geforkt von Mirrors/Paper
974b0afca9
CraftBukkit removed their implementation that caused this issue, switching to Mojang's implementation which doesn't appear to share it. I already removed the important bit in the last upstream merge, this is just unused and unnecessary now. So we remove it.
48 Zeilen
2.7 KiB
Diff
48 Zeilen
2.7 KiB
Diff
From fe563a5eab9483cb69f2b7bfc2c750fafe263b50 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 16 May 2016 23:19:16 -0400
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Subject: [PATCH] Avoid blocking on Network Manager creation
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Per Paper issue 294
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diff --git a/src/main/java/net/minecraft/server/ServerConnection.java b/src/main/java/net/minecraft/server/ServerConnection.java
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index 6a71ebbd2..faf7b60af 100644
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--- a/src/main/java/net/minecraft/server/ServerConnection.java
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+++ b/src/main/java/net/minecraft/server/ServerConnection.java
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@@ -60,6 +60,15 @@ public class ServerConnection {
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public volatile boolean d;
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private final List<ChannelFuture> g = Collections.synchronizedList(Lists.<ChannelFuture>newArrayList());
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private final List<NetworkManager> h = Collections.synchronizedList(Lists.<NetworkManager>newArrayList());
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+ // Paper start - prevent blocking on adding a new network manager while the server is ticking
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+ private final List<NetworkManager> pending = Collections.synchronizedList(Lists.<NetworkManager>newArrayList());
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+ private void addPending() {
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+ synchronized (pending) {
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+ this.h.addAll(pending); // Paper - OBFHELPER - List of network managers
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+ pending.clear();
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+ }
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+ }
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+ // Paper end
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public ServerConnection(MinecraftServer minecraftserver) {
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this.f = minecraftserver;
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@@ -94,7 +103,7 @@ public class ServerConnection {
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channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30)).addLast("legacy_query", new LegacyPingHandler(ServerConnection.this)).addLast("splitter", new PacketSplitter()).addLast("decoder", new PacketDecoder(EnumProtocolDirection.SERVERBOUND)).addLast("prepender", new PacketPrepender()).addLast("encoder", new PacketEncoder(EnumProtocolDirection.CLIENTBOUND));
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NetworkManager networkmanager = new NetworkManager(EnumProtocolDirection.SERVERBOUND);
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- ServerConnection.this.h.add(networkmanager);
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+ pending.add(networkmanager); // Paper
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channel.pipeline().addLast("packet_handler", networkmanager);
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networkmanager.setPacketListener(new HandshakeListener(ServerConnection.this.f, networkmanager));
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}
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@@ -123,6 +132,7 @@ public class ServerConnection {
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synchronized (this.h) {
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// Spigot Start
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+ addPending(); // Paper
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// This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
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if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 )
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{
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--
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2.12.2.windows.2
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