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geforkt von Mirrors/Paper
Paper/patches/server/0279-Workaround-for-vehicle-tracking-issue-on-disconnect.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

25 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: connorhartley <vectrixu+gh@gmail.com>
Date: Mon, 7 Jan 2019 14:43:48 -0600
Subject: [PATCH] Workaround for vehicle tracking issue on disconnect
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index a8de1f58fffe2541478083defc18be949d0c75f1..7433116ee68b92c86d1588296d521e5df49e5ac2 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -1705,6 +1705,13 @@ public class ServerPlayer extends Player {
public void disconnect() {
this.disconnected = true;
this.ejectPassengers();
+
+ // Paper start - Workaround vehicle not tracking the passenger disconnection dismount
+ if (this.isPassenger() && this.getVehicle() instanceof ServerPlayer) {
+ this.stopRiding();
+ }
+ // Paper end - Workaround vehicle not tracking the passenger disconnection dismount
+
if (this.isSleeping()) {
this.stopSleepInBed(true, false);
}