geforkt von Mirrors/Paper
bc127ea819
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent 205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron CraftBukkit Changes: b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket 4f34a67b #891: Fix scheduler task ID overflow and duplication issues Spigot Changes: d03d7f12 BUILDTOOLS-604: Rebuild patches
96 Zeilen
6.2 KiB
Diff
96 Zeilen
6.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 11 Jun 2020 17:29:42 -0700
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Subject: [PATCH] Fix piston physics inconsistency - MC-188840
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Pistons invoke physics when they move blocks. The physics can cause
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tnt blocks to ignite. However, pistons (when storing the blocks they "moved")
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don't actually go back to the world state sometimes to check if something
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like that happened. As a result they end up moving the tnt like it was
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never ignited. This resulted in the ability to create machines
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that can duplicate tnt, called "world eaters".
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This patch makes the piston logic retrieve the block state from the world
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prevent this from occuring.
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This patch also sets the moved pos to air immediately after creating
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the moving piston TE. This prevents the block from being updated from
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other physics calls by the piston.
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Tested against the following tnt duper design:
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https://www.youtube.com/watch?v=mS7xxNGhjxs
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This patch also affects every type of machine that utilises
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this mechanic. For example, dead coral is removed by a physics
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update when being moved while it is attached to slimeblocks.
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Standard piston machines that don't destroy or modify the
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blocks they move by physics updates should be entirely
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unaffected.
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This patch fixes https://bugs.mojang.com/browse/MC-188840
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This patch also fixes rail duping and carpet duping.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 2840a6369e6532dbed93dd09ba4f7e39c3ccb258..99879e8a14eeef80c082bc7c0fbadc02d7368485 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -434,4 +434,10 @@ public class PaperConfig {
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consoleHasAllPermissions = getBoolean("settings.console-has-all-permissions", consoleHasAllPermissions);
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}
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+ public static boolean allowPistonDuplication;
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+ private static void allowPistonDuplication() {
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+ config.set("settings.unsupported-settings.allow-piston-duplication-readme", "This setting controls if player should be able to use TNT duplication, but this also allows duplicating carpet, rails and potentially other items");
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+ allowPistonDuplication = getBoolean("settings.unsupported-settings.allow-piston-duplication", config.getBoolean("settings.unsupported-settings.allow-tnt-duplication", false));
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+ set("settings.unsupported-settings.allow-tnt-duplication", null);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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index 4eac07022a7d896ee8921afa6d35cba7f0c89941..dd50a29d47a62df8cdfd69358218d1559b6794ef 100644
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--- a/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonBaseBlock.java
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@@ -411,14 +411,26 @@ public class PistonBaseBlock extends DirectionalBlock {
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}
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for (k = list.size() - 1; k >= 0; --k) {
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- blockposition3 = (BlockPos) list.get(k);
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- iblockdata1 = world.getBlockState(blockposition3);
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+ // Paper start - fix a variety of piston desync dupes
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+ boolean allowDesync = com.destroystokyo.paper.PaperConfig.allowPistonDuplication;
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+ BlockPos oldPos = blockposition3 = (BlockPos) list.get(k);
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+ iblockdata1 = allowDesync ? world.getBlockState(oldPos) : null;
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+ // Paper end - fix a variety of piston desync dupes
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blockposition3 = blockposition3.relative(enumdirection1);
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map.remove(blockposition3);
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BlockState iblockdata2 = (BlockState) Blocks.MOVING_PISTON.defaultBlockState().setValue(PistonBaseBlock.FACING, dir);
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world.setBlock(blockposition3, iblockdata2, 68);
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- world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(blockposition3, iblockdata2, (BlockState) list1.get(k), dir, retract, false));
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+ // Paper start - fix a variety of piston desync dupes
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+ if (!allowDesync) {
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+ iblockdata1 = world.getBlockState(oldPos);
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+ map.replace(oldPos, iblockdata1);
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+ }
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+ world.setBlockEntity(MovingPistonBlock.newMovingBlockEntity(blockposition3, iblockdata2, allowDesync ? list1.get(k) : iblockdata1, dir, retract, false));
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+ if (!allowDesync) {
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+ world.setBlock(oldPos, Blocks.AIR.defaultBlockState(), 2 | 4 | 16 | 1024); // set air to prevent later physics updates from seeing this block
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+ }
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+ // Paper end - fix a variety of piston desync dupes
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aiblockdata[j++] = iblockdata1;
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
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index 9b631698d1c736f61e07a5a1253127f4081dc90d..87bedba9ab495edcce289c6665271d92b7165944 100644
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--- a/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/piston/PistonMovingBlockEntity.java
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@@ -281,7 +281,7 @@ public class PistonMovingBlockEntity extends BlockEntity {
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if (blockEntity.movedState != null && world.getBlockState(pos).is(Blocks.MOVING_PISTON)) {
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BlockState blockState = Block.updateFromNeighbourShapes(blockEntity.movedState, world, pos);
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if (blockState.isAir()) {
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- world.setBlock(pos, blockEntity.movedState, 84);
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+ world.setBlock(pos, blockEntity.movedState, com.destroystokyo.paper.PaperConfig.allowPistonDuplication ? 84 : (84 | 2)); // Paper - force notify (flag 2), it's possible the set type by the piston block (which doesn't notify) set this block to air
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Block.updateOrDestroy(blockEntity.movedState, blockState, world, pos, 3);
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} else {
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if (blockState.hasProperty(BlockStateProperties.WATERLOGGED) && blockState.getValue(BlockStateProperties.WATERLOGGED)) {
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