geforkt von Mirrors/Paper
90ac03522a
This reverts commit d6e3dff7d8
.
112 Zeilen
5.2 KiB
Diff
112 Zeilen
5.2 KiB
Diff
--- ../work/decompile-8eb82bde//net/minecraft/server/EntityHanging.java 2014-11-28 17:43:43.097707435 +0000
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+++ src/main/java/net/minecraft/server/EntityHanging.java 2014-11-28 17:38:18.000000000 +0000
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@@ -4,6 +4,13 @@
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import java.util.List;
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import org.apache.commons.lang3.Validate;
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+// CraftBukkit start
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+import org.bukkit.entity.Hanging;
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+import org.bukkit.entity.Painting;
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+import org.bukkit.event.hanging.HangingBreakEvent;
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+import org.bukkit.event.painting.PaintingBreakEvent;
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+// CraftBukkit end
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+
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public abstract class EntityHanging extends Entity {
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private int c;
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@@ -77,6 +84,33 @@
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if (this.c++ == 100 && !this.world.isStatic) {
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this.c = 0;
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if (!this.dead && !this.survives()) {
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+ // CraftBukkit start - fire break events
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+ Material material = this.world.getType(new BlockPosition(this)).getBlock().getMaterial();
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+ HangingBreakEvent.RemoveCause cause;
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+
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+ if (!material.equals(Material.AIR)) {
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+ // TODO: This feels insufficient to catch 100% of suffocation cases
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+ cause = HangingBreakEvent.RemoveCause.OBSTRUCTION;
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+ } else {
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+ cause = HangingBreakEvent.RemoveCause.PHYSICS;
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+ }
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+
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+ HangingBreakEvent event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), cause);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ PaintingBreakEvent paintingEvent = null;
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+ if (this instanceof EntityPainting) {
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+ // Fire old painting event until it can be removed
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+ paintingEvent = new PaintingBreakEvent((Painting) this.getBukkitEntity(), PaintingBreakEvent.RemoveCause.valueOf(cause.name()));
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+ paintingEvent.setCancelled(event.isCancelled());
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+ this.world.getServer().getPluginManager().callEvent(paintingEvent);
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+ }
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+
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+ if (dead || event.isCancelled() || (paintingEvent != null && paintingEvent.isCancelled())) {
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+ return;
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+ }
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+ // CraftBukkit end
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+
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this.die();
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this.b((Entity) null);
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}
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@@ -138,6 +172,32 @@
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return false;
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} else {
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if (!this.dead && !this.world.isStatic) {
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+ // CraftBukkit start - fire break events
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+ HangingBreakEvent event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), HangingBreakEvent.RemoveCause.DEFAULT);
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+ PaintingBreakEvent paintingEvent = null;
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+ if (damagesource.getEntity() != null) {
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+ event = new org.bukkit.event.hanging.HangingBreakByEntityEvent((Hanging) this.getBukkitEntity(), damagesource.getEntity() == null ? null : damagesource.getEntity().getBukkitEntity());
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+
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+ if (this instanceof EntityPainting) {
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+ // Fire old painting event until it can be removed
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+ paintingEvent = new org.bukkit.event.painting.PaintingBreakByEntityEvent((Painting) this.getBukkitEntity(), damagesource.getEntity() == null ? null : damagesource.getEntity().getBukkitEntity());
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+ }
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+ } else if (damagesource.isExplosion()) {
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+ event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), HangingBreakEvent.RemoveCause.EXPLOSION);
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+ }
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+
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (paintingEvent != null) {
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+ paintingEvent.setCancelled(event.isCancelled());
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+ this.world.getServer().getPluginManager().callEvent(paintingEvent);
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+ }
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+
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+ if (this.dead || event.isCancelled() || (paintingEvent != null && paintingEvent.isCancelled())) {
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+ return true;
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+ }
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+ // CraftBukkit end
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+
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this.die();
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this.ac();
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this.b(damagesource.getEntity());
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@@ -149,6 +209,18 @@
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public void move(double d0, double d1, double d2) {
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if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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+ if (this.dead) return; // CraftBukkit
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+
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+ // CraftBukkit start - fire break events
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+ // TODO - Does this need its own cause? Seems to only be triggered by pistons
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+ HangingBreakEvent event = new HangingBreakEvent((Hanging) this.getBukkitEntity(), HangingBreakEvent.RemoveCause.PHYSICS);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (this.dead || event.isCancelled()) {
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+ return;
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+ }
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+ // CraftBukkit end
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+
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this.die();
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this.b((Entity) null);
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}
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@@ -156,7 +228,7 @@
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}
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public void g(double d0, double d1, double d2) {
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- if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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+ if (false && !this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) { // CraftBukkit - not needed
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this.die();
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this.b((Entity) null);
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}
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