geforkt von Mirrors/Paper
305e5f4f08
Some types of damage are handled specially so do not end up returning an event in handleEntityDamageEvent. To ensure we don't have problems with these we need to check for them and simply ignore them, as they've been handled already.
154 Zeilen
4.5 KiB
Java
154 Zeilen
4.5 KiB
Java
package net.minecraft.server;
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public class EntityItemFrame extends EntityHanging {
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private float e = 1.0F;
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public EntityItemFrame(World world) {
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super(world);
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}
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public EntityItemFrame(World world, int i, int j, int k, int l) {
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super(world, i, j, k, l);
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this.setDirection(l);
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}
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protected void c() {
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this.getDataWatcher().a(2, 5);
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this.getDataWatcher().a(3, Byte.valueOf((byte) 0));
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}
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public boolean damageEntity(DamageSource damagesource, float f) {
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if (this.isInvulnerable()) {
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return false;
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} else if (this.getItem() != null) {
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if (!this.world.isStatic) {
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// CraftBukkit start
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org.bukkit.event.entity.EntityDamageEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.handleEntityDamageEvent(this, damagesource, f);
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if ((event != null && event.isCancelled()) || this.dead) {
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return true;
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}
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// CraftBukkit end
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this.b(damagesource.getEntity(), false);
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this.setItem((ItemStack) null);
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}
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return true;
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} else {
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return super.damageEntity(damagesource, f);
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}
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}
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public int f() {
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return 9;
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}
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public int i() {
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return 9;
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}
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public void b(Entity entity) {
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this.b(entity, true);
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}
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public void b(Entity entity, boolean flag) {
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ItemStack itemstack = this.getItem();
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if (entity instanceof EntityHuman) {
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EntityHuman entityhuman = (EntityHuman) entity;
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if (entityhuman.abilities.canInstantlyBuild) {
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this.b(itemstack);
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return;
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}
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}
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if (flag) {
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this.a(new ItemStack(Items.ITEM_FRAME), 0.0F);
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}
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if (itemstack != null && this.random.nextFloat() < this.e) {
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itemstack = itemstack.cloneItemStack();
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this.b(itemstack);
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this.a(itemstack, 0.0F);
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}
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}
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private void b(ItemStack itemstack) {
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if (itemstack != null) {
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if (itemstack.getItem() == Items.MAP) {
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WorldMap worldmap = ((ItemWorldMap) itemstack.getItem()).getSavedMap(itemstack, this.world);
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worldmap.g.remove("frame-" + this.getId());
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}
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itemstack.a((EntityItemFrame) null);
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}
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}
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public ItemStack getItem() {
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return this.getDataWatcher().getItemStack(2);
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}
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public void setItem(ItemStack itemstack) {
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if (itemstack != null) {
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itemstack = itemstack.cloneItemStack();
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itemstack.count = 1;
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itemstack.a(this);
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}
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this.getDataWatcher().watch(2, itemstack);
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this.getDataWatcher().h(2);
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}
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public int getRotation() {
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return this.getDataWatcher().getByte(3);
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}
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public void setRotation(int i) {
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this.getDataWatcher().watch(3, Byte.valueOf((byte) (i % 4)));
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}
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public void b(NBTTagCompound nbttagcompound) {
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if (this.getItem() != null) {
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nbttagcompound.set("Item", this.getItem().save(new NBTTagCompound()));
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nbttagcompound.setByte("ItemRotation", (byte) this.getRotation());
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nbttagcompound.setFloat("ItemDropChance", this.e);
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}
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super.b(nbttagcompound);
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}
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public void a(NBTTagCompound nbttagcompound) {
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NBTTagCompound nbttagcompound1 = nbttagcompound.getCompound("Item");
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if (nbttagcompound1 != null && !nbttagcompound1.isEmpty()) {
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this.setItem(ItemStack.createStack(nbttagcompound1));
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this.setRotation(nbttagcompound.getByte("ItemRotation"));
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if (nbttagcompound.hasKeyOfType("ItemDropChance", 99)) {
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this.e = nbttagcompound.getFloat("ItemDropChance");
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}
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}
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super.a(nbttagcompound);
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}
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public boolean c(EntityHuman entityhuman) {
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if (this.getItem() == null) {
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ItemStack itemstack = entityhuman.be();
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if (itemstack != null && !this.world.isStatic) {
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this.setItem(itemstack);
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if (!entityhuman.abilities.canInstantlyBuild && --itemstack.count <= 0) {
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entityhuman.inventory.setItem(entityhuman.inventory.itemInHandIndex, (ItemStack) null);
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}
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}
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} else if (!this.world.isStatic) {
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this.setRotation(this.getRotation() + 1);
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}
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return true;
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}
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}
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