Paper/Spigot-Server-Patches/0172-Fix-MC-117075-TE-Unload-Lag-Spike.patch
Shane Freeder 0708fa363b
Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
eb2e6578 SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance
989f9b3d SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate events
f554183c SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving
2349feb8 SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block

Spigot Changes:
9a643a6a Remove DataWatcher Locking
2019-07-16 23:09:32 +01:00

27 Zeilen
1.3 KiB
Diff

From e306b1f60ec0dd3ebadefca87ae7a67b4cf38ab1 Mon Sep 17 00:00:00 2001
From: mezz <tehgeek@gmail.com>
Date: Wed, 9 Aug 2017 17:51:22 -0500
Subject: [PATCH] Fix MC-117075: TE Unload Lag Spike
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index cfdb6b57f..002fdd768 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -734,7 +734,11 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
gameprofilerfiller.enter("blockEntities");
timings.tileEntityTick.startTiming(); // Spigot
if (!this.tileEntityListUnload.isEmpty()) {
- this.tileEntityListTick.removeAll(this.tileEntityListUnload);
+ // Paper start - Use alternate implementation with faster contains
+ java.util.Set<TileEntity> toRemove = java.util.Collections.newSetFromMap(new java.util.IdentityHashMap<>());
+ toRemove.addAll(tileEntityListUnload);
+ this.tileEntityListTick.removeAll(toRemove);
+ // Paper end
//this.tileEntityList.removeAll(this.tileEntityListUnload); // Paper - remove unused list
this.tileEntityListUnload.clear();
}
--
2.22.0