geforkt von Mirrors/Paper
9a3f079757
Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6ffe5a68 Add RecipeChoice.ExactChoice API for NBT matches on ingredients ffccf6b7 SPIGOT-4560: Add HumanEntity.sleep and related APIs CraftBukkit Changes:917411fd
Remove redundant BlockPosition creation from sleep API756c38d1
Add RecipeChoice.ExactChoice API for NBT matches on ingredients8e65d8df
SPIGOT-4560: Add HumanEntity.sleep and related APIsa8382862
SPIGOT-4562: reducedDebugInfo not updated on world change
32 Zeilen
1.8 KiB
Diff
32 Zeilen
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 31 Mar 2018 17:04:26 +0100
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Subject: [PATCH] Flag to disable the channel limit
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In some enviroments, the channel limit set by spigot can cause issues,
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e.g. servers which allow and support the usage of mod packs.
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provide an optional flag to disable this check, at your own risk.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 4f849ab1a1..412ac16dcb 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper start
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private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
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private String resourcePackHash;
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+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
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// Paper end
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public CraftPlayer(CraftServer server, EntityPlayer entity) {
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@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void addChannel(String channel) {
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- com.google.common.base.Preconditions.checkState( channels.size() < 128, "Too many channels registered" ); // Spigot
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+ com.google.common.base.Preconditions.checkState( DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Too many channels registered" ); // Spigot // Paper - flag to disable channel limit
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channel = StandardMessenger.validateAndCorrectChannel(channel);
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if (channels.add(channel)) {
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server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
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--
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