Paper/patches/server/0584-Fix-nerfed-slime-when-splitting.patch
Jason Penilla 9cfc0d5a60
Revert "Re-add Chunk Priority/Urgency System (#5829)"
This reverts commit 24b7da65ee.

Patch was updated incorrectly and needs a closer look.
2021-06-16 00:21:41 -07:00

19 Zeilen
956 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Mon, 24 Aug 2020 08:39:06 -0700
Subject: [PATCH] Fix nerfed slime when splitting
diff --git a/src/main/java/net/minecraft/world/entity/monster/Slime.java b/src/main/java/net/minecraft/world/entity/monster/Slime.java
index e9d3e5eddaee0c8ae98755119b3c0734166cafa9..fdc01dee8a81f0376f3c0a154c4291d03ead7f8f 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Slime.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Slime.java
@@ -241,6 +241,7 @@ public class Slime extends Mob implements Enemy {
entityslime.setPersistenceRequired();
}
+ entityslime.aware = this.aware; // Paper
entityslime.setCustomName(ichatbasecomponent);
entityslime.setNoAi(flag);
entityslime.setInvulnerable(this.isInvulnerable());