geforkt von Mirrors/Paper
90141ff411
Also fix a loadChunk call in heightmap api
47 Zeilen
2.2 KiB
Diff
47 Zeilen
2.2 KiB
Diff
From b148fb3d588048a666ca096c1a04e86156490632 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Mon, 13 May 2019 21:10:59 -0700
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Subject: [PATCH] Fix CraftServer#isPrimaryThread and MinecraftServer
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isMainThread
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md_5 changed it so he could shut down the server asynchronously
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from watchdog, although we have patches that prevent that type
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of behavior for this exact reason.
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md_5 also placed code in PlayerConnectionUtils that would have
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solved https://bugs.mojang.com/browse/MC-142590, making the change
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to MinecraftServer#isMainThread irrelevant.
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By reverting his change to MinecraftServer#isMainThread packet
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handling that should have been handled synchronously will be handled
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synchronously when the server gets shut down.
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index ba68d7f833..f1cd38d421 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1936,7 +1936,7 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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// CraftBukkit start
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@Override
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public boolean isMainThread() {
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- return super.isMainThread() || this.isStopped(); // CraftBukkit - MC-142590
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+ return super.isMainThread() /*|| this.isStopped()*/; // CraftBukkit - MC-142590 // Paper - causes issues elsewhere
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}
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@Deprecated
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 88b416f600..62cfb6e423 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -1658,7 +1658,7 @@ public final class CraftServer implements Server {
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@Override
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public boolean isPrimaryThread() {
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- return Thread.currentThread().equals(console.serverThread) || console.hasStopped() || !org.spigotmc.AsyncCatcher.enabled; // All bets are off if we have shut down (e.g. due to watchdog)
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+ return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
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}
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@Override
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--
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2.21.0
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