Paper/patches/server/0610-Add-toggle-for-always-placing-the-dragon-egg.patch
Jason Penilla 9cfc0d5a60
Revert "Re-add Chunk Priority/Urgency System (#5829)"
This reverts commit 24b7da65ee.

Patch was updated incorrectly and needs a closer look.
2021-06-16 00:21:41 -07:00

35 Zeilen
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 26 Nov 2020 11:47:24 +0000
Subject: [PATCH] Add toggle for always placing the dragon egg
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 7c663f667e7ab1c0b04d4517e0cbd3446847d938..ef8906762b0bb95399fe57a8b8efb282a3c26020 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -755,5 +755,10 @@ public class PaperWorldConfig {
private void perPlayerMobSpawns() {
perPlayerMobSpawns = getBoolean("per-player-mob-spawns", false);
}
+
+ public boolean enderDragonsDeathAlwaysPlacesDragonEgg = false;
+ private void enderDragonsDeathAlwaysPlacesDragonEgg() {
+ enderDragonsDeathAlwaysPlacesDragonEgg = getBoolean("ender-dragons-death-always-places-dragon-egg", enderDragonsDeathAlwaysPlacesDragonEgg);
+ }
}
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index e1d689aa65b8d993c7223d306363366f3adff62f..f88719dede80c064f6210e078c435ffda32ecc1a 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -363,7 +363,7 @@ public class EndDragonFight {
this.dragonEvent.setVisible(false);
this.spawnExitPortal(true);
this.spawnNewGateway();
- if (!this.previouslyKilled) {
+ if (this.level.paperConfig.enderDragonsDeathAlwaysPlacesDragonEgg || !this.previouslyKilled) { // Paper - always place dragon egg
this.level.setBlockAndUpdate(this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.END_PODIUM_LOCATION), Blocks.DRAGON_EGG.defaultBlockState());
}