Paper/Spigot-Server-Patches/0335-Use-more-reasonable-thread-count-default-for-bootstr.patch
Spottedleaf 90141ff411 Handle gen flag for placeholder getChunkAtAsync (#2079)
Also fix a loadChunk call in heightmap api
2019-05-27 00:17:12 -05:00

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912 B
Diff

From 62a2276ba4f68423d8219fe1a10d879e7eaae29c Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 23 Oct 2018 23:14:38 -0400
Subject: [PATCH] Use more reasonable thread count default for bootstrap
diff --git a/src/main/java/net/minecraft/server/SystemUtils.java b/src/main/java/net/minecraft/server/SystemUtils.java
index 5fae5a1233..6bc576f10f 100644
--- a/src/main/java/net/minecraft/server/SystemUtils.java
+++ b/src/main/java/net/minecraft/server/SystemUtils.java
@@ -66,7 +66,7 @@ public class SystemUtils {
}
private static ExecutorService k() {
- int i = MathHelper.clamp(Runtime.getRuntime().availableProcessors() - 1, 1, 7);
+ int i = Math.min(6, Math.max(Runtime.getRuntime().availableProcessors() - 2, 2)); // Paper - use more reasonable default - 2 is hard minimum to avoid using unlimited threads
Object object;
if (i <= 0) {
--
2.21.0