2 = k - i2; k2 <= k + i2; ++k2) {
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if (world.getTypeId(j2, j1, k2) == Block.LEAVES.id) {
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if (random.nextInt(4) == 0 && world.getTypeId(j2 - 1, j1, k2) == 0) {
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this.b(world, j2 - 1, j1, k2, 8);
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}
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if (random.nextInt(4) == 0 && world.getTypeId(j2 + 1, j1, k2) == 0) {
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this.b(world, j2 + 1, j1, k2, 2);
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}
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if (random.nextInt(4) == 0 && world.getTypeId(j2, j1, k2 - 1) == 0) {
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this.b(world, j2, j1, k2 - 1, 1);
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}
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if (random.nextInt(4) == 0 && world.getTypeId(j2, j1, k2 + 1) == 0) {
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this.b(world, j2, j1, k2 + 1, 4);
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}
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}
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}
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}
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}
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}
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return true;
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} else {
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return false;
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}
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}
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} else {
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return false;
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}
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}
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// CraftBukkit - Changed world to BlockChangeDelegate
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private void b(BlockChangeDelegate world, int i, int j, int k, int l) {
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this.setTypeAndData(world, i, j, k, Block.VINE.id, l);
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int i1 = 4;
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while (true) {
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--j;
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if (world.getTypeId(i, j, k) != 0 || i1 <= 0) {
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return;
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}
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this.setTypeAndData(world, i, j, k, Block.VINE.id, l);
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--i1;
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}
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}
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}
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