Paper/Spigot-Server-Patches/0205-Prevent-Frosted-Ice-from-loading-holding-chunks.patch
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00

33 Zeilen
1.9 KiB
Diff

From 8974cecfb3fff6d5ed1682c3b1e090cbc83668a3 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 10 Mar 2018 16:33:15 -0500
Subject: [PATCH] Prevent Frosted Ice from loading/holding chunks
diff --git a/src/main/java/net/minecraft/server/BlockIceFrost.java b/src/main/java/net/minecraft/server/BlockIceFrost.java
index 39c3bbc9c..881dfb123 100644
--- a/src/main/java/net/minecraft/server/BlockIceFrost.java
+++ b/src/main/java/net/minecraft/server/BlockIceFrost.java
@@ -26,7 +26,8 @@ public class BlockIceFrost extends BlockIce {
EnumDirection enumdirection = aenumdirection[j];
blockposition_pooledblockposition.g(blockposition).c(enumdirection);
- IBlockData iblockdata1 = world.getType(blockposition_pooledblockposition);
+ IBlockData iblockdata1 = world.getTypeIfLoaded(blockposition_pooledblockposition); // Paper - don't load chunks
+ if (iblockdata1 == null) continue; // Paper
if (iblockdata1.getBlock() == this && !this.e(iblockdata1, world, blockposition_pooledblockposition)) {
world.getBlockTickList().a(blockposition_pooledblockposition, this, MathHelper.nextInt(random, world.paperConfig.frostedIceDelayMin, world.paperConfig.frostedIceDelayMax)); // Paper - use configurable min/max delay
@@ -89,7 +90,7 @@ public class BlockIceFrost extends BlockIce {
EnumDirection enumdirection = aenumdirection[l];
blockposition_pooledblockposition.g(blockposition).c(enumdirection);
- if (iblockaccess.getType(blockposition_pooledblockposition).getBlock() == this) {
+ if (((World) iblockaccess).getBlockIfLoaded(blockposition_pooledblockposition) == this) { // Paper - don't load chunks
++j;
if (j >= i) {
boolean flag = false;
--
2.22.0