geforkt von Mirrors/Paper
974b0afca9
CraftBukkit removed their implementation that caused this issue, switching to Mojang's implementation which doesn't appear to share it. I already removed the important bit in the last upstream merge, this is just unused and unnecessary now. So we remove it.
61 Zeilen
2.9 KiB
Diff
61 Zeilen
2.9 KiB
Diff
From ce270a9774afd4425f09187b3dae122dab3a8943 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 14 Apr 2016 21:01:39 -0400
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Subject: [PATCH] Fix Bugs with Spigot Mob Spawn Logic
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Spigot drastically altered vanilla mob spawn logic and caused a few issues.
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1) Used only spawnable chunks vs entire world for entity counting, resulting in ignoring
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other entities in the world, and causing the world to go over its intended limit.
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Specially with servers using smaller mob spawn ranges than view distance, as well as affects spawning API
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2) Spigot was using 16x16 division instead of vanilla 17x17 division.
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This patch returns mob counting to use all loaded chunks, and 17x17 division.
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 61d34fc37..a6cf1d83d 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -680,7 +680,7 @@ public class Chunk {
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i = this.entitySlices.length - 1;
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}
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- this.entitySlices[i].remove(entity);
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+ if (!this.entitySlices[i].remove(entity)) { return; } // Paper
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// Paper start - update counts
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if (entity instanceof EntityItem) {
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itemCounts[i]--;
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diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java
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index 8749a1879..29d4c0866 100644
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--- a/src/main/java/net/minecraft/server/SpawnerCreature.java
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+++ b/src/main/java/net/minecraft/server/SpawnerCreature.java
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@@ -23,6 +23,15 @@ public final class SpawnerCreature {
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// Spigot start - get entity count only from chunks being processed in b
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private int getEntityCount(WorldServer server, Class oClass)
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{
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+ // Paper start - use entire world, not just active chunks. Spigot broke vanilla expectations.
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+ if (true) {
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+ return server
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+ .getChunkProviderServer()
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+ .chunks.values()
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+ .stream()
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+ .collect(java.util.stream.Collectors.summingInt(c -> c.entityCount.get(oClass)));
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+ }
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+ // Paper end
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int i = 0;
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Iterator<Long> it = this.b.iterator();
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while ( it.hasNext() )
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@@ -126,7 +135,7 @@ public final class SpawnerCreature {
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int l1 = limit * i / a; // CraftBukkit - use per-world limits
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*/ // Paper end
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- if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 256) {
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+ if ((mobcnt = getEntityCount(worldserver, enumcreaturetype.a())) <= limit * i / 289) { // Paper - use 17x17 like vanilla (a at top of file)
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BlockPosition.MutableBlockPosition blockposition_mutableblockposition = new BlockPosition.MutableBlockPosition();
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Iterator iterator1 = this.b.iterator();
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--
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2.12.2.windows.2
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