Paper/patches/server/0721-Use-getChunkIfLoadedImmediately-in-places.patch
Jake Potrebic 55d5c1650f
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6149)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
17c35d6e SPIGOT-6637: Revert "#636: Add FurnaceStartSmeltEvent"
4b27230b SPIGOT-6623: Missing API reasons for entity freezing
e1528c85 #636: Add FurnaceStartSmeltEvent

CraftBukkit Changes:
a6292cc3 SPIGOT-6637: Revert "#874: Add FurnaceStartSmeltEvent"
f4066854 SPIGOT-6579: DragonFireBall movement with setDirection jumps around a lot
9add952b SPIGOT-6623: Missing API reasons for entity freezing
2ea359f1 #874: Add FurnaceStartSmeltEvent
be8d625e SPIGOT-5560, SPIGOT-6574, SPIGOT-6632: Remove no longer needed tile entity fix

Spigot Changes:
eac3cd96 Rebuild patches
2021-07-11 09:01:29 +02:00

63 Zeilen
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Mon, 8 Jul 2019 00:13:36 -0700
Subject: [PATCH] Use getChunkIfLoadedImmediately in places
This prevents us from hitting chunk loads for chunks at or less-than
ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
load in that case).
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 4b582ae2a11864bfde7fb6a45e51a9938d9d4c08..c2e0417ee15018ec31c4aa8eec3dff7a0d16aa9e 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -202,7 +202,7 @@ public class ServerLevel extends Level implements WorldGenLevel {
}
@Override public LevelChunk getChunkIfLoaded(int x, int z) { // Paper - this was added in world too but keeping here for NMS ABI
- return this.chunkSource.getChunk(x, z, false);
+ return this.chunkSource.getChunkAtIfLoadedImmediately(x, z); // Paper
}
// Paper start - Asynchronous IO
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 6c6e5b7562d9051709f76bf968060de7212dc182..6ff04fc7202a7eb1f2b5978a2e2a573945d9dde1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1298,7 +1298,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
speed = this.player.getAbilities().walkingSpeed * 10f;
}
// Paper start - Prevent moving into unloaded chunks
- if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && !worldserver.hasChunk((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4)) {
+ if (player.level.paperConfig.preventMovingIntoUnloadedChunks && (this.player.getX() != toX || this.player.getZ() != toZ) && worldserver.getChunkIfLoadedImmediately((int) Math.floor(toX) >> 4, (int) Math.floor(toZ) >> 4) == null) { // Paper - use getIfLoadedImmediately
this.internalTeleport(this.player.getX(), this.player.getY(), this.player.getZ(), this.player.getYRot(), this.player.getXRot(), Collections.emptySet(), true);
return;
}
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index b85d0222bb151ff3c7377e444a431212e262c95f..474078b68f1bf22037495f42bae59b790fd8cb46 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -192,6 +192,13 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
return (CraftServer) Bukkit.getServer();
}
+ // Paper start
+ @Override
+ public boolean hasChunk(int chunkX, int chunkZ) {
+ return ((ServerLevel) this).getChunkIfLoaded(chunkX, chunkZ) != null;
+ }
+ // Paper end
+
public ResourceKey<DimensionType> getTypeKey() {
return this.typeKey;
}
@@ -1371,7 +1378,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
for (int l1 = j; l1 <= l; ++l1) {
for (int i2 = k; i2 <= i1; ++i2) {
- LevelChunk chunk = this.getChunkSource().getChunkNow(l1, i2);
+ LevelChunk chunk = (LevelChunk) this.getChunkIfLoadedImmediately(l1, i2); // Paper
if (chunk != null) {
for (int j2 = j1; j2 <= k1; ++j2) {