geforkt von Mirrors/Paper
cc6fd371b2
Fixes #6357 Closes #6508 Closes #6358
45 Zeilen
2.9 KiB
Diff
45 Zeilen
2.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 15 Jun 2013 19:51:17 -0400
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Subject: [PATCH] Improve EntityShootBowEvent
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Adds missing call to Illagers and also adds Arrow ItemStack to skeltons
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diff --git a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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index d7bca8fa71e325ba1967537d4102ccb207c4d717..3d8f3e22223e4effeaf52cb18c14c60276d4689c 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/AbstractSkeleton.java
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@@ -196,7 +196,7 @@ public abstract class AbstractSkeleton extends Monster implements RangedAttackMo
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level.getDifficulty().getId() * 4));
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// CraftBukkit start
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- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), null, entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true);
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, net.minecraft.world.InteractionHand.MAIN_HAND, 0.8F, true); // Paper
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if (event.isCancelled()) {
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event.getProjectile().remove();
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return;
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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index ff38ad2ac16ff49a290976e392175e96fa986925..c9fa01b910de7ecb494d3000afebea9a2bd1276a 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Illusioner.java
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@@ -196,8 +196,18 @@ public class Illusioner extends SpellcasterIllager implements RangedAttackMob {
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double d3 = Math.sqrt(d0 * d0 + d2 * d2);
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entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.level.getDifficulty().getId() * 4));
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+ // Paper start
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+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getMainHandItem(), entityarrow.getPickupItem(), entityarrow, target.getUsedItemHand(), 0.8F, true);
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+ if (event.isCancelled()) {
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+ event.getProjectile().remove();
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+ return;
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+ }
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+
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+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
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+ this.level.addFreshEntity(entityarrow);
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+ }
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this.playSound(SoundEvents.SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
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- this.level.addFreshEntity(entityarrow);
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+ // Paper end
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}
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@Override
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