13
0
geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0072-Pass-world-to-Village-creation.patch
Aikar 835bc39b03
Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 20:51:39 -04:00

37 Zeilen
1.5 KiB
Diff

From 4bf18616eaab7071c7f2b337dd9195d419103f4e Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 19 Mar 2016 15:16:54 -0400
Subject: [PATCH] Pass world to Village creation
fixes NPE bug #95
diff --git a/src/main/java/net/minecraft/server/PersistentVillage.java b/src/main/java/net/minecraft/server/PersistentVillage.java
index 98c6bbc183..7a9fb97530 100644
--- a/src/main/java/net/minecraft/server/PersistentVillage.java
+++ b/src/main/java/net/minecraft/server/PersistentVillage.java
@@ -237,7 +237,7 @@ public class PersistentVillage extends PersistentBase {
for (int i = 0; i < nbttaglist.size(); ++i) {
NBTTagCompound nbttagcompound1 = nbttaglist.getCompound(i);
- Village village = new Village();
+ Village village = new Village(world); // Paper
village.a(nbttagcompound1);
this.villages.add(village);
diff --git a/src/main/java/net/minecraft/server/Village.java b/src/main/java/net/minecraft/server/Village.java
index f87e8e05af..bda67faefe 100644
--- a/src/main/java/net/minecraft/server/Village.java
+++ b/src/main/java/net/minecraft/server/Village.java
@@ -24,7 +24,7 @@ public class Village {
private final List<Village.Aggressor> k;
private int l;
- public Village() {
+ private Village() { // Paper - Nothing should call this - world needs to be set.
this.c = BlockPosition.ZERO;
this.d = BlockPosition.ZERO;
this.j = Maps.newHashMap();
--
2.18.0