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geforkt von Mirrors/Paper
Paper/patches/server/0566-Don-t-apply-cramming-damage-to-players.patch
Bjarne Koll 77a5779e24
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11197)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2ec53f49 PR-1050: Fix empty result check for Complex Recipes
10671012 PR-1044: Add CrafterCraftEvent
4d87ffe0 Use correct method in JavaDoc
ae5e5817 SPIGOT-7850: Add API for Bogged shear state
46b6d445 SPIGOT-7837: Support data pack banner patterns
d5d0cefc Fix JavaDoc error
b3c2b83d PR-1036: Add API for InventoryView derivatives
1fe2c75a SPIGOT-7809: Add ShieldMeta

CraftBukkit Changes:
8ee6fd1b8 SPIGOT-7857: Improve ItemMeta block data deserialization
8f26c30c6 SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta
759061b93 SPIGOT-7855: Fire does not spread or burn blocks
00fc9fb64 SPIGOT-7853: AnvilInventory#getRepairCost() always returns 0
7501e2e04 PR-1450: Add CrafterCraftEvent
8c51673e7 SPIGOT-5731: PortalCreateEvent#getEntity returns null for nether portals ignited by flint and steel
d53d0d0b1 PR-1456: Fix inverted logic in CraftCrafterView#setSlotDisabled
682a678c8 SPIGOT-7850: Add API for Bogged shear state
fccf5243a SPIGOT-7837: Support data pack banner patterns
9c3bd4390 PR-1431: Add API for InventoryView derivatives
0cc6acbc4 SPIGOT-7849: Fix FoodComponent serialize with "using-converts-to" using null
2c5474952 Don't rely on tags for CraftItemMetas
20d107e46 SPIGOT-7846: Fix ItemMeta for hanging signs
76f59e315 Remove redundant clone in Dropper InventoryMoveItemEvent
e61a53d25 SPIGOT-7817: Call InventoryMoveItemEvent for Crafters
894682e2d SPIGOT-7839: Remove redundant Java version checks
2c12b2187 SPIGOT-7809: Add ShieldMeta and fix setting shield base colours

Spigot Changes:
fb8fb722 Rebuild patches
34bd42b7 SPIGOT-7835: Fix issue with custom hopper settings
2024-08-09 22:05:50 +02:00

34 Zeilen
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Phoenix616 <max@themoep.de>
Date: Sun, 20 Jun 2021 16:35:42 +0100
Subject: [PATCH] Don't apply cramming damage to players
It does not make a lot of sense to damage players if they get crammed,
especially as the usecase of teleporting lots of players to the same
location isn't too uncommon and killing all those players isn't
really what one would expect to happen.
For those who really want it a config option is provided.
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 09e72aee16ceb7b300482fbaf28f856d4ed472d3..e9eec0e4e2e533e4ddc7f52a16a1b2b1ce21d6da 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -95,6 +95,7 @@ import net.minecraft.util.Mth;
import net.minecraft.util.RandomSource;
import net.minecraft.util.Unit;
import net.minecraft.world.damagesource.DamageSource;
+import net.minecraft.world.damagesource.DamageSources;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
@@ -1546,7 +1547,7 @@ public class ServerPlayer extends net.minecraft.world.entity.player.Player {
@Override
public boolean isInvulnerableTo(DamageSource damageSource) {
- return super.isInvulnerableTo(damageSource) || this.isChangingDimension();
+ return super.isInvulnerableTo(damageSource) || this.isChangingDimension() || !this.level().paperConfig().collisions.allowPlayerCrammingDamage && damageSource == damageSources().cramming(); // Paper - disable player cramming
}
@Override