Paper/patches/api/0187-Add-effect-to-block-break-naturally.patch
2021-11-30 19:26:33 +01:00

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1.4 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 2 Jan 2020 12:25:16 -0600
Subject: [PATCH] Add effect to block break naturally
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index 5e92f8f6ba5368ae934c24154ab13fbc6a46272f..20463f92d83dea3130d4a3f0ac70e5f399c97711 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -470,6 +470,26 @@ public interface Block extends Metadatable {
*/
boolean breakNaturally(@Nullable ItemStack tool);
+ // Paper start
+ /**
+ * Breaks the block and spawns item drops as if a player had broken it
+ *
+ * @param triggerEffect Play the block break particle effect and sound
+ * @return true if the block was destroyed
+ */
+ boolean breakNaturally(boolean triggerEffect);
+
+ /**
+ * Breaks the block and spawns item drops as if a player had broken it
+ * with a specific tool
+ *
+ * @param tool The tool or item in hand used for digging
+ * @param triggerEffect Play the block break particle effect and sound
+ * @return true if the block was destroyed
+ */
+ boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect);
+ // Paper end
+
/**
* Simulate bone meal application to this block (if possible).
*