geforkt von Mirrors/Paper
2842 Zeilen
89 KiB
Java
2842 Zeilen
89 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Random;
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import java.util.Set;
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import java.util.TreeSet;
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// CraftBukkit start
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import java.util.UUID;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.generator.ChunkGenerator;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.event.CraftEventFactory;
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import org.bukkit.event.block.BlockCanBuildEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.block.BlockFormEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.event.entity.ItemSpawnEvent;
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import org.bukkit.event.weather.WeatherChangeEvent;
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import org.bukkit.event.weather.ThunderChangeEvent;
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import org.bukkit.block.BlockState;
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// CraftBukkit end
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public class World implements IBlockAccess {
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public int heightBits = 7;
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public int heightBitsPlusFour;
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public int height;
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public int heightMinusOne;
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public int seaLevel;
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public boolean f;
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public List entityList;
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private List J;
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private TreeSet K;
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private Set L;
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public List h;
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private List M;
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private List N;
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public List players;
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public List j;
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private long O;
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public int k;
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protected int l;
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protected final int m;
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protected float n;
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protected float o;
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protected float p;
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protected float q;
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protected int r;
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public int s;
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public boolean suppressPhysics;
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private long P;
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protected int u;
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public int difficulty;
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public Random random;
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public boolean x;
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public WorldProvider worldProvider; // CraftBukkit - remove final
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protected List z;
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public IChunkProvider chunkProvider; // CraftBukkit - protected -> public
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protected final IDataManager B;
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public WorldData worldData; // CraftBukkit - protected -> public
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public boolean isLoading;
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private boolean Q;
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public WorldMapCollection worldMaps;
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private ArrayList R;
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private boolean S;
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public boolean allowMonsters; // CraftBukkit - private -> public
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public boolean allowAnimals; // CraftBukkit - private -> public
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private Set T;
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private int U;
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int[] H;
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private List V;
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public boolean isStatic;
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public WorldChunkManager getWorldChunkManager() {
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return this.worldProvider.b;
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}
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// CraftBukkit start
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private final CraftWorld world;
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public boolean pvpMode;
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public boolean keepSpawnInMemory = true;
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public ChunkGenerator generator;
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Chunk lastChunkAccessed;
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int lastXAccessed = Integer.MIN_VALUE;
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int lastZAccessed = Integer.MIN_VALUE;
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final Object chunkLock = new Object();
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private boolean canSpawn(int x, int z) {
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if (this.generator != null) {
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return this.generator.canSpawn(this.getWorld(), x, z);
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} else {
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return this.worldProvider.canSpawn(x, z);
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}
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}
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public CraftWorld getWorld() {
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return this.world;
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}
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public CraftServer getServer() {
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return (CraftServer) Bukkit.getServer();
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}
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// CraftBukkit - changed signature
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public World(IDataManager idatamanager, String s, WorldSettings worldsettings, WorldProvider worldprovider, ChunkGenerator gen, org.bukkit.World.Environment env) {
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this.generator = gen;
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this.world = new CraftWorld((WorldServer) this, gen, env);
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// CraftBukkit end
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this.heightBitsPlusFour = this.heightBits + 4;
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this.height = 1 << this.heightBits;
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this.heightMinusOne = this.height - 1;
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this.seaLevel = this.height / 2 - 1;
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this.f = false;
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this.entityList = new ArrayList();
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this.J = new ArrayList();
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this.K = new TreeSet();
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this.L = new HashSet();
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this.h = new ArrayList();
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this.M = new ArrayList();
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this.N = new ArrayList();
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this.players = new ArrayList();
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this.j = new ArrayList();
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this.O = 16777215L;
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this.k = 0;
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this.l = (new Random()).nextInt();
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this.m = 1013904223;
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this.r = 0;
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this.s = 0;
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this.suppressPhysics = false;
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this.P = System.currentTimeMillis();
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this.u = 40;
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this.random = new Random();
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this.x = false;
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this.z = new ArrayList();
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this.R = new ArrayList();
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this.allowMonsters = true;
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this.allowAnimals = true;
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this.T = new HashSet();
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this.U = this.random.nextInt(12000);
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this.H = new int['\u8000'];
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this.V = new ArrayList();
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this.isStatic = false;
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this.B = idatamanager;
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this.worldMaps = new WorldMapCollection(idatamanager);
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this.worldData = idatamanager.c();
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this.x = this.worldData == null;
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if (worldprovider != null) {
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this.worldProvider = worldprovider;
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} else if (this.worldData != null && this.worldData.h() != 0) {
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this.worldProvider = WorldProvider.byDimension(this.worldData.h());
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} else {
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this.worldProvider = WorldProvider.byDimension(0);
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}
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boolean flag = false;
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if (this.worldData == null) {
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this.worldData = new WorldData(worldsettings, s);
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flag = true;
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} else {
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this.worldData.a(s);
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}
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this.worldProvider.a(this);
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this.chunkProvider = this.b();
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if (flag) {
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this.c();
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}
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this.g();
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this.z();
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this.getServer().addWorld(this.world); // CraftBukkit
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}
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protected IChunkProvider b() {
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IChunkLoader ichunkloader = this.B.a(this.worldProvider);
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return new ChunkProviderLoadOrGenerate(this, ichunkloader, this.worldProvider.getChunkProvider());
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}
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protected void c() {
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this.isLoading = true;
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WorldChunkManager worldchunkmanager = this.getWorldChunkManager();
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List list = worldchunkmanager.a();
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Random random = new Random(this.getSeed());
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ChunkPosition chunkposition = worldchunkmanager.a(0, 0, 256, list, random);
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int i = 0;
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int j = this.height / 2;
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int k = 0;
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// CraftBukkit start
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if (this.generator != null) {
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Random rand = new Random(this.getSeed());
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Location spawn = this.generator.getFixedSpawnLocation(((WorldServer) this).getWorld(), rand);
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if (spawn != null) {
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if (spawn.getWorld() != ((WorldServer) this).getWorld()) {
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throw new IllegalStateException("Cannot set spawn point for " + this.worldData.name + " to be in another world (" + spawn.getWorld().getName() + ")");
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} else {
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this.worldData.setSpawn(spawn.getBlockX(), spawn.getBlockY(), spawn.getBlockZ());
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this.isLoading = false;
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return;
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}
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}
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}
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// CraftBukkit end
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if (chunkposition != null) {
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i = chunkposition.x;
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k = chunkposition.z;
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} else {
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System.out.println("Unable to find spawn biome");
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}
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int l = 0;
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// CraftBukkit - use out own canSpawn
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while (!this.canSpawn(i, k)) {
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i += random.nextInt(64) - random.nextInt(64);
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k += random.nextInt(64) - random.nextInt(64);
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++l;
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if (l == 1000) {
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break;
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}
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}
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this.worldData.setSpawn(i, j, k);
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this.isLoading = false;
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}
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public ChunkCoordinates d() {
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return this.worldProvider.d();
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}
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public int a(int i, int j) {
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int k;
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for (k = this.seaLevel; !this.isEmpty(i, k + 1, j); ++k) {
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;
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}
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return this.getTypeId(i, k, j);
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}
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public void save(boolean flag, IProgressUpdate iprogressupdate) {
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if (this.chunkProvider.canSave()) {
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if (iprogressupdate != null) {
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iprogressupdate.a("Saving level");
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}
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this.y();
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if (iprogressupdate != null) {
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iprogressupdate.b("Saving chunks");
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}
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this.chunkProvider.saveChunks(flag, iprogressupdate);
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}
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}
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private void y() {
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this.l();
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this.B.a(this.worldData, this.players);
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this.worldMaps.a();
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}
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public int getTypeId(int i, int j, int k) {
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return i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000 ? (j < 0 ? 0 : (j >= this.height ? 0 : this.getChunkAt(i >> 4, k >> 4).getTypeId(i & 15, j, k & 15))) : 0;
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}
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public boolean isEmpty(int i, int j, int k) {
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return this.getTypeId(i, j, k) == 0;
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}
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public boolean isLoaded(int i, int j, int k) {
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return j >= 0 && j < this.height ? this.isChunkLoaded(i >> 4, k >> 4) : false;
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}
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public boolean areChunksLoaded(int i, int j, int k, int l) {
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return this.a(i - l, j - l, k - l, i + l, j + l, k + l);
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}
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public boolean a(int i, int j, int k, int l, int i1, int j1) {
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if (i1 >= 0 && j < this.height) {
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i >>= 4;
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j >>= 4;
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k >>= 4;
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l >>= 4;
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i1 >>= 4;
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j1 >>= 4;
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for (int k1 = i; k1 <= l; ++k1) {
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for (int l1 = k; l1 <= j1; ++l1) {
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if (!this.isChunkLoaded(k1, l1)) {
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return false;
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}
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}
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}
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return true;
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} else {
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return false;
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}
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}
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private boolean isChunkLoaded(int i, int j) {
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return this.chunkProvider.isChunkLoaded(i, j);
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}
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public Chunk getChunkAtWorldCoords(int i, int j) {
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return this.getChunkAt(i >> 4, j >> 4);
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}
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// CraftBukkit start
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public Chunk getChunkAt(int i, int j) {
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Chunk result = null;
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synchronized (this.chunkLock) {
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if (this.lastChunkAccessed == null || this.lastXAccessed != i || this.lastZAccessed != j) {
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this.lastXAccessed = i;
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this.lastZAccessed = j;
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this.lastChunkAccessed = this.chunkProvider.getOrCreateChunk(i, j);
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}
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result = this.lastChunkAccessed;
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}
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return result;
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}
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// CraftBukkit end
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public boolean setRawTypeIdAndData(int i, int j, int k, int l, int i1) {
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if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
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if (j < 0) {
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return false;
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} else if (j >= this.height) {
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return false;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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boolean flag = chunk.a(i & 15, j, k & 15, l, i1);
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this.s(i, j, k);
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return flag;
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}
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} else {
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return false;
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}
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}
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public boolean setRawTypeId(int i, int j, int k, int l) {
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if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
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if (j < 0) {
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return false;
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} else if (j >= this.height) {
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return false;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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boolean flag = chunk.a(i & 15, j, k & 15, l);
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this.s(i, j, k);
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return flag;
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}
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} else {
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return false;
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}
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}
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public Material getMaterial(int i, int j, int k) {
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int l = this.getTypeId(i, j, k);
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return l == 0 ? Material.AIR : Block.byId[l].material;
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}
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public int getData(int i, int j, int k) {
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if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
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if (j < 0) {
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return 0;
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} else if (j >= this.height) {
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return 0;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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i &= 15;
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k &= 15;
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return chunk.getData(i, j, k);
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}
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} else {
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return 0;
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}
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}
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public void setData(int i, int j, int k, int l) {
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if (this.setRawData(i, j, k, l)) {
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int i1 = this.getTypeId(i, j, k);
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if (Block.t[i1 & 255]) {
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this.update(i, j, k, i1);
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} else {
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this.applyPhysics(i, j, k, i1);
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}
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}
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}
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public boolean setRawData(int i, int j, int k, int l) {
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if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
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if (j < 0) {
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return false;
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} else if (j >= this.height) {
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return false;
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} else {
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Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
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i &= 15;
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k &= 15;
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return chunk.b(i, j, k, l);
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}
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} else {
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return false;
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}
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}
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public boolean setTypeId(int i, int j, int k, int l) {
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// CraftBukkit start
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int old = this.getTypeId(i, j, k);
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if (this.setRawTypeId(i, j, k, l)) {
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this.update(i, j, k, l == 0 ? old : l);
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return true;
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} else {
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return false;
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}
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// CraftBukkit end
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}
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public boolean setTypeIdAndData(int i, int j, int k, int l, int i1) {
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// CraftBukkit start
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int old = this.getTypeId(i, j, k);
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if (this.setRawTypeIdAndData(i, j, k, l, i1)) {
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this.update(i, j, k, l == 0 ? old : l);
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return true;
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} else {
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return false;
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}
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// CraftBukkit end
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}
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public void notify(int i, int j, int k) {
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for (int l = 0; l < this.z.size(); ++l) {
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((IWorldAccess) this.z.get(l)).a(i, j, k);
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}
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}
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protected void update(int i, int j, int k, int l) {
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this.notify(i, j, k);
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this.applyPhysics(i, j, k, l);
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}
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public void g(int i, int j, int k, int l) {
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int i1;
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if (k > l) {
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i1 = l;
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l = k;
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k = i1;
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}
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if (!this.worldProvider.e) {
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for (i1 = k; i1 <= l; ++i1) {
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this.b(EnumSkyBlock.SKY, i, i1, j);
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}
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}
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this.b(i, k, j, i, l, j);
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}
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public void i(int i, int j, int k) {
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for (int l = 0; l < this.z.size(); ++l) {
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((IWorldAccess) this.z.get(l)).a(i, j, k, i, j, k);
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}
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}
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public void b(int i, int j, int k, int l, int i1, int j1) {
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for (int k1 = 0; k1 < this.z.size(); ++k1) {
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((IWorldAccess) this.z.get(k1)).a(i, j, k, l, i1, j1);
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}
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}
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public void applyPhysics(int i, int j, int k, int l) {
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this.k(i - 1, j, k, l);
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this.k(i + 1, j, k, l);
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this.k(i, j - 1, k, l);
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this.k(i, j + 1, k, l);
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this.k(i, j, k - 1, l);
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this.k(i, j, k + 1, l);
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}
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private void k(int i, int j, int k, int l) {
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if (!this.suppressPhysics && !this.isStatic) {
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Block block = Block.byId[this.getTypeId(i, j, k)];
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if (block != null) {
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// CraftBukkit start
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CraftWorld world = ((WorldServer) this).getWorld();
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if (world != null) {
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BlockPhysicsEvent event = new BlockPhysicsEvent(world.getBlockAt(i, j, k), l);
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this.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return;
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}
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}
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// CraftBukkit end
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block.doPhysics(this, i, j, k, l);
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}
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}
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}
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public boolean isChunkLoaded(int i, int j, int k) {
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return this.getChunkAt(i >> 4, k >> 4).c(i & 15, j, k & 15);
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}
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public int k(int i, int j, int k) {
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if (j < 0) {
|
|
return 0;
|
|
} else {
|
|
if (j >= this.height) {
|
|
j = this.height - 1;
|
|
}
|
|
|
|
return this.getChunkAt(i >> 4, k >> 4).c(i & 15, j, k & 15, 0);
|
|
}
|
|
}
|
|
|
|
public int getLightLevel(int i, int j, int k) {
|
|
return this.a(i, j, k, true);
|
|
}
|
|
|
|
public int a(int i, int j, int k, boolean flag) {
|
|
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
|
|
if (flag) {
|
|
int l = this.getTypeId(i, j, k);
|
|
|
|
if (l == Block.STEP.id || l == Block.SOIL.id || l == Block.COBBLESTONE_STAIRS.id || l == Block.WOOD_STAIRS.id) {
|
|
int i1 = this.a(i, j + 1, k, false);
|
|
int j1 = this.a(i + 1, j, k, false);
|
|
int k1 = this.a(i - 1, j, k, false);
|
|
int l1 = this.a(i, j, k + 1, false);
|
|
int i2 = this.a(i, j, k - 1, false);
|
|
|
|
if (j1 > i1) {
|
|
i1 = j1;
|
|
}
|
|
|
|
if (k1 > i1) {
|
|
i1 = k1;
|
|
}
|
|
|
|
if (l1 > i1) {
|
|
i1 = l1;
|
|
}
|
|
|
|
if (i2 > i1) {
|
|
i1 = i2;
|
|
}
|
|
|
|
return i1;
|
|
}
|
|
}
|
|
|
|
if (j < 0) {
|
|
return 0;
|
|
} else {
|
|
if (j >= this.height) {
|
|
j = this.height - 1;
|
|
}
|
|
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
i &= 15;
|
|
k &= 15;
|
|
return chunk.c(i, j, k, this.k);
|
|
}
|
|
} else {
|
|
return 15;
|
|
}
|
|
}
|
|
|
|
public int getHighestBlockYAt(int i, int j) {
|
|
if (i >= -30000000 && j >= -30000000 && i < 30000000 && j < 30000000) {
|
|
if (!this.isChunkLoaded(i >> 4, j >> 4)) {
|
|
return 0;
|
|
} else {
|
|
Chunk chunk = this.getChunkAt(i >> 4, j >> 4);
|
|
|
|
return chunk.b(i & 15, j & 15);
|
|
}
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
public int a(EnumSkyBlock enumskyblock, int i, int j, int k) {
|
|
if (j < 0) {
|
|
j = 0;
|
|
}
|
|
|
|
if (j >= this.height) {
|
|
j = this.height - 1;
|
|
}
|
|
|
|
if (j >= 0 && j < this.height && i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
|
|
int l = i >> 4;
|
|
int i1 = k >> 4;
|
|
|
|
if (!this.isChunkLoaded(l, i1)) {
|
|
return 0;
|
|
} else {
|
|
Chunk chunk = this.getChunkAt(l, i1);
|
|
|
|
return chunk.a(enumskyblock, i & 15, j, k & 15);
|
|
}
|
|
} else {
|
|
return enumskyblock.c;
|
|
}
|
|
}
|
|
|
|
public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
|
|
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
|
|
if (j >= 0) {
|
|
if (j < this.height) {
|
|
if (this.isChunkLoaded(i >> 4, k >> 4)) {
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
chunk.a(enumskyblock, i & 15, j, k & 15, l);
|
|
|
|
for (int i1 = 0; i1 < this.z.size(); ++i1) {
|
|
((IWorldAccess) this.z.get(i1)).a(i, j, k);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public float m(int i, int j, int k) {
|
|
return this.worldProvider.f[this.getLightLevel(i, j, k)];
|
|
}
|
|
|
|
public boolean e() {
|
|
return this.k < 4;
|
|
}
|
|
|
|
public MovingObjectPosition a(Vec3D vec3d, Vec3D vec3d1) {
|
|
return this.rayTrace(vec3d, vec3d1, false, false);
|
|
}
|
|
|
|
public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag) {
|
|
return this.rayTrace(vec3d, vec3d1, flag, false);
|
|
}
|
|
|
|
public MovingObjectPosition rayTrace(Vec3D vec3d, Vec3D vec3d1, boolean flag, boolean flag1) {
|
|
if (!Double.isNaN(vec3d.a) && !Double.isNaN(vec3d.b) && !Double.isNaN(vec3d.c)) {
|
|
if (!Double.isNaN(vec3d1.a) && !Double.isNaN(vec3d1.b) && !Double.isNaN(vec3d1.c)) {
|
|
int i = MathHelper.floor(vec3d1.a);
|
|
int j = MathHelper.floor(vec3d1.b);
|
|
int k = MathHelper.floor(vec3d1.c);
|
|
int l = MathHelper.floor(vec3d.a);
|
|
int i1 = MathHelper.floor(vec3d.b);
|
|
int j1 = MathHelper.floor(vec3d.c);
|
|
int k1 = this.getTypeId(l, i1, j1);
|
|
int l1 = this.getData(l, i1, j1);
|
|
Block block = Block.byId[k1];
|
|
|
|
if ((!flag1 || block == null || block.e(this, l, i1, j1) != null) && k1 > 0 && block.a(l1, flag)) {
|
|
MovingObjectPosition movingobjectposition = block.a(this, l, i1, j1, vec3d, vec3d1);
|
|
|
|
if (movingobjectposition != null) {
|
|
return movingobjectposition;
|
|
}
|
|
}
|
|
|
|
k1 = 200;
|
|
|
|
while (k1-- >= 0) {
|
|
if (Double.isNaN(vec3d.a) || Double.isNaN(vec3d.b) || Double.isNaN(vec3d.c)) {
|
|
return null;
|
|
}
|
|
|
|
if (l == i && i1 == j && j1 == k) {
|
|
return null;
|
|
}
|
|
|
|
boolean flag2 = true;
|
|
boolean flag3 = true;
|
|
boolean flag4 = true;
|
|
double d0 = 999.0D;
|
|
double d1 = 999.0D;
|
|
double d2 = 999.0D;
|
|
|
|
if (i > l) {
|
|
d0 = (double) l + 1.0D;
|
|
} else if (i < l) {
|
|
d0 = (double) l + 0.0D;
|
|
} else {
|
|
flag2 = false;
|
|
}
|
|
|
|
if (j > i1) {
|
|
d1 = (double) i1 + 1.0D;
|
|
} else if (j < i1) {
|
|
d1 = (double) i1 + 0.0D;
|
|
} else {
|
|
flag3 = false;
|
|
}
|
|
|
|
if (k > j1) {
|
|
d2 = (double) j1 + 1.0D;
|
|
} else if (k < j1) {
|
|
d2 = (double) j1 + 0.0D;
|
|
} else {
|
|
flag4 = false;
|
|
}
|
|
|
|
double d3 = 999.0D;
|
|
double d4 = 999.0D;
|
|
double d5 = 999.0D;
|
|
double d6 = vec3d1.a - vec3d.a;
|
|
double d7 = vec3d1.b - vec3d.b;
|
|
double d8 = vec3d1.c - vec3d.c;
|
|
|
|
if (flag2) {
|
|
d3 = (d0 - vec3d.a) / d6;
|
|
}
|
|
|
|
if (flag3) {
|
|
d4 = (d1 - vec3d.b) / d7;
|
|
}
|
|
|
|
if (flag4) {
|
|
d5 = (d2 - vec3d.c) / d8;
|
|
}
|
|
|
|
boolean flag5 = false;
|
|
byte b0;
|
|
|
|
if (d3 < d4 && d3 < d5) {
|
|
if (i > l) {
|
|
b0 = 4;
|
|
} else {
|
|
b0 = 5;
|
|
}
|
|
|
|
vec3d.a = d0;
|
|
vec3d.b += d7 * d3;
|
|
vec3d.c += d8 * d3;
|
|
} else if (d4 < d5) {
|
|
if (j > i1) {
|
|
b0 = 0;
|
|
} else {
|
|
b0 = 1;
|
|
}
|
|
|
|
vec3d.a += d6 * d4;
|
|
vec3d.b = d1;
|
|
vec3d.c += d8 * d4;
|
|
} else {
|
|
if (k > j1) {
|
|
b0 = 2;
|
|
} else {
|
|
b0 = 3;
|
|
}
|
|
|
|
vec3d.a += d6 * d5;
|
|
vec3d.b += d7 * d5;
|
|
vec3d.c = d2;
|
|
}
|
|
|
|
Vec3D vec3d2 = Vec3D.create(vec3d.a, vec3d.b, vec3d.c);
|
|
|
|
l = (int) (vec3d2.a = (double) MathHelper.floor(vec3d.a));
|
|
if (b0 == 5) {
|
|
--l;
|
|
++vec3d2.a;
|
|
}
|
|
|
|
i1 = (int) (vec3d2.b = (double) MathHelper.floor(vec3d.b));
|
|
if (b0 == 1) {
|
|
--i1;
|
|
++vec3d2.b;
|
|
}
|
|
|
|
j1 = (int) (vec3d2.c = (double) MathHelper.floor(vec3d.c));
|
|
if (b0 == 3) {
|
|
--j1;
|
|
++vec3d2.c;
|
|
}
|
|
|
|
int i2 = this.getTypeId(l, i1, j1);
|
|
int j2 = this.getData(l, i1, j1);
|
|
Block block1 = Block.byId[i2];
|
|
|
|
if ((!flag1 || block1 == null || block1.e(this, l, i1, j1) != null) && i2 > 0 && block1.a(j2, flag)) {
|
|
MovingObjectPosition movingobjectposition1 = block1.a(this, l, i1, j1, vec3d, vec3d1);
|
|
|
|
if (movingobjectposition1 != null) {
|
|
return movingobjectposition1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return null;
|
|
} else {
|
|
return null;
|
|
}
|
|
} else {
|
|
return null;
|
|
}
|
|
}
|
|
|
|
public void makeSound(Entity entity, String s, float f, float f1) {
|
|
for (int i = 0; i < this.z.size(); ++i) {
|
|
((IWorldAccess) this.z.get(i)).a(s, entity.locX, entity.locY - (double) entity.height, entity.locZ, f, f1);
|
|
}
|
|
}
|
|
|
|
public void makeSound(double d0, double d1, double d2, String s, float f, float f1) {
|
|
for (int i = 0; i < this.z.size(); ++i) {
|
|
((IWorldAccess) this.z.get(i)).a(s, d0, d1, d2, f, f1);
|
|
}
|
|
}
|
|
|
|
public void a(String s, int i, int j, int k) {
|
|
for (int l = 0; l < this.z.size(); ++l) {
|
|
((IWorldAccess) this.z.get(l)).a(s, i, j, k);
|
|
}
|
|
}
|
|
|
|
public void a(String s, double d0, double d1, double d2, double d3, double d4, double d5) {
|
|
for (int i = 0; i < this.z.size(); ++i) {
|
|
((IWorldAccess) this.z.get(i)).a(s, d0, d1, d2, d3, d4, d5);
|
|
}
|
|
}
|
|
|
|
public boolean strikeLightning(Entity entity) {
|
|
this.j.add(entity);
|
|
return true;
|
|
}
|
|
|
|
// CraftBukkit start - used for entities other than creatures
|
|
public boolean addEntity(Entity entity) {
|
|
return this.addEntity(entity, SpawnReason.CUSTOM); // Set reason as Custom by default
|
|
}
|
|
|
|
|
|
public boolean addEntity(Entity entity, SpawnReason spawnReason) { // Changed signature, added SpawnReason
|
|
// CraftBukkit end
|
|
int i = MathHelper.floor(entity.locX / 16.0D);
|
|
int j = MathHelper.floor(entity.locZ / 16.0D);
|
|
boolean flag = false;
|
|
|
|
if (entity instanceof EntityHuman) {
|
|
flag = true;
|
|
}
|
|
|
|
// CraftBukkit start
|
|
if (entity instanceof EntityLiving && !(entity instanceof EntityPlayer)) {
|
|
boolean isAnimal = entity instanceof EntityAnimal || entity instanceof EntityWaterAnimal;
|
|
boolean isMonster = entity instanceof EntityMonster || entity instanceof EntityGhast || entity instanceof EntitySlime;
|
|
|
|
if (spawnReason == SpawnReason.NATURAL || spawnReason == SpawnReason.SPAWNER || spawnReason == SpawnReason.BED || spawnReason == SpawnReason.EGG) {
|
|
if (isAnimal && !allowAnimals || isMonster && !allowMonsters) return false;
|
|
}
|
|
|
|
CreatureSpawnEvent event = CraftEventFactory.callCreatureSpawnEvent((EntityLiving) entity, spawnReason);
|
|
|
|
if (event.isCancelled()) {
|
|
return false;
|
|
}
|
|
} else if (entity instanceof EntityItem) {
|
|
ItemSpawnEvent event = CraftEventFactory.callItemSpawnEvent((EntityItem) entity);
|
|
if (event.isCancelled()) {
|
|
return false;
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
if (!flag && !this.isChunkLoaded(i, j)) {
|
|
return false;
|
|
} else {
|
|
if (entity instanceof EntityHuman) {
|
|
EntityHuman entityhuman = (EntityHuman) entity;
|
|
|
|
this.players.add(entityhuman);
|
|
this.everyoneSleeping();
|
|
}
|
|
|
|
this.getChunkAt(i, j).a(entity);
|
|
this.entityList.add(entity);
|
|
this.c(entity);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
protected void c(Entity entity) {
|
|
for (int i = 0; i < this.z.size(); ++i) {
|
|
((IWorldAccess) this.z.get(i)).a(entity);
|
|
}
|
|
}
|
|
|
|
protected void d(Entity entity) {
|
|
for (int i = 0; i < this.z.size(); ++i) {
|
|
((IWorldAccess) this.z.get(i)).b(entity);
|
|
}
|
|
}
|
|
|
|
public void kill(Entity entity) {
|
|
if (entity.passenger != null) {
|
|
entity.passenger.mount((Entity) null);
|
|
}
|
|
|
|
if (entity.vehicle != null) {
|
|
entity.mount((Entity) null);
|
|
}
|
|
|
|
entity.die();
|
|
if (entity instanceof EntityHuman) {
|
|
this.players.remove((EntityHuman) entity);
|
|
this.everyoneSleeping();
|
|
}
|
|
}
|
|
|
|
public void removeEntity(Entity entity) {
|
|
entity.die();
|
|
if (entity instanceof EntityHuman) {
|
|
this.players.remove((EntityHuman) entity);
|
|
this.everyoneSleeping();
|
|
}
|
|
|
|
int i = entity.bX;
|
|
int j = entity.bZ;
|
|
|
|
if (entity.bW && this.isChunkLoaded(i, j)) {
|
|
this.getChunkAt(i, j).b(entity);
|
|
}
|
|
|
|
this.entityList.remove(entity);
|
|
this.d(entity);
|
|
}
|
|
|
|
public void addIWorldAccess(IWorldAccess iworldaccess) {
|
|
this.z.add(iworldaccess);
|
|
}
|
|
|
|
public List getEntities(Entity entity, AxisAlignedBB axisalignedbb) {
|
|
this.R.clear();
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = i1; l1 < j1; ++l1) {
|
|
if (this.isLoaded(k1, this.height / 2, l1)) {
|
|
for (int i2 = k - 1; i2 < l; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, i2, l1)];
|
|
|
|
if (block != null) {
|
|
block.a(this, k1, i2, l1, axisalignedbb, this.R);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
double d0 = 0.25D;
|
|
List list = this.b(entity, axisalignedbb.b(d0, d0, d0));
|
|
|
|
for (int j2 = 0; j2 < list.size(); ++j2) {
|
|
AxisAlignedBB axisalignedbb1 = ((Entity) list.get(j2)).h_();
|
|
|
|
if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
|
|
this.R.add(axisalignedbb1);
|
|
}
|
|
|
|
axisalignedbb1 = entity.a_((Entity) list.get(j2));
|
|
if (axisalignedbb1 != null && axisalignedbb1.a(axisalignedbb)) {
|
|
this.R.add(axisalignedbb1);
|
|
}
|
|
}
|
|
|
|
return this.R;
|
|
}
|
|
|
|
public int a(float f) {
|
|
float f1 = this.b(f);
|
|
float f2 = 1.0F - (MathHelper.cos(f1 * 3.1415927F * 2.0F) * 2.0F + 0.5F);
|
|
|
|
if (f2 < 0.0F) {
|
|
f2 = 0.0F;
|
|
}
|
|
|
|
if (f2 > 1.0F) {
|
|
f2 = 1.0F;
|
|
}
|
|
|
|
f2 = 1.0F - f2;
|
|
f2 = (float) ((double) f2 * (1.0D - (double) (this.d(f) * 5.0F) / 16.0D));
|
|
f2 = (float) ((double) f2 * (1.0D - (double) (this.c(f) * 5.0F) / 16.0D));
|
|
f2 = 1.0F - f2;
|
|
return (int) (f2 * 11.0F);
|
|
}
|
|
|
|
public float b(float f) {
|
|
return this.worldProvider.a(this.worldData.f(), f);
|
|
}
|
|
|
|
public int e(int i, int j) {
|
|
return this.getChunkAtWorldCoords(i, j).c(i & 15, j & 15);
|
|
}
|
|
|
|
public int f(int i, int j) {
|
|
Chunk chunk = this.getChunkAtWorldCoords(i, j);
|
|
int k = this.height - 1;
|
|
|
|
i &= 15;
|
|
|
|
for (j &= 15; k > 0; --k) {
|
|
int l = chunk.getTypeId(i, k, j);
|
|
|
|
if (l != 0 && Block.byId[l].material.isSolid() && Block.byId[l].material != Material.LEAVES) {
|
|
return k + 1;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
public void c(int i, int j, int k, int l, int i1) {
|
|
NextTickListEntry nextticklistentry = new NextTickListEntry(i, j, k, l);
|
|
byte b0 = 8;
|
|
|
|
if (this.f) {
|
|
if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) {
|
|
int j1 = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c);
|
|
|
|
if (j1 == nextticklistentry.d && j1 > 0) {
|
|
Block.byId[j1].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.random);
|
|
}
|
|
}
|
|
} else {
|
|
if (this.a(i - b0, j - b0, k - b0, i + b0, j + b0, k + b0)) {
|
|
if (l > 0) {
|
|
nextticklistentry.a((long) i1 + this.worldData.f());
|
|
}
|
|
|
|
if (!this.L.contains(nextticklistentry)) {
|
|
this.L.add(nextticklistentry);
|
|
this.K.add(nextticklistentry);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void d(int i, int j, int k, int l, int i1) {
|
|
NextTickListEntry nextticklistentry = new NextTickListEntry(i, j, k, l);
|
|
|
|
if (l > 0) {
|
|
nextticklistentry.a((long) i1 + this.worldData.f());
|
|
}
|
|
|
|
if (!this.L.contains(nextticklistentry)) {
|
|
this.L.add(nextticklistentry);
|
|
this.K.add(nextticklistentry);
|
|
}
|
|
}
|
|
|
|
public void tickEntities() {
|
|
// MethodProfiler.a("entities"); // CraftBukkit -- not in production code
|
|
// MethodProfiler.a("global"); // CraftBukkit -- not in production code
|
|
|
|
int i;
|
|
Entity entity;
|
|
|
|
for (i = 0; i < this.j.size(); ++i) {
|
|
entity = (Entity) this.j.get(i);
|
|
// CraftBukkit start - fixed an NPE
|
|
if (entity == null) {
|
|
continue;
|
|
}
|
|
// CraftBukkit end
|
|
entity.w_();
|
|
if (entity.dead) {
|
|
this.j.remove(i--);
|
|
}
|
|
}
|
|
|
|
// MethodProfiler.b("remove"); // CraftBukkit -- not in production code
|
|
this.entityList.removeAll(this.J);
|
|
|
|
int j;
|
|
int k;
|
|
|
|
for (i = 0; i < this.J.size(); ++i) {
|
|
entity = (Entity) this.J.get(i);
|
|
j = entity.bX;
|
|
k = entity.bZ;
|
|
if (entity.bW && this.isChunkLoaded(j, k)) {
|
|
this.getChunkAt(j, k).b(entity);
|
|
}
|
|
}
|
|
|
|
for (i = 0; i < this.J.size(); ++i) {
|
|
this.d((Entity) this.J.get(i));
|
|
}
|
|
|
|
this.J.clear();
|
|
// MethodProfiler.b("regular"); // CraftBukkit -- not in production code
|
|
|
|
for (i = 0; i < this.entityList.size(); ++i) {
|
|
entity = (Entity) this.entityList.get(i);
|
|
if (entity.vehicle != null) {
|
|
if (!entity.vehicle.dead && entity.vehicle.passenger == entity) {
|
|
continue;
|
|
}
|
|
|
|
entity.vehicle.passenger = null;
|
|
entity.vehicle = null;
|
|
}
|
|
|
|
if (!entity.dead) {
|
|
this.playerJoinedWorld(entity);
|
|
}
|
|
|
|
// MethodProfiler.a("remove"); // CraftBukkit -- not in production code
|
|
if (entity.dead) {
|
|
j = entity.bX;
|
|
k = entity.bZ;
|
|
if (entity.bW && this.isChunkLoaded(j, k)) {
|
|
this.getChunkAt(j, k).b(entity);
|
|
}
|
|
|
|
this.entityList.remove(i--);
|
|
this.d(entity);
|
|
}
|
|
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
}
|
|
|
|
// MethodProfiler.b("tileEntities"); // CraftBukkit -- not in production code
|
|
this.S = true;
|
|
Iterator iterator = this.h.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
TileEntity tileentity = (TileEntity) iterator.next();
|
|
|
|
if (!tileentity.l() && tileentity.world != null && this.isLoaded(tileentity.x, tileentity.y, tileentity.z)) {
|
|
tileentity.l_();
|
|
}
|
|
|
|
if (tileentity.l()) {
|
|
iterator.remove();
|
|
if (this.isChunkLoaded(tileentity.x >> 4, tileentity.z >> 4)) {
|
|
Chunk chunk = this.getChunkAt(tileentity.x >> 4, tileentity.z >> 4);
|
|
|
|
if (chunk != null) {
|
|
chunk.e(tileentity.x & 15, tileentity.y, tileentity.z & 15);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
this.S = false;
|
|
if (!this.N.isEmpty()) {
|
|
this.h.removeAll(this.N);
|
|
this.N.clear();
|
|
}
|
|
|
|
// MethodProfiler.b("pendingTileEntities"); // CraftBukkit -- not in production code
|
|
if (!this.M.isEmpty()) {
|
|
Iterator iterator1 = this.M.iterator();
|
|
|
|
while (iterator1.hasNext()) {
|
|
TileEntity tileentity1 = (TileEntity) iterator1.next();
|
|
|
|
if (!tileentity1.l()) {
|
|
// CraftBukkit - order matters, moved down
|
|
/* if (!this.h.contains(tileentity1)) {
|
|
this.h.add(tileentity1);
|
|
} */
|
|
|
|
if (this.isChunkLoaded(tileentity1.x >> 4, tileentity1.z >> 4)) {
|
|
Chunk chunk1 = this.getChunkAt(tileentity1.x >> 4, tileentity1.z >> 4);
|
|
|
|
if (chunk1 != null) {
|
|
chunk1.a(tileentity1.x & 15, tileentity1.y, tileentity1.z & 15, tileentity1);
|
|
// CraftBukkit start - moved in from above
|
|
if (!this.h.contains(tileentity1)) {
|
|
this.h.add(tileentity1);
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
this.notify(tileentity1.x, tileentity1.y, tileentity1.z);
|
|
}
|
|
}
|
|
|
|
this.M.clear();
|
|
}
|
|
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
}
|
|
|
|
public void a(Collection collection) {
|
|
if (this.S) {
|
|
this.M.addAll(collection);
|
|
} else {
|
|
this.h.addAll(collection);
|
|
}
|
|
}
|
|
|
|
public void playerJoinedWorld(Entity entity) {
|
|
this.entityJoinedWorld(entity, true);
|
|
}
|
|
|
|
public void entityJoinedWorld(Entity entity, boolean flag) {
|
|
int i = MathHelper.floor(entity.locX);
|
|
int j = MathHelper.floor(entity.locZ);
|
|
byte b0 = 32;
|
|
|
|
if (!flag || this.a(i - b0, 0, j - b0, i + b0, this.height, j + b0)) {
|
|
entity.bI = entity.locX;
|
|
entity.bJ = entity.locY;
|
|
entity.bK = entity.locZ;
|
|
entity.lastYaw = entity.yaw;
|
|
entity.lastPitch = entity.pitch;
|
|
if (flag && entity.bW) {
|
|
if (entity.vehicle != null) {
|
|
entity.M();
|
|
} else {
|
|
entity.w_();
|
|
}
|
|
}
|
|
|
|
// MethodProfiler.a("chunkCheck"); // CraftBukkit -- not in production code
|
|
if (Double.isNaN(entity.locX) || Double.isInfinite(entity.locX)) {
|
|
entity.locX = entity.bI;
|
|
}
|
|
|
|
if (Double.isNaN(entity.locY) || Double.isInfinite(entity.locY)) {
|
|
entity.locY = entity.bJ;
|
|
}
|
|
|
|
if (Double.isNaN(entity.locZ) || Double.isInfinite(entity.locZ)) {
|
|
entity.locZ = entity.bK;
|
|
}
|
|
|
|
if (Double.isNaN((double) entity.pitch) || Double.isInfinite((double) entity.pitch)) {
|
|
entity.pitch = entity.lastPitch;
|
|
}
|
|
|
|
if (Double.isNaN((double) entity.yaw) || Double.isInfinite((double) entity.yaw)) {
|
|
entity.yaw = entity.lastYaw;
|
|
}
|
|
|
|
int k = MathHelper.floor(entity.locX / 16.0D);
|
|
int l = MathHelper.floor(entity.locY / 16.0D);
|
|
int i1 = MathHelper.floor(entity.locZ / 16.0D);
|
|
|
|
if (!entity.bW || entity.bX != k || entity.bY != l || entity.bZ != i1) {
|
|
if (entity.bW && this.isChunkLoaded(entity.bX, entity.bZ)) {
|
|
this.getChunkAt(entity.bX, entity.bZ).a(entity, entity.bY);
|
|
}
|
|
|
|
if (this.isChunkLoaded(k, i1)) {
|
|
entity.bW = true;
|
|
this.getChunkAt(k, i1).a(entity);
|
|
} else {
|
|
entity.bW = false;
|
|
}
|
|
}
|
|
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
if (flag && entity.bW && entity.passenger != null) {
|
|
if (!entity.passenger.dead && entity.passenger.vehicle == entity) {
|
|
this.playerJoinedWorld(entity.passenger);
|
|
} else {
|
|
entity.passenger.vehicle = null;
|
|
entity.passenger = null;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean containsEntity(AxisAlignedBB axisalignedbb) {
|
|
List list = this.b((Entity) null, axisalignedbb);
|
|
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
Entity entity = (Entity) list.get(i);
|
|
|
|
if (!entity.dead && entity.bc) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public boolean b(AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (axisalignedbb.a < 0.0D) {
|
|
--i;
|
|
}
|
|
|
|
if (axisalignedbb.b < 0.0D) {
|
|
--k;
|
|
}
|
|
|
|
if (axisalignedbb.c < 0.0D) {
|
|
--i1;
|
|
}
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean c(AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (axisalignedbb.a < 0.0D) {
|
|
--i;
|
|
}
|
|
|
|
if (axisalignedbb.b < 0.0D) {
|
|
--k;
|
|
}
|
|
|
|
if (axisalignedbb.c < 0.0D) {
|
|
--i1;
|
|
}
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material.isLiquid()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean d(AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (this.a(i, k, i1, j, l, j1)) {
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
int j2 = this.getTypeId(k1, l1, i2);
|
|
|
|
if (j2 == Block.FIRE.id || j2 == Block.LAVA.id || j2 == Block.STATIONARY_LAVA.id) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean a(AxisAlignedBB axisalignedbb, Material material, Entity entity) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
if (!this.a(i, k, i1, j, l, j1)) {
|
|
return false;
|
|
} else {
|
|
boolean flag = false;
|
|
Vec3D vec3d = Vec3D.create(0.0D, 0.0D, 0.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material == material) {
|
|
double d0 = (double) ((float) (l1 + 1) - BlockFluids.d(this.getData(k1, l1, i2)));
|
|
|
|
if ((double) l >= d0) {
|
|
flag = true;
|
|
block.a(this, k1, l1, i2, entity, vec3d);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (vec3d.c() > 0.0D) {
|
|
vec3d = vec3d.b();
|
|
double d1 = 0.014D;
|
|
|
|
entity.motX += vec3d.a * d1;
|
|
entity.motY += vec3d.b * d1;
|
|
entity.motZ += vec3d.c * d1;
|
|
}
|
|
|
|
return flag;
|
|
}
|
|
}
|
|
|
|
public boolean a(AxisAlignedBB axisalignedbb, Material material) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material == material) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public boolean b(AxisAlignedBB axisalignedbb, Material material) {
|
|
int i = MathHelper.floor(axisalignedbb.a);
|
|
int j = MathHelper.floor(axisalignedbb.d + 1.0D);
|
|
int k = MathHelper.floor(axisalignedbb.b);
|
|
int l = MathHelper.floor(axisalignedbb.e + 1.0D);
|
|
int i1 = MathHelper.floor(axisalignedbb.c);
|
|
int j1 = MathHelper.floor(axisalignedbb.f + 1.0D);
|
|
|
|
for (int k1 = i; k1 < j; ++k1) {
|
|
for (int l1 = k; l1 < l; ++l1) {
|
|
for (int i2 = i1; i2 < j1; ++i2) {
|
|
Block block = Block.byId[this.getTypeId(k1, l1, i2)];
|
|
|
|
if (block != null && block.material == material) {
|
|
int j2 = this.getData(k1, l1, i2);
|
|
double d0 = (double) (l1 + 1);
|
|
|
|
if (j2 < 8) {
|
|
d0 = (double) (l1 + 1) - (double) j2 / 8.0D;
|
|
}
|
|
|
|
if (d0 >= axisalignedbb.b) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public Explosion a(Entity entity, double d0, double d1, double d2, float f) {
|
|
return this.createExplosion(entity, d0, d1, d2, f, false);
|
|
}
|
|
|
|
public Explosion createExplosion(Entity entity, double d0, double d1, double d2, float f, boolean flag) {
|
|
Explosion explosion = new Explosion(this, entity, d0, d1, d2, f);
|
|
|
|
explosion.a = flag;
|
|
explosion.a();
|
|
explosion.a(true);
|
|
return explosion;
|
|
}
|
|
|
|
public float a(Vec3D vec3d, AxisAlignedBB axisalignedbb) {
|
|
double d0 = 1.0D / ((axisalignedbb.d - axisalignedbb.a) * 2.0D + 1.0D);
|
|
double d1 = 1.0D / ((axisalignedbb.e - axisalignedbb.b) * 2.0D + 1.0D);
|
|
double d2 = 1.0D / ((axisalignedbb.f - axisalignedbb.c) * 2.0D + 1.0D);
|
|
int i = 0;
|
|
int j = 0;
|
|
|
|
for (float f = 0.0F; f <= 1.0F; f = (float) ((double) f + d0)) {
|
|
for (float f1 = 0.0F; f1 <= 1.0F; f1 = (float) ((double) f1 + d1)) {
|
|
for (float f2 = 0.0F; f2 <= 1.0F; f2 = (float) ((double) f2 + d2)) {
|
|
double d3 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) f;
|
|
double d4 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) f1;
|
|
double d5 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) f2;
|
|
|
|
if (this.a(Vec3D.create(d3, d4, d5), vec3d) == null) {
|
|
++i;
|
|
}
|
|
|
|
++j;
|
|
}
|
|
}
|
|
}
|
|
|
|
return (float) i / (float) j;
|
|
}
|
|
|
|
public void douseFire(EntityHuman entityhuman, int i, int j, int k, int l) {
|
|
if (l == 0) {
|
|
--j;
|
|
}
|
|
|
|
if (l == 1) {
|
|
++j;
|
|
}
|
|
|
|
if (l == 2) {
|
|
--k;
|
|
}
|
|
|
|
if (l == 3) {
|
|
++k;
|
|
}
|
|
|
|
if (l == 4) {
|
|
--i;
|
|
}
|
|
|
|
if (l == 5) {
|
|
++i;
|
|
}
|
|
|
|
if (this.getTypeId(i, j, k) == Block.FIRE.id) {
|
|
this.a(entityhuman, 1004, i, j, k, 0);
|
|
this.setTypeId(i, j, k, 0);
|
|
}
|
|
}
|
|
|
|
public TileEntity getTileEntity(int i, int j, int k) {
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
if (chunk == null) {
|
|
return null;
|
|
} else {
|
|
TileEntity tileentity = chunk.d(i & 15, j, k & 15);
|
|
|
|
if (tileentity == null) {
|
|
Iterator iterator = this.M.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
TileEntity tileentity1 = (TileEntity) iterator.next();
|
|
|
|
if (!tileentity1.l() && tileentity1.x == i && tileentity1.y == j && tileentity1.z == k) {
|
|
tileentity = tileentity1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return tileentity;
|
|
}
|
|
}
|
|
|
|
public void setTileEntity(int i, int j, int k, TileEntity tileentity) {
|
|
if (tileentity != null && !tileentity.l()) {
|
|
if (this.S) {
|
|
tileentity.x = i;
|
|
tileentity.y = j;
|
|
tileentity.z = k;
|
|
this.M.add(tileentity);
|
|
} else {
|
|
// CraftBukkit - order matters, moved down
|
|
// this.h.add(tileentity);
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
if (chunk != null) {
|
|
chunk.a(i & 15, j, k & 15, tileentity);
|
|
this.h.add(tileentity); // CraftBukkit - moved in from above
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void n(int i, int j, int k) {
|
|
TileEntity tileentity = this.getTileEntity(i, j, k);
|
|
|
|
if (tileentity != null && this.S) {
|
|
tileentity.i();
|
|
this.M.remove(tileentity);
|
|
} else {
|
|
if (tileentity != null) {
|
|
this.M.remove(tileentity);
|
|
this.h.remove(tileentity);
|
|
}
|
|
|
|
Chunk chunk = this.getChunkAt(i >> 4, k >> 4);
|
|
|
|
if (chunk != null) {
|
|
chunk.e(i & 15, j, k & 15);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void a(TileEntity tileentity) {
|
|
this.N.add(tileentity);
|
|
}
|
|
|
|
public boolean o(int i, int j, int k) {
|
|
Block block = Block.byId[this.getTypeId(i, j, k)];
|
|
|
|
return block == null ? false : block.a();
|
|
}
|
|
|
|
public boolean e(int i, int j, int k) {
|
|
Block block = Block.byId[this.getTypeId(i, j, k)];
|
|
|
|
return block == null ? false : block.material.j() && block.b();
|
|
}
|
|
|
|
public boolean b(int i, int j, int k, boolean flag) {
|
|
if (i >= -30000000 && k >= -30000000 && i < 30000000 && k < 30000000) {
|
|
Chunk chunk = this.chunkProvider.getOrCreateChunk(i >> 4, k >> 4);
|
|
|
|
if (chunk != null && !chunk.isEmpty()) {
|
|
Block block = Block.byId[this.getTypeId(i, j, k)];
|
|
|
|
return block == null ? false : block.material.j() && block.b();
|
|
} else {
|
|
return flag;
|
|
}
|
|
} else {
|
|
return flag;
|
|
}
|
|
}
|
|
|
|
public void g() {
|
|
int i = this.a(1.0F);
|
|
|
|
if (i != this.k) {
|
|
this.k = i;
|
|
}
|
|
}
|
|
|
|
public void setSpawnFlags(boolean flag, boolean flag1) {
|
|
this.allowMonsters = flag;
|
|
this.allowAnimals = flag1;
|
|
}
|
|
|
|
public void doTick() {
|
|
if (this.r().isHardcore() && this.difficulty < 3) {
|
|
this.difficulty = 3;
|
|
}
|
|
|
|
this.getWorldChunkManager().b();
|
|
this.i();
|
|
long i;
|
|
|
|
if (this.everyoneDeeplySleeping()) {
|
|
boolean flag = false;
|
|
|
|
if (this.allowMonsters && this.difficulty >= 1) {
|
|
;
|
|
}
|
|
|
|
if (!flag) {
|
|
i = this.worldData.f() + 24000L;
|
|
this.worldData.a(i - i % 24000L);
|
|
this.t();
|
|
}
|
|
}
|
|
|
|
// MethodProfiler.a("mobSpawner"); // CraftBukkit -- not in production code
|
|
// CraftBukkit start - Only call spawner if we have players online and the world allows for mobs or animals
|
|
if ((this.allowMonsters || this.allowAnimals) && (this instanceof WorldServer && this.getServer().getHandle().players.size() > 0)) {
|
|
SpawnerCreature.spawnEntities(this, this.allowMonsters, this.allowAnimals && this.worldData.f() % 400L == 0L);
|
|
}
|
|
// CraftBukkit end
|
|
// MethodProfiler.b("chunkSource"); // CraftBukkit -- not in production code
|
|
this.chunkProvider.unloadChunks();
|
|
int j = this.a(1.0F);
|
|
|
|
if (j != this.k) {
|
|
this.k = j;
|
|
}
|
|
|
|
i = this.worldData.f() + 1L;
|
|
if (i % (long) this.u == 0L) {
|
|
// MethodProfiler.b("save"); // CraftBukkit -- not in production code
|
|
this.save(false, (IProgressUpdate) null);
|
|
}
|
|
|
|
this.worldData.a(i);
|
|
// MethodProfiler.b("tickPending"); // CraftBukkit -- not in production code
|
|
this.a(false);
|
|
// MethodProfiler.b("tickTiles"); // CraftBukkit -- not in production code
|
|
this.k();
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
}
|
|
|
|
private void z() {
|
|
if (this.worldData.hasStorm()) {
|
|
this.o = 1.0F;
|
|
if (this.worldData.isThundering()) {
|
|
this.q = 1.0F;
|
|
}
|
|
}
|
|
}
|
|
|
|
protected void i() {
|
|
if (!this.worldProvider.e) {
|
|
if (this.r > 0) {
|
|
--this.r;
|
|
}
|
|
|
|
int i = this.worldData.getThunderDuration();
|
|
|
|
if (i <= 0) {
|
|
if (this.worldData.isThundering()) {
|
|
this.worldData.setThunderDuration(this.random.nextInt(12000) + 3600);
|
|
} else {
|
|
this.worldData.setThunderDuration(this.random.nextInt(168000) + 12000);
|
|
}
|
|
} else {
|
|
--i;
|
|
this.worldData.setThunderDuration(i);
|
|
if (i <= 0) {
|
|
// CraftBukkit start
|
|
ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), !this.worldData.isThundering());
|
|
this.getServer().getPluginManager().callEvent(thunder);
|
|
if (!thunder.isCancelled()) {
|
|
this.worldData.setThundering(!this.worldData.isThundering());
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
int j = this.worldData.getWeatherDuration();
|
|
|
|
if (j <= 0) {
|
|
if (this.worldData.hasStorm()) {
|
|
this.worldData.setWeatherDuration(this.random.nextInt(12000) + 12000);
|
|
} else {
|
|
this.worldData.setWeatherDuration(this.random.nextInt(168000) + 12000);
|
|
}
|
|
} else {
|
|
--j;
|
|
this.worldData.setWeatherDuration(j);
|
|
if (j <= 0) {
|
|
// CraftBukkit start
|
|
WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), !this.worldData.hasStorm());
|
|
this.getServer().getPluginManager().callEvent(weather);
|
|
|
|
if (!weather.isCancelled()) {
|
|
this.worldData.setStorm(!this.worldData.hasStorm());
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
this.n = this.o;
|
|
if (this.worldData.hasStorm()) {
|
|
this.o = (float) ((double) this.o + 0.01D);
|
|
} else {
|
|
this.o = (float) ((double) this.o - 0.01D);
|
|
}
|
|
|
|
if (this.o < 0.0F) {
|
|
this.o = 0.0F;
|
|
}
|
|
|
|
if (this.o > 1.0F) {
|
|
this.o = 1.0F;
|
|
}
|
|
|
|
this.p = this.q;
|
|
if (this.worldData.isThundering()) {
|
|
this.q = (float) ((double) this.q + 0.01D);
|
|
} else {
|
|
this.q = (float) ((double) this.q - 0.01D);
|
|
}
|
|
|
|
if (this.q < 0.0F) {
|
|
this.q = 0.0F;
|
|
}
|
|
|
|
if (this.q > 1.0F) {
|
|
this.q = 1.0F;
|
|
}
|
|
}
|
|
}
|
|
|
|
private void A() {
|
|
// CraftBukkit start
|
|
WeatherChangeEvent weather = new WeatherChangeEvent(this.getWorld(), false);
|
|
this.getServer().getPluginManager().callEvent(weather);
|
|
|
|
ThunderChangeEvent thunder = new ThunderChangeEvent(this.getWorld(), false);
|
|
this.getServer().getPluginManager().callEvent(thunder);
|
|
if (!weather.isCancelled()) {
|
|
this.worldData.setWeatherDuration(0);
|
|
this.worldData.setStorm(false);
|
|
}
|
|
if (!thunder.isCancelled()) {
|
|
this.worldData.setThunderDuration(0);
|
|
this.worldData.setThundering(false);
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public void j() {
|
|
this.worldData.setWeatherDuration(1);
|
|
}
|
|
|
|
protected void k() {
|
|
this.T.clear();
|
|
// MethodProfiler.a("buildList"); // CraftBukkit -- not in production code
|
|
|
|
int i;
|
|
int j;
|
|
|
|
for (i = 0; i < this.players.size(); ++i) {
|
|
EntityHuman entityhuman = (EntityHuman) this.players.get(i);
|
|
int k = MathHelper.floor(entityhuman.locX / 16.0D);
|
|
int l = MathHelper.floor(entityhuman.locZ / 16.0D);
|
|
byte b0 = 7;
|
|
|
|
for (j = -b0; j <= b0; ++j) {
|
|
for (int i1 = -b0; i1 <= b0; ++i1) {
|
|
this.T.add(new ChunkCoordIntPair(j + k, i1 + l));
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this.U > 0) {
|
|
--this.U;
|
|
}
|
|
|
|
i = 0;
|
|
int j1 = 0;
|
|
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
Iterator iterator = this.T.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
ChunkCoordIntPair chunkcoordintpair = (ChunkCoordIntPair) iterator.next();
|
|
int k1 = chunkcoordintpair.x * 16;
|
|
|
|
j = chunkcoordintpair.z * 16;
|
|
// MethodProfiler.a("getChunk"); // CraftBukkit -- not in production code
|
|
Chunk chunk = this.getChunkAt(chunkcoordintpair.x, chunkcoordintpair.z);
|
|
|
|
// MethodProfiler.b("tickChunk"); // CraftBukkit -- not in production code
|
|
chunk.i();
|
|
// MethodProfiler.b("moodSound"); // CraftBukkit -- not in production code
|
|
int l1;
|
|
int i2;
|
|
int j2;
|
|
int k2;
|
|
int l2;
|
|
|
|
if (this.U == 0) {
|
|
this.l = this.l * 3 + 1013904223;
|
|
l1 = this.l >> 2;
|
|
i2 = l1 & 15;
|
|
j2 = l1 >> 8 & 15;
|
|
k2 = l1 >> 16 & this.heightMinusOne;
|
|
l2 = chunk.getTypeId(i2, k2, j2);
|
|
i2 += k1;
|
|
j2 += j;
|
|
if (l2 == 0 && this.k(i2, k2, j2) <= this.random.nextInt(8) && this.a(EnumSkyBlock.SKY, i2, k2, j2) <= 0) {
|
|
EntityHuman entityhuman1 = this.a((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D, 8.0D);
|
|
|
|
if (entityhuman1 != null && entityhuman1.e((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D) > 4.0D) {
|
|
this.makeSound((double) i2 + 0.5D, (double) k2 + 0.5D, (double) j2 + 0.5D, "ambient.cave.cave", 0.7F, 0.8F + this.random.nextFloat() * 0.2F);
|
|
this.U = this.random.nextInt(12000) + 6000;
|
|
}
|
|
}
|
|
}
|
|
|
|
// MethodProfiler.b("thunder"); // CraftBukkit -- not in production code
|
|
if (this.random.nextInt(100000) == 0 && this.w() && this.v()) {
|
|
this.l = this.l * 3 + 1013904223;
|
|
l1 = this.l >> 2;
|
|
i2 = k1 + (l1 & 15);
|
|
j2 = j + (l1 >> 8 & 15);
|
|
k2 = this.e(i2, j2);
|
|
if (this.v(i2, k2, j2)) {
|
|
this.strikeLightning(new EntityWeatherStorm(this, (double) i2, (double) k2, (double) j2));
|
|
this.r = 2;
|
|
}
|
|
}
|
|
|
|
// MethodProfiler.b("iceandsnow"); // CraftBukkit -- not in production code
|
|
this.l = this.l * 3 + 1013904223;
|
|
l1 = this.l >> 2;
|
|
i2 = l1 & 15;
|
|
j2 = l1 >> 8 & 15;
|
|
k2 = this.e(i2 + k1, j2 + j);
|
|
if (this.q(i2 + k1, k2 - 1, j2 + j)) {
|
|
// CraftBukkit start
|
|
BlockState blockState = this.getWorld().getBlockAt(i2 + k1, k2 - 1, j2 + j).getState();
|
|
blockState.setTypeId(Block.ICE.id);
|
|
|
|
BlockFormEvent iceBlockForm = new BlockFormEvent(blockState.getBlock(), blockState);
|
|
this.getServer().getPluginManager().callEvent(iceBlockForm);
|
|
if (!iceBlockForm.isCancelled()) {
|
|
blockState.update(true);
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
if (this.w() && this.r(i2 + k1, k2, j2 + j)) {
|
|
// CraftBukkit start
|
|
BlockState blockState = this.getWorld().getBlockAt(i2 + k1, k2, j2 + j).getState();
|
|
blockState.setTypeId(Block.SNOW.id);
|
|
|
|
BlockFormEvent snow = new BlockFormEvent(blockState.getBlock(), blockState);
|
|
this.getServer().getPluginManager().callEvent(snow);
|
|
if (!snow.isCancelled()) {
|
|
blockState.update(true);
|
|
}
|
|
// CraftBukkit end
|
|
}
|
|
|
|
// MethodProfiler.b("checkLight"); // CraftBukkit -- not in production code
|
|
this.s(k1 + this.random.nextInt(16), this.random.nextInt(this.height), j + this.random.nextInt(16));
|
|
// MethodProfiler.b("tickTiles"); // CraftBukkit -- not in production code
|
|
|
|
for (l1 = 0; l1 < 20; ++l1) {
|
|
this.l = this.l * 3 + 1013904223;
|
|
i2 = this.l >> 2;
|
|
j2 = i2 & 15;
|
|
k2 = i2 >> 8 & 15;
|
|
l2 = i2 >> 16 & this.heightMinusOne;
|
|
int i3 = chunk.b[j2 << this.heightBitsPlusFour | k2 << this.heightBits | l2] & 255;
|
|
|
|
++j1;
|
|
if (Block.n[i3]) {
|
|
++i;
|
|
Block.byId[i3].a(this, j2 + k1, l2, k2 + j, this.random);
|
|
}
|
|
}
|
|
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
}
|
|
}
|
|
|
|
public boolean p(int i, int j, int k) {
|
|
return this.c(i, j, k, false);
|
|
}
|
|
|
|
public boolean q(int i, int j, int k) {
|
|
return this.c(i, j, k, true);
|
|
}
|
|
|
|
public boolean c(int i, int j, int k, boolean flag) {
|
|
float f = this.getWorldChunkManager().a(i, j, k);
|
|
|
|
if (f > 0.15F) {
|
|
return false;
|
|
} else {
|
|
if (j >= 0 && j < this.height && this.a(EnumSkyBlock.BLOCK, i, j, k) < 10) {
|
|
int l = this.getTypeId(i, j, k);
|
|
|
|
if ((l == Block.STATIONARY_WATER.id || l == Block.WATER.id) && this.getData(i, j, k) == 0) {
|
|
if (!flag) {
|
|
return true;
|
|
}
|
|
|
|
boolean flag1 = true;
|
|
|
|
if (flag1 && this.getMaterial(i - 1, j, k) != Material.WATER) {
|
|
flag1 = false;
|
|
}
|
|
|
|
if (flag1 && this.getMaterial(i + 1, j, k) != Material.WATER) {
|
|
flag1 = false;
|
|
}
|
|
|
|
if (flag1 && this.getMaterial(i, j, k - 1) != Material.WATER) {
|
|
flag1 = false;
|
|
}
|
|
|
|
if (flag1 && this.getMaterial(i, j, k + 1) != Material.WATER) {
|
|
flag1 = false;
|
|
}
|
|
|
|
if (!flag1) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public boolean r(int i, int j, int k) {
|
|
float f = this.getWorldChunkManager().a(i, j, k);
|
|
|
|
if (f > 0.15F) {
|
|
return false;
|
|
} else {
|
|
if (j >= 0 && j < this.height && this.a(EnumSkyBlock.BLOCK, i, j, k) < 10) {
|
|
int l = this.getTypeId(i, j - 1, k);
|
|
int i1 = this.getTypeId(i, j, k);
|
|
|
|
if (i1 == 0 && Block.SNOW.canPlace(this, i, j, k) && l != 0 && l != Block.ICE.id && Block.byId[l].material.isSolid()) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public void s(int i, int j, int k) {
|
|
if (!this.worldProvider.e) {
|
|
this.b(EnumSkyBlock.SKY, i, j, k);
|
|
}
|
|
|
|
this.b(EnumSkyBlock.BLOCK, i, j, k);
|
|
}
|
|
|
|
private int d(int i, int j, int k, int l, int i1, int j1) {
|
|
int k1 = 0;
|
|
|
|
if (this.isChunkLoaded(j, k, l)) {
|
|
k1 = 15;
|
|
} else {
|
|
if (j1 == 0) {
|
|
j1 = 1;
|
|
}
|
|
|
|
for (int l1 = 0; l1 < 6; ++l1) {
|
|
int i2 = l1 % 2 * 2 - 1;
|
|
int j2 = j + l1 / 2 % 3 / 2 * i2;
|
|
int k2 = k + (l1 / 2 + 1) % 3 / 2 * i2;
|
|
int l2 = l + (l1 / 2 + 2) % 3 / 2 * i2;
|
|
int i3 = this.a(EnumSkyBlock.SKY, j2, k2, l2) - j1;
|
|
|
|
if (i3 > k1) {
|
|
k1 = i3;
|
|
}
|
|
}
|
|
}
|
|
|
|
return k1;
|
|
}
|
|
|
|
private int e(int i, int j, int k, int l, int i1, int j1) {
|
|
int k1 = Block.s[i1];
|
|
int l1 = this.a(EnumSkyBlock.BLOCK, j - 1, k, l) - j1;
|
|
int i2 = this.a(EnumSkyBlock.BLOCK, j + 1, k, l) - j1;
|
|
int j2 = this.a(EnumSkyBlock.BLOCK, j, k - 1, l) - j1;
|
|
int k2 = this.a(EnumSkyBlock.BLOCK, j, k + 1, l) - j1;
|
|
int l2 = this.a(EnumSkyBlock.BLOCK, j, k, l - 1) - j1;
|
|
int i3 = this.a(EnumSkyBlock.BLOCK, j, k, l + 1) - j1;
|
|
|
|
if (l1 > k1) {
|
|
k1 = l1;
|
|
}
|
|
|
|
if (i2 > k1) {
|
|
k1 = i2;
|
|
}
|
|
|
|
if (j2 > k1) {
|
|
k1 = j2;
|
|
}
|
|
|
|
if (k2 > k1) {
|
|
k1 = k2;
|
|
}
|
|
|
|
if (l2 > k1) {
|
|
k1 = l2;
|
|
}
|
|
|
|
if (i3 > k1) {
|
|
k1 = i3;
|
|
}
|
|
|
|
return k1;
|
|
}
|
|
|
|
public void b(EnumSkyBlock enumskyblock, int i, int j, int k) {
|
|
if (this.areChunksLoaded(i, j, k, 17)) {
|
|
int l = 0;
|
|
int i1 = 0;
|
|
int j1 = this.a(enumskyblock, i, j, k);
|
|
boolean flag = false;
|
|
int k1 = this.getTypeId(i, j, k);
|
|
int l1 = Block.q[k1];
|
|
|
|
if (l1 == 0) {
|
|
l1 = 1;
|
|
}
|
|
|
|
boolean flag1 = false;
|
|
int i2;
|
|
|
|
if (enumskyblock == EnumSkyBlock.SKY) {
|
|
i2 = this.d(j1, i, j, k, k1, l1);
|
|
} else {
|
|
i2 = this.e(j1, i, j, k, k1, l1);
|
|
}
|
|
|
|
int j2;
|
|
int k2;
|
|
int l2;
|
|
int i3;
|
|
int j3;
|
|
int k3;
|
|
|
|
if (i2 > j1) {
|
|
this.H[i1++] = 133152;
|
|
} else if (i2 < j1) {
|
|
if (enumskyblock != EnumSkyBlock.BLOCK) {
|
|
;
|
|
}
|
|
|
|
this.H[i1++] = 133152 + (j1 << 18);
|
|
|
|
while (l < i1) {
|
|
j2 = this.H[l++];
|
|
k1 = (j2 & 63) - 32 + i;
|
|
l1 = (j2 >> 6 & 63) - 32 + j;
|
|
i2 = (j2 >> 12 & 63) - 32 + k;
|
|
k2 = j2 >> 18 & 15;
|
|
l2 = this.a(enumskyblock, k1, l1, i2);
|
|
if (l2 == k2) {
|
|
this.a(enumskyblock, k1, l1, i2, 0);
|
|
if (k2 > 0) {
|
|
i3 = k1 - i;
|
|
k3 = l1 - j;
|
|
j3 = i2 - k;
|
|
if (i3 < 0) {
|
|
i3 = -i3;
|
|
}
|
|
|
|
if (k3 < 0) {
|
|
k3 = -k3;
|
|
}
|
|
|
|
if (j3 < 0) {
|
|
j3 = -j3;
|
|
}
|
|
|
|
if (i3 + k3 + j3 < 17) {
|
|
for (int l3 = 0; l3 < 6; ++l3) {
|
|
int i4 = l3 % 2 * 2 - 1;
|
|
int j4 = k1 + l3 / 2 % 3 / 2 * i4;
|
|
int k4 = l1 + (l3 / 2 + 1) % 3 / 2 * i4;
|
|
int l4 = i2 + (l3 / 2 + 2) % 3 / 2 * i4;
|
|
|
|
l2 = this.a(enumskyblock, j4, k4, l4);
|
|
int i5 = Block.q[this.getTypeId(j4, k4, l4)];
|
|
|
|
if (i5 == 0) {
|
|
i5 = 1;
|
|
}
|
|
|
|
if (l2 == k2 - i5) {
|
|
this.H[i1++] = j4 - i + 32 + (k4 - j + 32 << 6) + (l4 - k + 32 << 12) + (k2 - i5 << 18);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
l = 0;
|
|
}
|
|
|
|
while (l < i1) {
|
|
j1 = this.H[l++];
|
|
int j5 = (j1 & 63) - 32 + i;
|
|
|
|
j2 = (j1 >> 6 & 63) - 32 + j;
|
|
k1 = (j1 >> 12 & 63) - 32 + k;
|
|
l1 = this.a(enumskyblock, j5, j2, k1);
|
|
i2 = this.getTypeId(j5, j2, k1);
|
|
k2 = Block.q[i2];
|
|
if (k2 == 0) {
|
|
k2 = 1;
|
|
}
|
|
|
|
boolean flag2 = false;
|
|
|
|
if (enumskyblock == EnumSkyBlock.SKY) {
|
|
l2 = this.d(l1, j5, j2, k1, i2, k2);
|
|
} else {
|
|
l2 = this.e(l1, j5, j2, k1, i2, k2);
|
|
}
|
|
|
|
if (l2 != l1) {
|
|
this.a(enumskyblock, j5, j2, k1, l2);
|
|
if (l2 > l1) {
|
|
i3 = j5 - i;
|
|
k3 = j2 - j;
|
|
j3 = k1 - k;
|
|
if (i3 < 0) {
|
|
i3 = -i3;
|
|
}
|
|
|
|
if (k3 < 0) {
|
|
k3 = -k3;
|
|
}
|
|
|
|
if (j3 < 0) {
|
|
j3 = -j3;
|
|
}
|
|
|
|
if (i3 + k3 + j3 < 17 && i1 < this.H.length - 6) {
|
|
if (this.a(enumskyblock, j5 - 1, j2, k1) < l2) {
|
|
this.H[i1++] = j5 - 1 - i + 32 + (j2 - j + 32 << 6) + (k1 - k + 32 << 12);
|
|
}
|
|
|
|
if (this.a(enumskyblock, j5 + 1, j2, k1) < l2) {
|
|
this.H[i1++] = j5 + 1 - i + 32 + (j2 - j + 32 << 6) + (k1 - k + 32 << 12);
|
|
}
|
|
|
|
if (this.a(enumskyblock, j5, j2 - 1, k1) < l2) {
|
|
this.H[i1++] = j5 - i + 32 + (j2 - 1 - j + 32 << 6) + (k1 - k + 32 << 12);
|
|
}
|
|
|
|
if (this.a(enumskyblock, j5, j2 + 1, k1) < l2) {
|
|
this.H[i1++] = j5 - i + 32 + (j2 + 1 - j + 32 << 6) + (k1 - k + 32 << 12);
|
|
}
|
|
|
|
if (this.a(enumskyblock, j5, j2, k1 - 1) < l2) {
|
|
this.H[i1++] = j5 - i + 32 + (j2 - j + 32 << 6) + (k1 - 1 - k + 32 << 12);
|
|
}
|
|
|
|
if (this.a(enumskyblock, j5, j2, k1 + 1) < l2) {
|
|
this.H[i1++] = j5 - i + 32 + (j2 - j + 32 << 6) + (k1 + 1 - k + 32 << 12);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean a(boolean flag) {
|
|
int i = this.K.size();
|
|
|
|
if (i != this.L.size()) {
|
|
throw new IllegalStateException("TickNextTick list out of synch");
|
|
} else {
|
|
if (i > 1000) {
|
|
i = 1000;
|
|
}
|
|
|
|
for (int j = 0; j < i; ++j) {
|
|
NextTickListEntry nextticklistentry = (NextTickListEntry) this.K.first();
|
|
|
|
if (!flag && nextticklistentry.e > this.worldData.f()) {
|
|
break;
|
|
}
|
|
|
|
this.K.remove(nextticklistentry);
|
|
this.L.remove(nextticklistentry);
|
|
byte b0 = 8;
|
|
|
|
if (this.a(nextticklistentry.a - b0, nextticklistentry.b - b0, nextticklistentry.c - b0, nextticklistentry.a + b0, nextticklistentry.b + b0, nextticklistentry.c + b0)) {
|
|
int k = this.getTypeId(nextticklistentry.a, nextticklistentry.b, nextticklistentry.c);
|
|
|
|
if (k == nextticklistentry.d && k > 0) {
|
|
Block.byId[k].a(this, nextticklistentry.a, nextticklistentry.b, nextticklistentry.c, this.random);
|
|
}
|
|
}
|
|
}
|
|
|
|
return this.K.size() != 0;
|
|
}
|
|
}
|
|
|
|
public List a(Chunk chunk, boolean flag) {
|
|
ArrayList arraylist = null;
|
|
ChunkCoordIntPair chunkcoordintpair = chunk.j();
|
|
int i = chunkcoordintpair.x << 4;
|
|
int j = i + 16;
|
|
int k = chunkcoordintpair.z << 4;
|
|
int l = k + 16;
|
|
Iterator iterator = this.L.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
NextTickListEntry nextticklistentry = (NextTickListEntry) iterator.next();
|
|
|
|
if (nextticklistentry.a >= i && nextticklistentry.a < j && nextticklistentry.c >= k && nextticklistentry.c < l) {
|
|
if (flag) {
|
|
this.K.remove(nextticklistentry);
|
|
iterator.remove();
|
|
}
|
|
|
|
if (arraylist == null) {
|
|
arraylist = new ArrayList();
|
|
}
|
|
|
|
arraylist.add(nextticklistentry);
|
|
}
|
|
}
|
|
|
|
return arraylist;
|
|
}
|
|
|
|
public List b(Entity entity, AxisAlignedBB axisalignedbb) {
|
|
this.V.clear();
|
|
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
|
|
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
|
|
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
|
|
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
|
|
|
|
for (int i1 = i; i1 <= j; ++i1) {
|
|
for (int j1 = k; j1 <= l; ++j1) {
|
|
if (this.isChunkLoaded(i1, j1)) {
|
|
this.getChunkAt(i1, j1).a(entity, axisalignedbb, this.V);
|
|
}
|
|
}
|
|
}
|
|
|
|
return this.V;
|
|
}
|
|
|
|
public List a(Class oclass, AxisAlignedBB axisalignedbb) {
|
|
int i = MathHelper.floor((axisalignedbb.a - 2.0D) / 16.0D);
|
|
int j = MathHelper.floor((axisalignedbb.d + 2.0D) / 16.0D);
|
|
int k = MathHelper.floor((axisalignedbb.c - 2.0D) / 16.0D);
|
|
int l = MathHelper.floor((axisalignedbb.f + 2.0D) / 16.0D);
|
|
ArrayList arraylist = new ArrayList();
|
|
|
|
for (int i1 = i; i1 <= j; ++i1) {
|
|
for (int j1 = k; j1 <= l; ++j1) {
|
|
if (this.isChunkLoaded(i1, j1)) {
|
|
this.getChunkAt(i1, j1).a(oclass, axisalignedbb, arraylist);
|
|
}
|
|
}
|
|
}
|
|
|
|
return arraylist;
|
|
}
|
|
|
|
public void b(int i, int j, int k, TileEntity tileentity) {
|
|
if (this.isLoaded(i, j, k)) {
|
|
this.getChunkAtWorldCoords(i, k).f();
|
|
}
|
|
|
|
for (int l = 0; l < this.z.size(); ++l) {
|
|
((IWorldAccess) this.z.get(l)).a(i, j, k, tileentity);
|
|
}
|
|
}
|
|
|
|
public int a(Class oclass) {
|
|
int i = 0;
|
|
|
|
for (int j = 0; j < this.entityList.size(); ++j) {
|
|
Entity entity = (Entity) this.entityList.get(j);
|
|
|
|
if (oclass.isAssignableFrom(entity.getClass())) {
|
|
++i;
|
|
}
|
|
}
|
|
|
|
return i;
|
|
}
|
|
|
|
public void a(List list) {
|
|
// CraftBukkit start
|
|
Entity entity = null;
|
|
for (int i = 0; i < list.size(); ++i) {
|
|
entity = (Entity) list.get(i);
|
|
// CraftBukkit start - fixed an NPE
|
|
if (entity == null) {
|
|
continue;
|
|
}
|
|
// CraftBukkit end
|
|
this.entityList.add(entity);
|
|
// CraftBukkit end
|
|
this.c((Entity) list.get(i));
|
|
}
|
|
}
|
|
|
|
public void b(List list) {
|
|
this.J.addAll(list);
|
|
}
|
|
|
|
public boolean a(int i, int j, int k, int l, boolean flag, int i1) {
|
|
int j1 = this.getTypeId(j, k, l);
|
|
Block block = Block.byId[j1];
|
|
Block block1 = Block.byId[i];
|
|
AxisAlignedBB axisalignedbb = block1.e(this, j, k, l);
|
|
|
|
if (flag) {
|
|
axisalignedbb = null;
|
|
}
|
|
|
|
boolean defaultReturn; // CraftBukkit - store the default action
|
|
|
|
if (axisalignedbb != null && !this.containsEntity(axisalignedbb)) {
|
|
defaultReturn = false; // CraftBukkit
|
|
} else {
|
|
if (block == Block.WATER || block == Block.STATIONARY_WATER || block == Block.LAVA || block == Block.STATIONARY_LAVA || block == Block.FIRE || block == Block.SNOW || block == Block.VINE) {
|
|
block = null;
|
|
}
|
|
|
|
defaultReturn = i > 0 && block == null && block1.canPlace(this, j, k, l, i1); // CraftBukkit
|
|
}
|
|
|
|
// CraftBukkit start
|
|
BlockCanBuildEvent event = new BlockCanBuildEvent(this.getWorld().getBlockAt(j, k, l), i, defaultReturn);
|
|
this.getServer().getPluginManager().callEvent(event);
|
|
|
|
return event.isBuildable();
|
|
// CraftBukkit end
|
|
}
|
|
|
|
public PathEntity findPath(Entity entity, Entity entity1, float f) {
|
|
// MethodProfiler.a("pathfind"); // CraftBukkit -- not in production code
|
|
int i = MathHelper.floor(entity.locX);
|
|
int j = MathHelper.floor(entity.locY);
|
|
int k = MathHelper.floor(entity.locZ);
|
|
int l = (int) (f + 16.0F);
|
|
int i1 = i - l;
|
|
int j1 = j - l;
|
|
int k1 = k - l;
|
|
int l1 = i + l;
|
|
int i2 = j + l;
|
|
int j2 = k + l;
|
|
ChunkCache chunkcache = new ChunkCache(this, i1, j1, k1, l1, i2, j2);
|
|
PathEntity pathentity = (new Pathfinder(chunkcache)).a(entity, entity1, f);
|
|
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
return pathentity;
|
|
}
|
|
|
|
public PathEntity a(Entity entity, int i, int j, int k, float f) {
|
|
// MethodProfiler.a("pathfind"); // CraftBukkit -- not in production code
|
|
int l = MathHelper.floor(entity.locX);
|
|
int i1 = MathHelper.floor(entity.locY);
|
|
int j1 = MathHelper.floor(entity.locZ);
|
|
int k1 = (int) (f + 8.0F);
|
|
int l1 = l - k1;
|
|
int i2 = i1 - k1;
|
|
int j2 = j1 - k1;
|
|
int k2 = l + k1;
|
|
int l2 = i1 + k1;
|
|
int i3 = j1 + k1;
|
|
ChunkCache chunkcache = new ChunkCache(this, l1, i2, j2, k2, l2, i3);
|
|
PathEntity pathentity = (new Pathfinder(chunkcache)).a(entity, i, j, k, f);
|
|
|
|
// MethodProfiler.a(); // CraftBukkit -- not in production code
|
|
return pathentity;
|
|
}
|
|
|
|
public boolean isBlockFacePowered(int i, int j, int k, int l) {
|
|
int i1 = this.getTypeId(i, j, k);
|
|
|
|
return i1 == 0 ? false : Block.byId[i1].d(this, i, j, k, l);
|
|
}
|
|
|
|
public boolean isBlockPowered(int i, int j, int k) {
|
|
return this.isBlockFacePowered(i, j - 1, k, 0) ? true : (this.isBlockFacePowered(i, j + 1, k, 1) ? true : (this.isBlockFacePowered(i, j, k - 1, 2) ? true : (this.isBlockFacePowered(i, j, k + 1, 3) ? true : (this.isBlockFacePowered(i - 1, j, k, 4) ? true : this.isBlockFacePowered(i + 1, j, k, 5)))));
|
|
}
|
|
|
|
public boolean isBlockFaceIndirectlyPowered(int i, int j, int k, int l) {
|
|
if (this.e(i, j, k)) {
|
|
return this.isBlockPowered(i, j, k);
|
|
} else {
|
|
int i1 = this.getTypeId(i, j, k);
|
|
|
|
return i1 == 0 ? false : Block.byId[i1].a(this, i, j, k, l);
|
|
}
|
|
}
|
|
|
|
public boolean isBlockIndirectlyPowered(int i, int j, int k) {
|
|
return this.isBlockFaceIndirectlyPowered(i, j - 1, k, 0) ? true : (this.isBlockFaceIndirectlyPowered(i, j + 1, k, 1) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k - 1, 2) ? true : (this.isBlockFaceIndirectlyPowered(i, j, k + 1, 3) ? true : (this.isBlockFaceIndirectlyPowered(i - 1, j, k, 4) ? true : this.isBlockFaceIndirectlyPowered(i + 1, j, k, 5)))));
|
|
}
|
|
|
|
public EntityHuman findNearbyPlayer(Entity entity, double d0) {
|
|
return this.a(entity.locX, entity.locY, entity.locZ, d0);
|
|
}
|
|
|
|
public EntityHuman a(double d0, double d1, double d2, double d3) {
|
|
double d4 = -1.0D;
|
|
EntityHuman entityhuman = null;
|
|
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
|
|
// CraftBukkit start - fixed an NPE
|
|
if (entityhuman1 == null || entityhuman1.dead) {
|
|
continue;
|
|
}
|
|
// CraftBukkit end
|
|
double d5 = entityhuman1.e(d0, d1, d2);
|
|
|
|
if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) {
|
|
d4 = d5;
|
|
entityhuman = entityhuman1;
|
|
}
|
|
}
|
|
|
|
return entityhuman;
|
|
}
|
|
|
|
public EntityHuman b(Entity entity, double d0) {
|
|
return this.b(entity.locX, entity.locY, entity.locZ, d0);
|
|
}
|
|
|
|
public EntityHuman b(double d0, double d1, double d2, double d3) {
|
|
double d4 = -1.0D;
|
|
EntityHuman entityhuman = null;
|
|
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
EntityHuman entityhuman1 = (EntityHuman) this.players.get(i);
|
|
|
|
if (!entityhuman1.abilities.isInvulnerable) {
|
|
double d5 = entityhuman1.e(d0, d1, d2);
|
|
|
|
if ((d3 < 0.0D || d5 < d3 * d3) && (d4 == -1.0D || d5 < d4)) {
|
|
d4 = d5;
|
|
entityhuman = entityhuman1;
|
|
}
|
|
}
|
|
}
|
|
|
|
return entityhuman;
|
|
}
|
|
|
|
public EntityHuman a(String s) {
|
|
for (int i = 0; i < this.players.size(); ++i) {
|
|
if (s.equals(((EntityHuman) this.players.get(i)).name)) {
|
|
return (EntityHuman) this.players.get(i);
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public byte[] getMultiChunkData(int i, int j, int k, int l, int i1, int j1) {
|
|
byte[] abyte = new byte[l * i1 * j1 * 5 / 2];
|
|
int k1 = i >> 4;
|
|
int l1 = k >> 4;
|
|
int i2 = i + l - 1 >> 4;
|
|
int j2 = k + j1 - 1 >> 4;
|
|
int k2 = 0;
|
|
int l2 = j;
|
|
int i3 = j + i1;
|
|
|
|
if (j < 0) {
|
|
l2 = 0;
|
|
}
|
|
|
|
if (i3 > this.height) {
|
|
i3 = this.height;
|
|
}
|
|
|
|
for (int j3 = k1; j3 <= i2; ++j3) {
|
|
int k3 = i - j3 * 16;
|
|
int l3 = i + l - j3 * 16;
|
|
|
|
if (k3 < 0) {
|
|
k3 = 0;
|
|
}
|
|
|
|
if (l3 > 16) {
|
|
l3 = 16;
|
|
}
|
|
|
|
for (int i4 = l1; i4 <= j2; ++i4) {
|
|
int j4 = k - i4 * 16;
|
|
int k4 = k + j1 - i4 * 16;
|
|
|
|
if (j4 < 0) {
|
|
j4 = 0;
|
|
}
|
|
|
|
if (k4 > 16) {
|
|
k4 = 16;
|
|
}
|
|
|
|
k2 = this.getChunkAt(j3, i4).getData(abyte, k3, l2, j4, l3, i3, k4, k2);
|
|
}
|
|
}
|
|
|
|
return abyte;
|
|
}
|
|
|
|
public void l() {
|
|
this.B.b();
|
|
}
|
|
|
|
public void setTime(long i) {
|
|
this.worldData.a(i);
|
|
}
|
|
|
|
public void setTimeAndFixTicklists(long i) {
|
|
long j = i - this.worldData.f();
|
|
|
|
NextTickListEntry nextticklistentry;
|
|
|
|
for (Iterator iterator = this.L.iterator(); iterator.hasNext(); nextticklistentry.e += j) {
|
|
nextticklistentry = (NextTickListEntry) iterator.next();
|
|
}
|
|
|
|
this.setTime(i);
|
|
}
|
|
|
|
public long getSeed() {
|
|
return this.worldData.getSeed();
|
|
}
|
|
|
|
public long getTime() {
|
|
return this.worldData.f();
|
|
}
|
|
|
|
public ChunkCoordinates getSpawn() {
|
|
return new ChunkCoordinates(this.worldData.c(), this.worldData.d(), this.worldData.e());
|
|
}
|
|
|
|
public boolean a(EntityHuman entityhuman, int i, int j, int k) {
|
|
return true;
|
|
}
|
|
|
|
public void a(Entity entity, byte b0) {}
|
|
|
|
public IChunkProvider p() {
|
|
return this.chunkProvider;
|
|
}
|
|
|
|
public void playNote(int i, int j, int k, int l, int i1) {
|
|
int j1 = this.getTypeId(i, j, k);
|
|
|
|
if (j1 > 0) {
|
|
Block.byId[j1].a(this, i, j, k, l, i1);
|
|
}
|
|
}
|
|
|
|
public IDataManager q() {
|
|
return this.B;
|
|
}
|
|
|
|
public WorldData r() {
|
|
return this.worldData;
|
|
}
|
|
|
|
public void everyoneSleeping() {
|
|
this.Q = !this.players.isEmpty();
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityHuman entityhuman = (EntityHuman) iterator.next();
|
|
|
|
// CraftBukkit
|
|
if (!entityhuman.isSleeping() && !entityhuman.fauxSleeping) {
|
|
this.Q = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// CraftBukkit start
|
|
// Calls the method that checks to see if players are sleeping
|
|
// Called by CraftPlayer.setPermanentSleeping()
|
|
public void checkSleepStatus() {
|
|
if (!this.isStatic) {
|
|
this.everyoneSleeping();
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
protected void t() {
|
|
this.Q = false;
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
EntityHuman entityhuman = (EntityHuman) iterator.next();
|
|
|
|
if (entityhuman.isSleeping()) {
|
|
entityhuman.a(false, false, true);
|
|
}
|
|
}
|
|
|
|
this.A();
|
|
}
|
|
|
|
public boolean everyoneDeeplySleeping() {
|
|
if (this.Q && !this.isStatic) {
|
|
Iterator iterator = this.players.iterator();
|
|
|
|
// CraftBukkit - This allows us to assume that some people are in bed but not really, allowing time to pass in spite of AFKers
|
|
boolean foundActualSleepers = false;
|
|
|
|
EntityHuman entityhuman;
|
|
|
|
do {
|
|
if (!iterator.hasNext()) {
|
|
// CraftBukkit
|
|
return foundActualSleepers;
|
|
}
|
|
|
|
entityhuman = (EntityHuman) iterator.next();
|
|
// CraftBukkit start
|
|
if (entityhuman.isDeeplySleeping()) {
|
|
foundActualSleepers = true;
|
|
}
|
|
} while (entityhuman.isDeeplySleeping() || entityhuman.fauxSleeping);
|
|
// CraftBukkit end
|
|
|
|
return false;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public float c(float f) {
|
|
return (this.p + (this.q - this.p) * f) * this.d(f);
|
|
}
|
|
|
|
public float d(float f) {
|
|
return this.n + (this.o - this.n) * f;
|
|
}
|
|
|
|
public boolean v() {
|
|
return (double) this.c(1.0F) > 0.9D;
|
|
}
|
|
|
|
public boolean w() {
|
|
return (double) this.d(1.0F) > 0.2D;
|
|
}
|
|
|
|
public boolean v(int i, int j, int k) {
|
|
if (!this.w()) {
|
|
return false;
|
|
} else if (!this.isChunkLoaded(i, j, k)) {
|
|
return false;
|
|
} else if (this.e(i, k) > j) {
|
|
return false;
|
|
} else {
|
|
BiomeBase biomebase = this.getWorldChunkManager().getBiome(i, k);
|
|
|
|
return biomebase.b() ? false : biomebase.c();
|
|
}
|
|
}
|
|
|
|
public void a(String s, WorldMapBase worldmapbase) {
|
|
this.worldMaps.a(s, worldmapbase);
|
|
}
|
|
|
|
public WorldMapBase a(Class oclass, String s) {
|
|
return this.worldMaps.a(oclass, s);
|
|
}
|
|
|
|
public int b(String s) {
|
|
return this.worldMaps.a(s);
|
|
}
|
|
|
|
public void f(int i, int j, int k, int l, int i1) {
|
|
this.a((EntityHuman) null, i, j, k, l, i1);
|
|
}
|
|
|
|
public void a(EntityHuman entityhuman, int i, int j, int k, int l, int i1) {
|
|
for (int j1 = 0; j1 < this.z.size(); ++j1) {
|
|
((IWorldAccess) this.z.get(j1)).a(entityhuman, i, j, k, l, i1);
|
|
}
|
|
}
|
|
|
|
public Random w(int i, int j, int k) {
|
|
long l = (long) i * 341873128712L + (long) j * 132897987541L + this.r().getSeed() + (long) k;
|
|
|
|
this.random.setSeed(l);
|
|
return this.random;
|
|
}
|
|
|
|
public boolean x() {
|
|
return false;
|
|
}
|
|
|
|
public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l, int i1, int j1) {}
|
|
|
|
public BiomeMeta a(EnumCreatureType enumcreaturetype, int i, int j, int k) {
|
|
List list = this.p().a(enumcreaturetype, i, j, k);
|
|
|
|
return list != null && !list.isEmpty() ? (BiomeMeta) WeightedRandom.a(this.random, (Collection) list) : null;
|
|
}
|
|
|
|
public ChunkPosition b(String s, int i, int j, int k) {
|
|
return this.p().a(this, s, i, j, k);
|
|
}
|
|
|
|
// CraftBukkit start
|
|
public UUID getUUID() {
|
|
return this.B.getUUID();
|
|
}
|
|
// CraftBukkit end
|
|
}
|