Paper/src/main/java/net/minecraft/server/Entity.java

1872 Zeilen
63 KiB
Java

package net.minecraft.server;
import java.util.List;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.Callable;
// CraftBukkit start
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Server;
import org.bukkit.TravelAgent;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Painting;
import org.bukkit.entity.Vehicle;
import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityCombustEvent;
import org.bukkit.event.entity.EntityDamageByBlockEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityPortalEvent;
import org.bukkit.plugin.PluginManager;
// CraftBukkit end
public abstract class Entity {
// CraftBukkit start
private static final int CURRENT_LEVEL = 2;
static boolean isLevelAtLeast(NBTTagCompound tag, int level) {
return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
}
// CraftBukkit end
private static int entityCount;
private int id;
public double k;
public boolean l;
public Entity passenger;
public Entity vehicle;
public boolean o;
public World world;
public double lastX;
public double lastY;
public double lastZ;
public double locX;
public double locY;
public double locZ;
public double motX;
public double motY;
public double motZ;
public float yaw;
public float pitch;
public float lastYaw;
public float lastPitch;
public final AxisAlignedBB boundingBox;
public boolean onGround;
public boolean positionChanged;
public boolean G;
public boolean H;
public boolean velocityChanged;
protected boolean J;
public boolean K;
public boolean dead;
public float height;
public float width;
public float length;
public float P;
public float Q;
public float R;
public float fallDistance;
private int d;
public double T;
public double U;
public double V;
public float W;
public float X;
public boolean Y;
public float Z;
protected Random random;
public int ticksLived;
public int maxFireTicks;
public int fireTicks; // CraftBukkit - private -> public
protected boolean inWater;
public int noDamageTicks;
private boolean justCreated;
protected boolean fireProof;
protected DataWatcher datawatcher;
private double g;
private double h;
public boolean ah;
public int ai;
public int aj;
public int ak;
public boolean al;
public boolean am;
public int portalCooldown;
protected boolean ao;
protected int ap;
public int dimension;
protected int ar;
private boolean invulnerable;
public UUID uniqueID; // CraftBukkit - protected -> public
public EnumEntitySize at;
public boolean valid; // CraftBukkit
public int getId() {
return this.id;
}
public void d(int i) {
this.id = i;
}
public Entity(World world) {
this.id = entityCount++;
this.k = 1.0D;
this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
this.K = true;
this.width = 0.6F;
this.length = 1.8F;
this.d = 1;
this.random = new Random();
this.maxFireTicks = 1;
this.justCreated = true;
this.uniqueID = UUID.randomUUID();
this.at = EnumEntitySize.SIZE_2;
this.world = world;
this.setPosition(0.0D, 0.0D, 0.0D);
if (world != null) {
this.dimension = world.worldProvider.dimension;
}
this.datawatcher = new DataWatcher(this);
this.datawatcher.a(0, Byte.valueOf((byte) 0));
this.datawatcher.a(1, Short.valueOf((short) 300));
this.c();
}
protected abstract void c();
public DataWatcher getDataWatcher() {
return this.datawatcher;
}
public boolean equals(Object object) {
return object instanceof Entity ? ((Entity) object).id == this.id : false;
}
public int hashCode() {
return this.id;
}
public void die() {
this.dead = true;
}
protected void a(float f, float f1) {
float f2;
if (f != this.width || f1 != this.length) {
f2 = this.width;
this.width = f;
this.length = f1;
this.boundingBox.d = this.boundingBox.a + (double) this.width;
this.boundingBox.f = this.boundingBox.c + (double) this.width;
this.boundingBox.e = this.boundingBox.b + (double) this.length;
if (this.width > f2 && !this.justCreated && !this.world.isStatic) {
this.move((double) (f2 - this.width), 0.0D, (double) (f2 - this.width));
}
}
f2 = f % 2.0F;
if ((double) f2 < 0.375D) {
this.at = EnumEntitySize.SIZE_1;
} else if ((double) f2 < 0.75D) {
this.at = EnumEntitySize.SIZE_2;
} else if ((double) f2 < 1.0D) {
this.at = EnumEntitySize.SIZE_3;
} else if ((double) f2 < 1.375D) {
this.at = EnumEntitySize.SIZE_4;
} else if ((double) f2 < 1.75D) {
this.at = EnumEntitySize.SIZE_5;
} else {
this.at = EnumEntitySize.SIZE_6;
}
}
protected void b(float f, float f1) {
// CraftBukkit start - yaw was sometimes set to NaN, so we need to set it back to 0
if (Float.isNaN(f)) {
f = 0;
}
if ((f == Float.POSITIVE_INFINITY) || (f == Float.NEGATIVE_INFINITY)) {
if (this instanceof EntityPlayer) {
this.world.getServer().getLogger().warning(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid yaw");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
}
f = 0;
}
// pitch was sometimes set to NaN, so we need to set it back to 0.
if (Float.isNaN(f1)) {
f1 = 0;
}
if ((f1 == Float.POSITIVE_INFINITY) || (f1 == Float.NEGATIVE_INFINITY)) {
if (this instanceof EntityPlayer) {
this.world.getServer().getLogger().warning(((CraftPlayer) this.getBukkitEntity()).getName() + " was caught trying to crash the server with an invalid pitch");
((CraftPlayer) this.getBukkitEntity()).kickPlayer("Nope");
}
f1 = 0;
}
// CraftBukkit end
this.yaw = f % 360.0F;
this.pitch = f1 % 360.0F;
}
public void setPosition(double d0, double d1, double d2) {
this.locX = d0;
this.locY = d1;
this.locZ = d2;
float f = this.width / 2.0F;
float f1 = this.length;
this.boundingBox.b(d0 - (double) f, d1 - (double) this.height + (double) this.W, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.W + (double) f1, d2 + (double) f);
}
public void h() {
this.C();
}
public void C() {
this.world.methodProfiler.a("entityBaseTick");
if (this.vehicle != null && this.vehicle.dead) {
this.vehicle = null;
}
this.P = this.Q;
this.lastX = this.locX;
this.lastY = this.locY;
this.lastZ = this.locZ;
this.lastPitch = this.pitch;
this.lastYaw = this.yaw;
int i;
if (!this.world.isStatic && this.world instanceof WorldServer) {
this.world.methodProfiler.a("portal");
MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
i = this.D();
if (this.ao) {
if (true || minecraftserver.getAllowNether()) { // CraftBukkit
if (this.vehicle == null && this.ap++ >= i) {
this.ap = i;
this.portalCooldown = this.ai();
byte b0;
if (this.world.worldProvider.dimension == -1) {
b0 = 0;
} else {
b0 = -1;
}
this.b(b0);
}
this.ao = false;
}
} else {
if (this.ap > 0) {
this.ap -= 4;
}
if (this.ap < 0) {
this.ap = 0;
}
}
if (this.portalCooldown > 0) {
--this.portalCooldown;
}
this.world.methodProfiler.b();
}
if (this.isSprinting() && !this.M()) {
int j = MathHelper.floor(this.locX);
i = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int k = MathHelper.floor(this.locZ);
Block block = this.world.getType(j, i, k);
if (block.getMaterial() != Material.AIR) {
this.world.addParticle("blockcrack_" + Block.b(block) + "_" + this.world.getData(j, i, k), this.locX + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, this.boundingBox.b + 0.1D, this.locZ + ((double) this.random.nextFloat() - 0.5D) * (double) this.width, -this.motX * 4.0D, 1.5D, -this.motZ * 4.0D);
}
}
this.N();
if (this.world.isStatic) {
this.fireTicks = 0;
} else if (this.fireTicks > 0) {
if (this.fireProof) {
this.fireTicks -= 4;
if (this.fireTicks < 0) {
this.fireTicks = 0;
}
} else {
if (this.fireTicks % 20 == 0) {
this.damageEntity(DamageSource.BURN, 1.0F);
}
--this.fireTicks;
}
}
if (this.P()) {
this.E();
this.fallDistance *= 0.5F;
}
if (this.locY < -64.0D) {
this.G();
}
if (!this.world.isStatic) {
this.a(0, this.fireTicks > 0);
}
this.justCreated = false;
this.world.methodProfiler.b();
}
public int D() {
return 0;
}
protected void E() {
if (!this.fireProof) {
// CraftBukkit start - Fallen in lava TODO: this event spams!
if (this instanceof EntityLiving) {
Server server = this.world.getServer();
// TODO: shouldn't be sending null for the block.
org.bukkit.block.Block damager = null; // ((WorldServer) this.l).getWorld().getBlockAt(i, j, k);
org.bukkit.entity.Entity damagee = this.getBukkitEntity();
EntityDamageByBlockEvent event = new EntityDamageByBlockEvent(damager, damagee, EntityDamageEvent.DamageCause.LAVA, 4D);
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {
damagee.setLastDamageCause(event);
this.damageEntity(DamageSource.LAVA, (float) event.getDamage());
}
if (this.fireTicks <= 0) {
// not on fire yet
EntityCombustEvent combustEvent = new org.bukkit.event.entity.EntityCombustByBlockEvent(damager, damagee, 15);
server.getPluginManager().callEvent(combustEvent);
if (!combustEvent.isCancelled()) {
this.setOnFire(combustEvent.getDuration());
}
} else {
// This will be called every single tick the entity is in lava, so don't throw an event
this.setOnFire(15);
}
return;
}
// CraftBukkit end - we also don't throw an event unless the object in lava is living, to save on some event calls
this.damageEntity(DamageSource.LAVA, 4);
this.setOnFire(15);
}
}
public void setOnFire(int i) {
int j = i * 20;
j = EnchantmentProtection.a(this, j);
if (this.fireTicks < j) {
this.fireTicks = j;
}
}
public void extinguish() {
this.fireTicks = 0;
}
protected void G() {
this.die();
}
public boolean c(double d0, double d1, double d2) {
AxisAlignedBB axisalignedbb = this.boundingBox.c(d0, d1, d2);
List list = this.world.getCubes(this, axisalignedbb);
return !list.isEmpty() ? false : !this.world.containsLiquid(axisalignedbb);
}
public void move(double d0, double d1, double d2) {
// CraftBukkit start - Don't do anything if we aren't moving
// We need to do this regardless of whether or not we are moving thanks to portals
try {
this.I();
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Checking entity block collision");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being checked for collision");
this.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
// Check if we're moving
if (d0 == 0 && d1 == 0 && d2 == 0 && this.vehicle == null && this.passenger == null) {
return;
}
// CraftBukkit end
if (this.Y) {
this.boundingBox.d(d0, d1, d2);
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
} else {
this.world.methodProfiler.a("move");
this.W *= 0.4F;
double d3 = this.locX;
double d4 = this.locY;
double d5 = this.locZ;
if (this.J) {
this.J = false;
d0 *= 0.25D;
d1 *= 0.05000000074505806D;
d2 *= 0.25D;
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
}
double d6 = d0;
double d7 = d1;
double d8 = d2;
AxisAlignedBB axisalignedbb = this.boundingBox.clone();
boolean flag = this.onGround && this.isSneaking() && this instanceof EntityHuman;
if (flag) {
double d9;
for (d9 = 0.05D; d0 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, 0.0D)).isEmpty(); d6 = d0) {
if (d0 < d9 && d0 >= -d9) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d9;
} else {
d0 += d9;
}
}
for (; d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(0.0D, -1.0D, d2)).isEmpty(); d8 = d2) {
if (d2 < d9 && d2 >= -d9) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d9;
} else {
d2 += d9;
}
}
while (d0 != 0.0D && d2 != 0.0D && this.world.getCubes(this, this.boundingBox.c(d0, -1.0D, d2)).isEmpty()) {
if (d0 < d9 && d0 >= -d9) {
d0 = 0.0D;
} else if (d0 > 0.0D) {
d0 -= d9;
} else {
d0 += d9;
}
if (d2 < d9 && d2 >= -d9) {
d2 = 0.0D;
} else if (d2 > 0.0D) {
d2 -= d9;
} else {
d2 += d9;
}
d6 = d0;
d8 = d2;
}
}
List list = this.world.getCubes(this, this.boundingBox.a(d0, d1, d2));
for (int i = 0; i < list.size(); ++i) {
d1 = ((AxisAlignedBB) list.get(i)).b(this.boundingBox, d1);
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
boolean flag1 = this.onGround || d7 != d1 && d7 < 0.0D;
int j;
for (j = 0; j < list.size(); ++j) {
d0 = ((AxisAlignedBB) list.get(j)).a(this.boundingBox, d0);
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d6 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (j = 0; j < list.size(); ++j) {
d2 = ((AxisAlignedBB) list.get(j)).c(this.boundingBox, d2);
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d8 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
double d10;
double d11;
double d12;
int k;
if (this.X > 0.0F && flag1 && (flag || this.W < 0.05F) && (d6 != d0 || d8 != d2)) {
d10 = d0;
d11 = d1;
d12 = d2;
d0 = d6;
d1 = (double) this.X;
d2 = d8;
AxisAlignedBB axisalignedbb1 = this.boundingBox.clone();
this.boundingBox.d(axisalignedbb);
list = this.world.getCubes(this, this.boundingBox.a(d6, d1, d8));
for (k = 0; k < list.size(); ++k) {
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
}
this.boundingBox.d(0.0D, d1, 0.0D);
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (k = 0; k < list.size(); ++k) {
d0 = ((AxisAlignedBB) list.get(k)).a(this.boundingBox, d0);
}
this.boundingBox.d(d0, 0.0D, 0.0D);
if (!this.K && d6 != d0) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
for (k = 0; k < list.size(); ++k) {
d2 = ((AxisAlignedBB) list.get(k)).c(this.boundingBox, d2);
}
this.boundingBox.d(0.0D, 0.0D, d2);
if (!this.K && d8 != d2) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
}
if (!this.K && d7 != d1) {
d2 = 0.0D;
d1 = 0.0D;
d0 = 0.0D;
} else {
d1 = (double) (-this.X);
for (k = 0; k < list.size(); ++k) {
d1 = ((AxisAlignedBB) list.get(k)).b(this.boundingBox, d1);
}
this.boundingBox.d(0.0D, d1, 0.0D);
}
if (d10 * d10 + d12 * d12 >= d0 * d0 + d2 * d2) {
d0 = d10;
d1 = d11;
d2 = d12;
this.boundingBox.d(axisalignedbb1);
}
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("rest");
this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
this.locY = this.boundingBox.b + (double) this.height - (double) this.W;
this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
this.positionChanged = d6 != d0 || d8 != d2;
this.G = d7 != d1;
this.onGround = d7 != d1 && d7 < 0.0D;
this.H = this.positionChanged || this.G;
this.a(d1, this.onGround);
if (d6 != d0) {
this.motX = 0.0D;
}
if (d7 != d1) {
this.motY = 0.0D;
}
if (d8 != d2) {
this.motZ = 0.0D;
}
d10 = this.locX - d3;
d11 = this.locY - d4;
d12 = this.locZ - d5;
// CraftBukkit start
if ((this.positionChanged) && (this.getBukkitEntity() instanceof Vehicle)) {
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY - (double) this.height), MathHelper.floor(this.locZ));
if (d6 > d0) {
block = block.getRelative(BlockFace.EAST);
} else if (d6 < d0) {
block = block.getRelative(BlockFace.WEST);
} else if (d8 > d2) {
block = block.getRelative(BlockFace.SOUTH);
} else if (d8 < d2) {
block = block.getRelative(BlockFace.NORTH);
}
VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(vehicle, block);
this.world.getServer().getPluginManager().callEvent(event);
}
// CraftBukkit end
if (this.g_() && !flag && this.vehicle == null) {
int l = MathHelper.floor(this.locX);
k = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height);
int i1 = MathHelper.floor(this.locZ);
Block block = this.world.getType(l, k, i1);
int j1 = this.world.getType(l, k - 1, i1).b();
if (j1 == 11 || j1 == 32 || j1 == 21) {
block = this.world.getType(l, k - 1, i1);
}
if (block != Blocks.LADDER) {
d11 = 0.0D;
}
this.Q = (float) ((double) this.Q + (double) MathHelper.sqrt(d10 * d10 + d12 * d12) * 0.6D);
this.R = (float) ((double) this.R + (double) MathHelper.sqrt(d10 * d10 + d11 * d11 + d12 * d12) * 0.6D);
if (this.R > (float) this.d && block.getMaterial() != Material.AIR) {
this.d = (int) this.R + 1;
if (this.M()) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.35F;
if (f > 1.0F) {
f = 1.0F;
}
this.makeSound(this.H(), f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
}
this.a(l, k, i1, block);
block.b(this.world, l, k, i1, this);
}
}
// CraftBukkit start - Move to the top of the method
/*
try {
this.I();
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Checking entity block collision");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being checked for collision");
this.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
*/
// CraftBukkit end
boolean flag2 = this.L();
if (this.world.e(this.boundingBox.shrink(0.001D, 0.001D, 0.001D))) {
this.burn(1);
if (!flag2) {
++this.fireTicks;
// CraftBukkit start - Not on fire yet
if (this.fireTicks <= 0) { // Only throw events on the first combust, otherwise it spams
EntityCombustEvent event = new EntityCombustEvent(this.getBukkitEntity(), 8);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
this.setOnFire(event.getDuration());
}
} else {
// CraftBukkit end
this.setOnFire(8);
}
}
} else if (this.fireTicks <= 0) {
this.fireTicks = -this.maxFireTicks;
}
if (flag2 && this.fireTicks > 0) {
this.makeSound("random.fizz", 0.7F, 1.6F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
this.fireTicks = -this.maxFireTicks;
}
this.world.methodProfiler.b();
}
}
protected String H() {
return "game.neutral.swim";
}
protected void I() {
int i = MathHelper.floor(this.boundingBox.a + 0.001D);
int j = MathHelper.floor(this.boundingBox.b + 0.001D);
int k = MathHelper.floor(this.boundingBox.c + 0.001D);
int l = MathHelper.floor(this.boundingBox.d - 0.001D);
int i1 = MathHelper.floor(this.boundingBox.e - 0.001D);
int j1 = MathHelper.floor(this.boundingBox.f - 0.001D);
if (this.world.b(i, j, k, l, i1, j1)) {
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
for (int i2 = k; i2 <= j1; ++i2) {
Block block = this.world.getType(k1, l1, i2);
try {
block.a(this.world, k1, l1, i2, this);
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Colliding entity with block");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Block being collided with");
CrashReportSystemDetails.a(crashreportsystemdetails, k1, l1, i2, block, this.world.getData(k1, l1, i2));
throw new ReportedException(crashreport);
}
}
}
}
}
}
protected void a(int i, int j, int k, Block block) {
StepSound stepsound = block.stepSound;
if (this.world.getType(i, j + 1, k) == Blocks.SNOW) {
stepsound = Blocks.SNOW.stepSound;
this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
} else if (!block.getMaterial().isLiquid()) {
this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.15F, stepsound.getVolume2());
}
}
public void makeSound(String s, float f, float f1) {
this.world.makeSound(this, s, f, f1);
}
protected boolean g_() {
return true;
}
protected void a(double d0, boolean flag) {
if (flag) {
if (this.fallDistance > 0.0F) {
this.b(this.fallDistance);
this.fallDistance = 0.0F;
}
} else if (d0 < 0.0D) {
this.fallDistance = (float) ((double) this.fallDistance - d0);
}
}
public AxisAlignedBB J() {
return null;
}
protected void burn(float i) { // CraftBukkit - int -> float
if (!this.fireProof) {
this.damageEntity(DamageSource.FIRE, (float) i);
}
}
public final boolean isFireproof() {
return this.fireProof;
}
protected void b(float f) {
if (this.passenger != null) {
this.passenger.b(f);
}
}
public boolean L() {
return this.inWater || this.world.isRainingAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)) || this.world.isRainingAt(MathHelper.floor(this.locX), MathHelper.floor(this.locY + (double) this.length), MathHelper.floor(this.locZ));
}
public boolean M() {
return this.inWater;
}
public boolean N() {
if (this.world.a(this.boundingBox.grow(0.0D, -0.4000000059604645D, 0.0D).shrink(0.001D, 0.001D, 0.001D), Material.WATER, this)) {
if (!this.inWater && !this.justCreated) {
float f = MathHelper.sqrt(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
if (f > 1.0F) {
f = 1.0F;
}
this.makeSound(this.O(), f, 1.0F + (this.random.nextFloat() - this.random.nextFloat()) * 0.4F);
float f1 = (float) MathHelper.floor(this.boundingBox.b);
int i;
float f2;
float f3;
for (i = 0; (float) i < 1.0F + this.width * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.addParticle("bubble", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY - (double) (this.random.nextFloat() * 0.2F), this.motZ);
}
for (i = 0; (float) i < 1.0F + this.width * 20.0F; ++i) {
f2 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
f3 = (this.random.nextFloat() * 2.0F - 1.0F) * this.width;
this.world.addParticle("splash", this.locX + (double) f2, (double) (f1 + 1.0F), this.locZ + (double) f3, this.motX, this.motY, this.motZ);
}
}
this.fallDistance = 0.0F;
this.inWater = true;
this.fireTicks = 0;
} else {
this.inWater = false;
}
return this.inWater;
}
protected String O() {
return "game.neutral.swim.splash";
}
public boolean a(Material material) {
double d0 = this.locY + (double) this.getHeadHeight();
int i = MathHelper.floor(this.locX);
int j = MathHelper.d((float) MathHelper.floor(d0));
int k = MathHelper.floor(this.locZ);
Block block = this.world.getType(i, j, k);
if (block.getMaterial() == material) {
float f = BlockFluids.b(this.world.getData(i, j, k)) - 0.11111111F;
float f1 = (float) (j + 1) - f;
return d0 < (double) f1;
} else {
return false;
}
}
public float getHeadHeight() {
return 0.0F;
}
public boolean P() {
return this.world.a(this.boundingBox.grow(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
}
public void a(float f, float f1, float f2) {
float f3 = f * f + f1 * f1;
if (f3 >= 1.0E-4F) {
f3 = MathHelper.c(f3);
if (f3 < 1.0F) {
f3 = 1.0F;
}
f3 = f2 / f3;
f *= f3;
f1 *= f3;
float f4 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F);
float f5 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F);
this.motX += (double) (f * f5 - f1 * f4);
this.motZ += (double) (f1 * f5 + f * f4);
}
}
public float d(float f) {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.locZ);
if (this.world.isLoaded(i, 0, j)) {
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
int k = MathHelper.floor(this.locY - (double) this.height + d0);
return this.world.n(i, k, j);
} else {
return 0.0F;
}
}
public void spawnIn(World world) {
// CraftBukkit start
if (world == null) {
this.die();
this.world = ((CraftWorld) Bukkit.getServer().getWorlds().get(0)).getHandle();
return;
}
// CraftBukkit end
this.world = world;
}
public void setLocation(double d0, double d1, double d2, float f, float f1) {
this.lastX = this.locX = d0;
this.lastY = this.locY = d1;
this.lastZ = this.locZ = d2;
this.lastYaw = this.yaw = f;
this.lastPitch = this.pitch = f1;
this.W = 0.0F;
double d3 = (double) (this.lastYaw - f);
if (d3 < -180.0D) {
this.lastYaw += 360.0F;
}
if (d3 >= 180.0D) {
this.lastYaw -= 360.0F;
}
this.setPosition(this.locX, this.locY, this.locZ);
this.b(f, f1);
}
public void setPositionRotation(double d0, double d1, double d2, float f, float f1) {
this.T = this.lastX = this.locX = d0;
this.U = this.lastY = this.locY = d1 + (double) this.height;
this.V = this.lastZ = this.locZ = d2;
this.yaw = f;
this.pitch = f1;
this.setPosition(this.locX, this.locY, this.locZ);
}
public float d(Entity entity) {
float f = (float) (this.locX - entity.locX);
float f1 = (float) (this.locY - entity.locY);
float f2 = (float) (this.locZ - entity.locZ);
return MathHelper.c(f * f + f1 * f1 + f2 * f2);
}
public double e(double d0, double d1, double d2) {
double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
return d3 * d3 + d4 * d4 + d5 * d5;
}
public double f(double d0, double d1, double d2) {
double d3 = this.locX - d0;
double d4 = this.locY - d1;
double d5 = this.locZ - d2;
return (double) MathHelper.sqrt(d3 * d3 + d4 * d4 + d5 * d5);
}
public double e(Entity entity) {
double d0 = this.locX - entity.locX;
double d1 = this.locY - entity.locY;
double d2 = this.locZ - entity.locZ;
return d0 * d0 + d1 * d1 + d2 * d2;
}
public void b_(EntityHuman entityhuman) {}
public void collide(Entity entity) {
if (entity.passenger != this && entity.vehicle != this) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2 = MathHelper.a(d0, d1);
if (d2 >= 0.009999999776482582D) {
d2 = (double) MathHelper.sqrt(d2);
d0 /= d2;
d1 /= d2;
double d3 = 1.0D / d2;
if (d3 > 1.0D) {
d3 = 1.0D;
}
d0 *= d3;
d1 *= d3;
d0 *= 0.05000000074505806D;
d1 *= 0.05000000074505806D;
d0 *= (double) (1.0F - this.Z);
d1 *= (double) (1.0F - this.Z);
this.g(-d0, 0.0D, -d1);
entity.g(d0, 0.0D, d1);
}
}
}
public void g(double d0, double d1, double d2) {
this.motX += d0;
this.motY += d1;
this.motZ += d2;
this.am = true;
}
protected void Q() {
this.velocityChanged = true;
}
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable()) {
return false;
} else {
this.Q();
return false;
}
}
public boolean R() {
return false;
}
public boolean S() {
return false;
}
public void b(Entity entity, int i) {}
public boolean c(NBTTagCompound nbttagcompound) {
String s = this.W();
if (!this.dead && s != null) {
nbttagcompound.setString("id", s);
this.e(nbttagcompound);
return true;
} else {
return false;
}
}
public boolean d(NBTTagCompound nbttagcompound) {
String s = this.W();
if (!this.dead && s != null && this.passenger == null) {
nbttagcompound.setString("id", s);
this.e(nbttagcompound);
return true;
} else {
return false;
}
}
public void e(NBTTagCompound nbttagcompound) {
try {
nbttagcompound.set("Pos", this.a(new double[] { this.locX, this.locY + (double) this.W, this.locZ}));
nbttagcompound.set("Motion", this.a(new double[] { this.motX, this.motY, this.motZ}));
// CraftBukkit start - Checking for NaN pitch/yaw and resetting to zero
// TODO: make sure this is the best way to address this.
if (Float.isNaN(this.yaw)) {
this.yaw = 0;
}
if (Float.isNaN(this.pitch)) {
this.pitch = 0;
}
// CraftBukkit end
nbttagcompound.set("Rotation", this.a(new float[] { this.yaw, this.pitch}));
nbttagcompound.setFloat("FallDistance", this.fallDistance);
nbttagcompound.setShort("Fire", (short) this.fireTicks);
nbttagcompound.setShort("Air", (short) this.getAirTicks());
nbttagcompound.setBoolean("OnGround", this.onGround);
nbttagcompound.setInt("Dimension", this.dimension);
nbttagcompound.setBoolean("Invulnerable", this.invulnerable);
nbttagcompound.setInt("PortalCooldown", this.portalCooldown);
nbttagcompound.setLong("UUIDMost", this.getUniqueID().getMostSignificantBits());
nbttagcompound.setLong("UUIDLeast", this.getUniqueID().getLeastSignificantBits());
// CraftBukkit start
nbttagcompound.setLong("WorldUUIDLeast", this.world.getDataManager().getUUID().getLeastSignificantBits());
nbttagcompound.setLong("WorldUUIDMost", this.world.getDataManager().getUUID().getMostSignificantBits());
nbttagcompound.setInt("Bukkit.updateLevel", CURRENT_LEVEL);
// CraftBukkit end
this.b(nbttagcompound);
if (this.vehicle != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
if (this.vehicle.c(nbttagcompound1)) {
nbttagcompound.set("Riding", nbttagcompound1);
}
}
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Saving entity NBT");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being saved");
this.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
public void f(NBTTagCompound nbttagcompound) {
try {
NBTTagList nbttaglist = nbttagcompound.getList("Pos", 6);
NBTTagList nbttaglist1 = nbttagcompound.getList("Motion", 6);
NBTTagList nbttaglist2 = nbttagcompound.getList("Rotation", 5);
this.motX = nbttaglist1.d(0);
this.motY = nbttaglist1.d(1);
this.motZ = nbttaglist1.d(2);
/* CraftBukkit start - Moved section down
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) > 10.0D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
// CraftBukkit end */
this.lastX = this.T = this.locX = nbttaglist.d(0);
this.lastY = this.U = this.locY = nbttaglist.d(1);
this.lastZ = this.V = this.locZ = nbttaglist.d(2);
this.lastYaw = this.yaw = nbttaglist2.e(0);
this.lastPitch = this.pitch = nbttaglist2.e(1);
this.fallDistance = nbttagcompound.getFloat("FallDistance");
this.fireTicks = nbttagcompound.getShort("Fire");
this.setAirTicks(nbttagcompound.getShort("Air"));
this.onGround = nbttagcompound.getBoolean("OnGround");
this.dimension = nbttagcompound.getInt("Dimension");
this.invulnerable = nbttagcompound.getBoolean("Invulnerable");
this.portalCooldown = nbttagcompound.getInt("PortalCooldown");
if (nbttagcompound.hasKeyOfType("UUIDMost", 4) && nbttagcompound.hasKeyOfType("UUIDLeast", 4)) {
this.uniqueID = new UUID(nbttagcompound.getLong("UUIDMost"), nbttagcompound.getLong("UUIDLeast"));
}
this.setPosition(this.locX, this.locY, this.locZ);
this.b(this.yaw, this.pitch);
this.a(nbttagcompound);
if (this.V()) {
this.setPosition(this.locX, this.locY, this.locZ);
}
// CraftBukkit start
if (this instanceof EntityLiving) {
EntityLiving entity = (EntityLiving) this;
// Reset the persistence for tamed animals
if (entity instanceof EntityTameableAnimal && !isLevelAtLeast(nbttagcompound, 2) && !nbttagcompound.getBoolean("PersistenceRequired")) {
EntityInsentient entityinsentient = (EntityInsentient) entity;
entityinsentient.persistent = !entityinsentient.isTypeNotPersistent();
}
}
// CraftBukkit end
// CraftBukkit start - Exempt Vehicles from notch's sanity check
if (!(this.getBukkitEntity() instanceof Vehicle)) {
if (Math.abs(this.motX) > 10.0D) {
this.motX = 0.0D;
}
if (Math.abs(this.motY) > 10.0D) {
this.motY = 0.0D;
}
if (Math.abs(this.motZ) > 10.0D) {
this.motZ = 0.0D;
}
}
// CraftBukkit end
// CraftBukkit start - Reset world
if (this instanceof EntityPlayer) {
Server server = Bukkit.getServer();
org.bukkit.World bworld = null;
// TODO: Remove World related checks, replaced with WorldUID.
String worldName = nbttagcompound.getString("World");
if (nbttagcompound.hasKey("WorldUUIDMost") && nbttagcompound.hasKey("WorldUUIDLeast")) {
UUID uid = new UUID(nbttagcompound.getLong("WorldUUIDMost"), nbttagcompound.getLong("WorldUUIDLeast"));
bworld = server.getWorld(uid);
} else {
bworld = server.getWorld(worldName);
}
if (bworld == null) {
EntityPlayer entityPlayer = (EntityPlayer) this;
bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getWorldServer(entityPlayer.dimension).getWorld();
}
this.spawnIn(bworld == null ? null : ((CraftWorld) bworld).getHandle());
}
// CraftBukkit end
} catch (Throwable throwable) {
CrashReport crashreport = CrashReport.a(throwable, "Loading entity NBT");
CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Entity being loaded");
this.a(crashreportsystemdetails);
throw new ReportedException(crashreport);
}
}
protected boolean V() {
return true;
}
protected final String W() {
return EntityTypes.b(this);
}
protected abstract void a(NBTTagCompound nbttagcompound);
protected abstract void b(NBTTagCompound nbttagcompound);
public void X() {}
protected NBTTagList a(double... adouble) {
NBTTagList nbttaglist = new NBTTagList();
double[] adouble1 = adouble;
int i = adouble.length;
for (int j = 0; j < i; ++j) {
double d0 = adouble1[j];
nbttaglist.add(new NBTTagDouble(d0));
}
return nbttaglist;
}
protected NBTTagList a(float... afloat) {
NBTTagList nbttaglist = new NBTTagList();
float[] afloat1 = afloat;
int i = afloat.length;
for (int j = 0; j < i; ++j) {
float f = afloat1[j];
nbttaglist.add(new NBTTagFloat(f));
}
return nbttaglist;
}
public EntityItem a(Item item, int i) {
return this.a(item, i, 0.0F);
}
public EntityItem a(Item item, int i, float f) {
return this.a(new ItemStack(item, i, 0), f);
}
public EntityItem a(ItemStack itemstack, float f) {
if (itemstack.count != 0 && itemstack.getItem() != null) {
EntityItem entityitem = new EntityItem(this.world, this.locX, this.locY + (double) f, this.locZ, itemstack);
entityitem.pickupDelay = 10;
this.world.addEntity(entityitem);
return entityitem;
} else {
return null;
}
}
public boolean isAlive() {
return !this.dead;
}
public boolean inBlock() {
for (int i = 0; i < 8; ++i) {
float f = ((float) ((i >> 0) % 2) - 0.5F) * this.width * 0.8F;
float f1 = ((float) ((i >> 1) % 2) - 0.5F) * 0.1F;
float f2 = ((float) ((i >> 2) % 2) - 0.5F) * this.width * 0.8F;
int j = MathHelper.floor(this.locX + (double) f);
int k = MathHelper.floor(this.locY + (double) this.getHeadHeight() + (double) f1);
int l = MathHelper.floor(this.locZ + (double) f2);
if (this.world.getType(j, k, l).r()) {
return true;
}
}
return false;
}
public boolean c(EntityHuman entityhuman) {
return false;
}
public AxisAlignedBB g(Entity entity) {
return null;
}
public void ab() {
if (this.vehicle.dead) {
this.vehicle = null;
} else {
this.motX = 0.0D;
this.motY = 0.0D;
this.motZ = 0.0D;
this.h();
if (this.vehicle != null) {
this.vehicle.ac();
this.h += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
for (this.g += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.h >= 180.0D; this.h -= 360.0D) {
;
}
while (this.h < -180.0D) {
this.h += 360.0D;
}
while (this.g >= 180.0D) {
this.g -= 360.0D;
}
while (this.g < -180.0D) {
this.g += 360.0D;
}
double d0 = this.h * 0.5D;
double d1 = this.g * 0.5D;
float f = 10.0F;
if (d0 > (double) f) {
d0 = (double) f;
}
if (d0 < (double) (-f)) {
d0 = (double) (-f);
}
if (d1 > (double) f) {
d1 = (double) f;
}
if (d1 < (double) (-f)) {
d1 = (double) (-f);
}
this.h -= d0;
this.g -= d1;
}
}
}
public void ac() {
if (this.passenger != null) {
this.passenger.setPosition(this.locX, this.locY + this.ae() + this.passenger.ad(), this.locZ);
}
}
public double ad() {
return (double) this.height;
}
public double ae() {
return (double) this.length * 0.75D;
}
public void mount(Entity entity) {
// CraftBukkit start
this.setPassengerOf(entity);
}
protected CraftEntity bukkitEntity;
public CraftEntity getBukkitEntity() {
if (this.bukkitEntity == null) {
this.bukkitEntity = CraftEntity.getEntity(this.world.getServer(), this);
}
return this.bukkitEntity;
}
public void setPassengerOf(Entity entity) {
// b(null) doesn't really fly for overloaded methods,
// so this method is needed
Entity originalVehicle = this.vehicle;
Entity originalPassenger = this.vehicle == null ? null : this.vehicle.passenger;
PluginManager pluginManager = Bukkit.getPluginManager();
this.getBukkitEntity(); // make sure bukkitEntity is initialised
// CraftBukkit end
this.g = 0.0D;
this.h = 0.0D;
if (entity == null) {
if (this.vehicle != null) {
// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
pluginManager.callEvent(event);
if (event.isCancelled() || this.vehicle != originalVehicle) {
return;
}
}
// CraftBukkit end
this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
this.vehicle.passenger = null;
}
this.vehicle = null;
} else {
// CraftBukkit start
if ((this.bukkitEntity instanceof LivingEntity) && (entity.getBukkitEntity() instanceof Vehicle) && entity.world.isChunkLoaded((int) entity.locX >> 4, (int) entity.locZ >> 4)) {
// It's possible to move from one vehicle to another. We need to check if they're already in a vehicle, and fire an exit event if they are.
VehicleExitEvent exitEvent = null;
if (this.vehicle != null && this.vehicle.getBukkitEntity() instanceof Vehicle) {
exitEvent = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
pluginManager.callEvent(exitEvent);
if (exitEvent.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
return;
}
}
VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), this.bukkitEntity);
pluginManager.callEvent(event);
// If a plugin messes with the vehicle or the vehicle's passenger
if (event.isCancelled() || this.vehicle != originalVehicle || (this.vehicle != null && this.vehicle.passenger != originalPassenger)) {
// If we only cancelled the enterevent then we need to put the player in a decent position.
if (exitEvent != null && this.vehicle == originalVehicle && this.vehicle != null && this.vehicle.passenger == originalPassenger) {
this.setPositionRotation(this.vehicle.locX, this.vehicle.boundingBox.b + (double) this.vehicle.length, this.vehicle.locZ, this.yaw, this.pitch);
this.vehicle.passenger = null;
this.vehicle = null;
}
return;
}
}
// CraftBukkit end
if (this.vehicle != null) {
this.vehicle.passenger = null;
}
this.vehicle = entity;
entity.passenger = this;
}
}
public float af() {
return 0.1F;
}
public Vec3D ag() {
return null;
}
public void ah() {
if (this.portalCooldown > 0) {
this.portalCooldown = this.ai();
} else {
double d0 = this.lastX - this.locX;
double d1 = this.lastZ - this.locZ;
if (!this.world.isStatic && !this.ao) {
this.ar = Direction.a(d0, d1);
}
this.ao = true;
}
}
public int ai() {
return 300;
}
public ItemStack[] getEquipment() {
return null;
}
public void setEquipment(int i, ItemStack itemstack) {}
public boolean isBurning() {
boolean flag = this.world != null && this.world.isStatic;
return !this.fireProof && (this.fireTicks > 0 || flag && this.g(0));
}
public boolean am() {
return this.vehicle != null;
}
public boolean isSneaking() {
return this.g(1);
}
public void setSneaking(boolean flag) {
this.a(1, flag);
}
public boolean isSprinting() {
return this.g(3);
}
public void setSprinting(boolean flag) {
this.a(3, flag);
}
public boolean isInvisible() {
return this.g(5);
}
public void setInvisible(boolean flag) {
this.a(5, flag);
}
public void e(boolean flag) {
this.a(4, flag);
}
protected boolean g(int i) {
return (this.datawatcher.getByte(0) & 1 << i) != 0;
}
protected void a(int i, boolean flag) {
byte b0 = this.datawatcher.getByte(0);
if (flag) {
this.datawatcher.watch(0, Byte.valueOf((byte) (b0 | 1 << i)));
} else {
this.datawatcher.watch(0, Byte.valueOf((byte) (b0 & ~(1 << i))));
}
}
public int getAirTicks() {
return this.datawatcher.getShort(1);
}
public void setAirTicks(int i) {
this.datawatcher.watch(1, Short.valueOf((short) i));
}
public void a(EntityLightning entitylightning) {
// CraftBukkit start
final org.bukkit.entity.Entity thisBukkitEntity = this.getBukkitEntity();
final org.bukkit.entity.Entity stormBukkitEntity = entitylightning.getBukkitEntity();
final PluginManager pluginManager = Bukkit.getPluginManager();
if (thisBukkitEntity instanceof Painting) {
PaintingBreakByEntityEvent event = new PaintingBreakByEntityEvent((Painting) thisBukkitEntity, stormBukkitEntity);
pluginManager.callEvent(event);
if (event.isCancelled()) {
return;
}
}
EntityDamageEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDamageEvent(entitylightning, this, EntityDamageEvent.DamageCause.LIGHTNING, 5D);
if (event.isCancelled()) {
return;
}
this.burn((float) event.getDamage());
// CraftBukkit end
++this.fireTicks;
if (this.fireTicks == 0) {
// CraftBukkit start - Call a combust event when lightning strikes
EntityCombustByEntityEvent entityCombustEvent = new EntityCombustByEntityEvent(stormBukkitEntity, thisBukkitEntity, 8);
pluginManager.callEvent(entityCombustEvent);
if (!entityCombustEvent.isCancelled()) {
this.setOnFire(entityCombustEvent.getDuration());
}
// CraftBukkit end
}
}
public void a(EntityLiving entityliving) {}
protected boolean j(double d0, double d1, double d2) {
int i = MathHelper.floor(d0);
int j = MathHelper.floor(d1);
int k = MathHelper.floor(d2);
double d3 = d0 - (double) i;
double d4 = d1 - (double) j;
double d5 = d2 - (double) k;
List list = this.world.a(this.boundingBox);
if (list.isEmpty() && !this.world.q(i, j, k)) {
return false;
} else {
boolean flag = !this.world.q(i - 1, j, k);
boolean flag1 = !this.world.q(i + 1, j, k);
boolean flag2 = !this.world.q(i, j - 1, k);
boolean flag3 = !this.world.q(i, j + 1, k);
boolean flag4 = !this.world.q(i, j, k - 1);
boolean flag5 = !this.world.q(i, j, k + 1);
byte b0 = 3;
double d6 = 9999.0D;
if (flag && d3 < d6) {
d6 = d3;
b0 = 0;
}
if (flag1 && 1.0D - d3 < d6) {
d6 = 1.0D - d3;
b0 = 1;
}
if (flag3 && 1.0D - d4 < d6) {
d6 = 1.0D - d4;
b0 = 3;
}
if (flag4 && d5 < d6) {
d6 = d5;
b0 = 4;
}
if (flag5 && 1.0D - d5 < d6) {
d6 = 1.0D - d5;
b0 = 5;
}
float f = this.random.nextFloat() * 0.2F + 0.1F;
if (b0 == 0) {
this.motX = (double) (-f);
}
if (b0 == 1) {
this.motX = (double) f;
}
if (b0 == 2) {
this.motY = (double) (-f);
}
if (b0 == 3) {
this.motY = (double) f;
}
if (b0 == 4) {
this.motZ = (double) (-f);
}
if (b0 == 5) {
this.motZ = (double) f;
}
return true;
}
}
public void as() {
this.J = true;
this.fallDistance = 0.0F;
}
public String getName() {
String s = EntityTypes.b(this);
if (s == null) {
s = "generic";
}
return LocaleI18n.get("entity." + s + ".name");
}
public Entity[] at() {
return null;
}
public boolean h(Entity entity) {
return this == entity;
}
public float getHeadRotation() {
return 0.0F;
}
public boolean av() {
return true;
}
public boolean i(Entity entity) {
return false;
}
public String toString() {
return String.format("%s[\'%s\'/%d, l=\'%s\', x=%.2f, y=%.2f, z=%.2f]", new Object[] { this.getClass().getSimpleName(), this.getName(), Integer.valueOf(this.id), this.world == null ? "~NULL~" : this.world.getWorldData().getName(), Double.valueOf(this.locX), Double.valueOf(this.locY), Double.valueOf(this.locZ)});
}
public boolean isInvulnerable() {
return this.invulnerable;
}
public void j(Entity entity) {
this.setPositionRotation(entity.locX, entity.locY, entity.locZ, entity.yaw, entity.pitch);
}
public void a(Entity entity, boolean flag) {
NBTTagCompound nbttagcompound = new NBTTagCompound();
entity.e(nbttagcompound);
this.f(nbttagcompound);
this.portalCooldown = entity.portalCooldown;
this.ar = entity.ar;
}
public void b(int i) {
if (!this.world.isStatic && !this.dead) {
this.world.methodProfiler.a("changeDimension");
MinecraftServer minecraftserver = MinecraftServer.getServer();
// CraftBukkit start - Move logic into new function "teleportToLocation"
// int j = this.dimension;
WorldServer exitWorld = null;
if (this.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // Plugins must specify exit from custom Bukkit worlds
// Only target existing worlds (compensate for allow-nether/allow-end as false)
for (WorldServer world : minecraftserver.worlds) {
if (world.dimension == i) {
exitWorld = world;
}
}
}
Location enter = this.getBukkitEntity().getLocation();
Location exit = exitWorld != null ? minecraftserver.getPlayerList().calculateTarget(enter, minecraftserver.getWorldServer(i)) : null;
boolean useTravelAgent = exitWorld != null && !(this.dimension == 1 && exitWorld.dimension == 1); // don't use agent for custom worlds or return from THE_END
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().t() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
EntityPortalEvent event = new EntityPortalEvent(this.getBukkitEntity(), enter, exit, agent);
event.useTravelAgent(useTravelAgent);
event.getEntity().getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null || event.getTo().getWorld() == null || !this.isAlive()) {
return;
}
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
this.teleportTo(exit, true);
}
}
public void teleportTo(Location exit, boolean portal) {
if (true) {
WorldServer worldserver = ((CraftWorld) this.getBukkitEntity().getLocation().getWorld()).getHandle();
WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
int i = worldserver1.dimension;
// CraftBukkit end
this.dimension = i;
/* CraftBukkit start - TODO: Check if we need this
if (j == 1 && i == 1) {
worldserver1 = minecraftserver.getWorldServer(0);
this.dimension = 0;
}
// CraftBukkit end */
this.world.kill(this);
this.dead = false;
this.world.methodProfiler.a("reposition");
// CraftBukkit start - Ensure chunks are loaded in case TravelAgent is not used which would initially cause chunks to load during find/create
// minecraftserver.getPlayerList().a(this, j, worldserver, worldserver1);
boolean before = worldserver1.chunkProviderServer.forceChunkLoad;
worldserver1.chunkProviderServer.forceChunkLoad = true;
worldserver1.getMinecraftServer().getPlayerList().repositionEntity(this, exit, portal);
worldserver1.chunkProviderServer.forceChunkLoad = before;
// CraftBukkit end
this.world.methodProfiler.c("reloading");
Entity entity = EntityTypes.createEntityByName(EntityTypes.b(this), worldserver1);
if (entity != null) {
entity.a(this, true);
/* CraftBukkit start - We need to do this...
if (j == 1 && i == 1) {
ChunkCoordinates chunkcoordinates = worldserver1.getSpawn();
chunkcoordinates.y = this.world.i(chunkcoordinates.x, chunkcoordinates.z);
entity.setPositionRotation((double) chunkcoordinates.x, (double) chunkcoordinates.y, (double) chunkcoordinates.z, entity.yaw, entity.pitch);
}
// CraftBukkit end */
worldserver1.addEntity(entity);
// CraftBukkit start - Forward the CraftEntity to the new entity
this.getBukkitEntity().setHandle(entity);
entity.bukkitEntity = this.getBukkitEntity();
// CraftBukkit end
}
this.dead = true;
this.world.methodProfiler.b();
worldserver.i();
worldserver1.i();
this.world.methodProfiler.b();
}
}
public float a(Explosion explosion, World world, int i, int j, int k, Block block) {
return block.a(this);
}
public boolean a(Explosion explosion, World world, int i, int j, int k, Block block, float f) {
return true;
}
public int ax() {
return 3;
}
public int ay() {
return this.ar;
}
public boolean az() {
return false;
}
public void a(CrashReportSystemDetails crashreportsystemdetails) {
crashreportsystemdetails.a("Entity Type", (Callable) (new CrashReportEntityType(this)));
crashreportsystemdetails.a("Entity ID", Integer.valueOf(this.id));
crashreportsystemdetails.a("Entity Name", (Callable) (new CrashReportEntityName(this)));
crashreportsystemdetails.a("Entity\'s Exact location", String.format("%.2f, %.2f, %.2f", new Object[] { Double.valueOf(this.locX), Double.valueOf(this.locY), Double.valueOf(this.locZ)}));
crashreportsystemdetails.a("Entity\'s Block location", CrashReportSystemDetails.a(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)));
crashreportsystemdetails.a("Entity\'s Momentum", String.format("%.2f, %.2f, %.2f", new Object[] { Double.valueOf(this.motX), Double.valueOf(this.motY), Double.valueOf(this.motZ)}));
}
public UUID getUniqueID() {
return this.uniqueID;
}
public boolean aC() {
return true;
}
public IChatBaseComponent getScoreboardDisplayName() {
return new ChatComponentText(this.getName());
}
public void i(int i) {}
}