Paper/Spigot-Server-Patches/0289-Send-nearby-packets-from-world-player-list-not-serve.patch
Shane Freeder d627cfa110
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17da3420 Fix reading custom persistent entity data
83783357 SPIGOT-4980: Shields will not be put on cooldown when hit with an axe
8d0f3722 SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events
3f9f31c3 SPIGOT-4982: Armor disappearing while breaking the armor stand
2019-05-26 02:56:30 +01:00

86 Zeilen
5.5 KiB
Diff

From 923fa041496dc977c63af2f29150458a05748d44 Mon Sep 17 00:00:00 2001
From: Mystiflow <mystiflow@gmail.com>
Date: Fri, 6 Jul 2018 13:21:30 +0100
Subject: [PATCH] Send nearby packets from world player list not server list
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 006f7b8b9f..af437120ec 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -922,8 +922,25 @@ public abstract class PlayerList {
}
public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, Packet<?> packet) {
- for (int i = 0; i < this.players.size(); ++i) {
- EntityPlayer entityplayer = (EntityPlayer) this.players.get(i);
+ // Paper start - Use world list instead of server list where preferable
+ sendPacketNearby(entityhuman, d0, d1, d2, d3, dimensionmanager, null, packet); // Retained for compatibility
+ }
+
+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, WorldServer world, Packet<?> packet) {
+ sendPacketNearby(entityhuman, d0, d1, d2, d3, world.worldProvider.getDimensionManager(), world, packet);
+ }
+
+ public void sendPacketNearby(@Nullable EntityHuman entityhuman, double d0, double d1, double d2, double d3, DimensionManager dimensionmanager, @Nullable WorldServer world, Packet<?> packet) {
+ if (world == null && entityhuman != null && entityhuman.world instanceof WorldServer) {
+ world = (WorldServer) entityhuman.world;
+ }
+
+ List<? extends EntityHuman> players1 = world == null ? players : world.players;
+ for (int j = 0; j < players1.size(); ++j) {
+ EntityHuman entity = players1.get(j);
+ if (!(entity instanceof EntityPlayer)) continue;
+ EntityPlayer entityplayer = (EntityPlayer) entity;
+ // Paper end
// CraftBukkit start - Test if player receiving packet can see the source of the packet
if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
@@ -931,7 +948,7 @@ public abstract class PlayerList {
}
// CraftBukkit end
- if (entityplayer != entityhuman && entityplayer.dimension == dimensionmanager) {
+ if (entityplayer != entityhuman && (world != null || entityplayer.dimension == dimensionmanager)) { // Paper
double d4 = d0 - entityplayer.locX;
double d5 = d1 - entityplayer.locY;
double d6 = d2 - entityplayer.locZ;
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 364f26b556..9860175ec4 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1179,7 +1179,7 @@ public class WorldServer extends World {
}
// CraftBukkit end
this.globalEntityList.add(entitylightning);
- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutSpawnEntityWeather(entitylightning));
+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, entitylightning.locX, entitylightning.locY, entitylightning.locZ, 512.0D, this, new PacketPlayOutSpawnEntityWeather(entitylightning)); // Paper - use world instead of dimension
}
@Override
@@ -1311,7 +1311,7 @@ public class WorldServer extends World {
BlockActionData blockactiondata = (BlockActionData) this.J.removeFirst();
if (this.a(blockactiondata)) {
- this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this.worldProvider.getDimensionManager(), new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
+ this.server.getPlayerList().sendPacketNearby((EntityHuman) null, (double) blockactiondata.a().getX(), (double) blockactiondata.a().getY(), (double) blockactiondata.a().getZ(), 64.0D, this, new PacketPlayOutBlockAction(blockactiondata.a(), blockactiondata.b(), blockactiondata.c(), blockactiondata.d()));
}
}
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 1adced482b..1dee895958 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1909,7 +1909,7 @@ public class CraftWorld implements World {
double z = loc.getZ();
PacketPlayOutCustomSoundEffect packet = new PacketPlayOutCustomSoundEffect(new MinecraftKey(sound), SoundCategory.valueOf(category.name()), new Vec3D(x, y, z), volume, pitch);
- world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world.getWorldProvider().getDimensionManager(), packet);
+ world.getMinecraftServer().getPlayerList().sendPacketNearby(null, x, y, z, volume > 1.0F ? 16.0F * volume : 16.0D, this.world, packet); // Paper - this.world.dimension -> this.world
}
@Override
--
2.21.0