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Paper/patches/server/0829-Improve-PortalEvents.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

27 Zeilen
1.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Thu, 15 Dec 2022 10:33:39 -0800
Subject: [PATCH] Improve PortalEvents
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 96a1f1460daba1507659a8ed34b608ded7084c0f..99035a91f04cc838e30b860d480ef710e1dbe2ea 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -3495,7 +3495,14 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
Location enter = bukkitEntity.getLocation();
Location exit = CraftLocation.toBukkit(exitPosition, exitWorldServer.getWorld());
- EntityPortalEvent event = new EntityPortalEvent(bukkitEntity, enter, exit, searchRadius);
+ // Paper start
+ final org.bukkit.PortalType portalType = switch (cause) {
+ case END_PORTAL -> org.bukkit.PortalType.ENDER;
+ case NETHER_PORTAL -> org.bukkit.PortalType.NETHER;
+ default -> org.bukkit.PortalType.CUSTOM;
+ };
+ EntityPortalEvent event = new EntityPortalEvent(bukkitEntity, enter, exit, searchRadius, portalType);
+ // Paper end
event.getEntity().getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null || event.getTo().getWorld() == null || !entity.isAlive()) {
return null;