geforkt von Mirrors/Paper
cfe3ad1b0f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 45d9c73c SPIGOT-7043: EnderChest does not implement Lidded 86b95f34 SPIGOT-7047: Add Player#getLastDeathLocation CraftBukkit Changes: b2557f6ac SPIGOT-7041: Custom BiomeProvider not used when world set to type FLAT 732c50cab SPIGOT-7043: EnderChest does not implement Lidded 6209029ea SPIGOT-7048: addPassenger() not working when vehicle is player 3aa7836df SPIGOT-7047: Add Player#getLastDeathLocation 7d522cd26 SPIGOT-7050: Enchantment data of items will not be saved correctly when saved in YAML configuration file Spigot Changes: 1dffefb4 Rebuild patches
232 Zeilen
12 KiB
Diff
232 Zeilen
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 13 Sep 2014 23:14:43 -0400
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Subject: [PATCH] Configurable Keep Spawn Loaded range per world
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This lets you disable it for some worlds and lower it for others.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index 97e964030a5cc449543252933f8a7b4800833e69..feba451e86ef49e5edcc5dc60fae18537a95ee71 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -726,31 +726,34 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// CraftBukkit start
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public void prepareLevels(ChunkProgressListener worldloadlistener, ServerLevel worldserver) {
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+ ServerChunkCache chunkproviderserver = worldserver.getChunkSource(); // Paper
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// WorldServer worldserver = this.overworld();
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this.forceTicks = true;
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// CraftBukkit end
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) { // Paper
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MinecraftServer.LOGGER.info("Preparing start region for dimension {}", worldserver.dimension().location());
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BlockPos blockposition = worldserver.getSharedSpawnPos();
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worldloadlistener.updateSpawnPos(new ChunkPos(blockposition));
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- ServerChunkCache chunkproviderserver = worldserver.getChunkSource();
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+ //ChunkProviderServer chunkproviderserver = worldserver.getChunkProvider(); // Paper - move up
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chunkproviderserver.getLightEngine().setTaskPerBatch(500);
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this.nextTickTime = Util.getMillis();
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- // CraftBukkit start
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- if (worldserver.getWorld().getKeepSpawnInMemory()) {
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- chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(blockposition), 11, Unit.INSTANCE);
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-
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- while (chunkproviderserver.getTickingGenerated() != 441) {
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- // this.nextTickTime = SystemUtils.getMillis() + 10L;
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- this.executeModerately();
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- }
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- }
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+ // Paper start - configurable spawn reason
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+ int radiusBlocks = worldserver.paperConfig().spawn.keepSpawnLoadedRange;
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+ int radiusChunks = radiusBlocks / 16 + ((radiusBlocks & 15) != 0 ? 1 : 0);
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+ int totalChunks = ((radiusChunks) * 2 + 1);
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+ totalChunks *= totalChunks;
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+ worldloadlistener.setChunkRadius(radiusBlocks / 16);
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+
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+ worldserver.addTicketsForSpawn(radiusBlocks, blockposition);
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+ // Paper end
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// this.nextTickTime = SystemUtils.getMillis() + 10L;
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this.executeModerately();
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// Iterator iterator = this.levels.values().iterator();
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+ }
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if (true) {
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ServerLevel worldserver1 = worldserver;
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@@ -773,7 +776,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// this.nextTickTime = SystemUtils.getMillis() + 10L;
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this.executeModerately();
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// CraftBukkit end
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- worldloadlistener.stop();
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+ if (worldserver.getWorld().getKeepSpawnInMemory()) worldloadlistener.stop(); // Paper
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chunkproviderserver.getLightEngine().setTaskPerBatch(5);
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// CraftBukkit start
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// this.updateMobSpawningFlags();
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 40a0f98acf26e104912ff2db71aab744a6c727cb..c20d6f1d328ec6946a00488880a296f582dcf212 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -63,6 +63,7 @@ import net.minecraft.network.protocol.game.ClientboundSoundEntityPacket;
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import net.minecraft.network.protocol.game.ClientboundSoundPacket;
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import net.minecraft.network.protocol.game.DebugPackets;
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import net.minecraft.resources.ResourceKey;
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+import net.minecraft.server.MCUtil;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.ServerScoreboard;
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import net.minecraft.server.level.progress.ChunkProgressListener;
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@@ -1713,12 +1714,84 @@ public class ServerLevel extends Level implements WorldGenLevel {
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return ((MapIndex) this.getServer().overworld().getDataStorage().computeIfAbsent(MapIndex::load, MapIndex::new, "idcounts")).getFreeAuxValueForMap();
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}
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+ // Paper start - helper function for configurable spawn radius
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+ public void addTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we add tickets
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+ // with level 31 for the non-border spawn chunks
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // add ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // add border chunks
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+
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+ // add border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // add border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.addRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ public void removeTicketsForSpawn(int radiusInBlocks, BlockPos spawn) {
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+ // In order to respect vanilla behavior, which is ensuring everything but the spawn border can tick, we added tickets
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+ // with level 31 for the non-border spawn chunks
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+ ServerChunkCache chunkproviderserver = this.getChunkSource();
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+ int tickRadius = radiusInBlocks - 16;
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+
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+ // remove ticking chunks
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+ for (int x = -tickRadius; x <= tickRadius; x += 16) {
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+ for (int z = -tickRadius; z <= tickRadius; z += 16) {
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+ // radius of 2 will have the current chunk be level 31
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, z)), 2, Unit.INSTANCE);
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+ }
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+ }
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+
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+ // remove border chunks
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+
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+ // remove border along x axis (including corner chunks)
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+ for (int x = -radiusInBlocks; x <= radiusInBlocks; x += 16) {
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+ // top
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ // bottom
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(x, 0, -radiusInBlocks)), 1, Unit.INSTANCE); // level 32
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+ }
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+
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+ // remove border along z axis (excluding corner chunks)
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+ for (int z = -radiusInBlocks + 16; z < radiusInBlocks; z += 16) {
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+ // right
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ // left
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+ chunkproviderserver.removeRegionTicket(TicketType.START, new ChunkPos(spawn.offset(-radiusInBlocks, 0, z)), 1, Unit.INSTANCE); // level 32
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+ }
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+ }
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+ // Paper end
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+
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public void setDefaultSpawnPos(BlockPos pos, float angle) {
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- ChunkPos chunkcoordintpair = new ChunkPos(new BlockPos(this.levelData.getXSpawn(), 0, this.levelData.getZSpawn()));
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+ // Paper - configurable spawn radius
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+ BlockPos prevSpawn = this.getSharedSpawnPos();
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+ //ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
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this.levelData.setSpawn(pos, angle);
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- this.getChunkSource().removeRegionTicket(TicketType.START, chunkcoordintpair, 11, Unit.INSTANCE);
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- this.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(pos), 11, Unit.INSTANCE);
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+ if (this.keepSpawnInMemory) {
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+ // if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
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+ this.removeTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange, prevSpawn);
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+ this.addTicketsForSpawn(this.paperConfig().spawn.keepSpawnLoadedRange, pos);
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+ }
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this.getServer().getPlayerList().broadcastAll(new ClientboundSetDefaultSpawnPositionPacket(pos, angle));
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}
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diff --git a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
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index 1b565b2809c2d367e21971c5154f35c9763995e6..b0f899835ded29aff108d1674bf4a1a6c89693db 100644
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--- a/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
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+++ b/src/main/java/net/minecraft/server/level/progress/ChunkProgressListener.java
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@@ -12,4 +12,6 @@ public interface ChunkProgressListener {
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void start();
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void stop();
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+
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+ void setChunkRadius(int radius); // Paper - allow changing chunk radius
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}
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diff --git a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
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index 4d2348df25410a0b5364eec066880326d6667dad..286aad3205ef8a9e21a47ef07893844fe857556a 100644
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--- a/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
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+++ b/src/main/java/net/minecraft/server/level/progress/LoggerChunkProgressListener.java
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@@ -11,12 +11,19 @@ import org.slf4j.Logger;
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public class LoggerChunkProgressListener implements ChunkProgressListener {
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private static final Logger LOGGER = LogUtils.getLogger();
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- private final int maxCount;
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+ private int maxCount;// Paper - remove final
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private int count;
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private long startTime;
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private long nextTickTime = Long.MAX_VALUE;
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public LoggerChunkProgressListener(int radius) {
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+ // Paper start - Allow changing radius later for configurable spawn patch
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+ this.setChunkRadius(radius); // Move to method
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+ }
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+
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+ @Override
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+ public void setChunkRadius(int radius) {
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+ // Paper end
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int i = radius * 2 + 1;
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this.maxCount = i * i;
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 486e9e1d416021561d769d1f69b22d0a1e354342..d795014028cfa9ebd6f986b8ddd3d6477f189fa7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1351,15 +1351,21 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setKeepSpawnInMemory(boolean keepLoaded) {
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- world.keepSpawnInMemory = keepLoaded;
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+ // Paper start - Configurable spawn radius
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+ if (keepLoaded == world.keepSpawnInMemory) {
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+ // do nothing, nothing has changed
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+ return;
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+ }
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+ this.world.keepSpawnInMemory = keepLoaded;
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// Grab the worlds spawn chunk
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BlockPos chunkcoordinates = this.world.getSharedSpawnPos();
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if (keepLoaded) {
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- this.world.getChunkSource().addRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
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+ this.world.addTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange, chunkcoordinates);
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} else {
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- // TODO: doesn't work well if spawn changed....
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- this.world.getChunkSource().removeRegionTicket(TicketType.START, new ChunkPos(chunkcoordinates), 11, Unit.INSTANCE);
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+ // TODO: doesn't work well if spawn changed.... // Paper - resolved
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+ this.world.removeTicketsForSpawn(this.world.paperConfig().spawn.keepSpawnLoadedRange, chunkcoordinates);
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}
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+ // Paper end
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}
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@Override
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