13
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geforkt von Mirrors/Paper
Paper/patches/server/0950-Add-exploded-block-state-to-BlockExplodeEvent.patch

126 Zeilen
8.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 22 Oct 2021 16:25:07 -0700
Subject: [PATCH] Add exploded block state to BlockExplodeEvent
diff --git a/src/main/java/net/minecraft/world/damagesource/DamageSource.java b/src/main/java/net/minecraft/world/damagesource/DamageSource.java
index 8795c94e6b6474addddbb0b337a962e8fac46b2b..2848cb7c76e94d8349f042dc92daf01322a6ce5a 100644
--- a/src/main/java/net/minecraft/world/damagesource/DamageSource.java
+++ b/src/main/java/net/minecraft/world/damagesource/DamageSource.java
@@ -74,6 +74,7 @@ public class DamageSource {
return this;
}
// Paper end
+ public @Nullable org.bukkit.block.BlockState explodedBlockState; // Paper - add exploded state
public static DamageSource fallingBlock(Entity attacker) {
return (new EntityDamageSource("fallingBlock", attacker)).damageHelmet();
@@ -147,8 +148,16 @@ public class DamageSource {
return (new EntityDamageSource("sonic_boom", attacker)).bypassArmor().bypassEnchantments().setMagic();
}
+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
public static DamageSource badRespawnPointExplosion(Vec3 pos) {
- return new BadRespawnPointDamage(pos);
+ // Paper start
+ return badRespawnPointExplosion(pos, null);
+ }
+ public static DamageSource badRespawnPointExplosion(Vec3 pos, @Nullable org.bukkit.block.BlockState explodedBlockState) {
+ DamageSource source = new BadRespawnPointDamage(pos);
+ source.explodedBlockState = explodedBlockState;
+ return source;
+ // Paper end
}
public String toString() {
diff --git a/src/main/java/net/minecraft/world/level/Explosion.java b/src/main/java/net/minecraft/world/level/Explosion.java
index 122880ca3cfe6528e10e6df4c3200d6c66421c8b..f16593a99ca4089151c2247f6028b823614c78e4 100644
--- a/src/main/java/net/minecraft/world/level/Explosion.java
+++ b/src/main/java/net/minecraft/world/level/Explosion.java
@@ -333,7 +333,7 @@ public class Explosion {
bukkitBlocks = event.blockList();
yield = event.getYield();
} else {
- BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F); // Paper - fix explosion yield with new gamerules
+ BlockExplodeEvent event = new BlockExplodeEvent(location.getBlock(), blockList, this.blockInteraction == Explosion.BlockInteraction.DESTROY_WITH_DECAY ? 1.0F / this.radius : 1.0F, this.damageSource.explodedBlockState); // Paper - fix explosion yield with new gamerules & exploded block state
this.level.getCraftServer().getPluginManager().callEvent(event);
cancelled = event.isCancelled();
bukkitBlocks = event.blockList();
diff --git a/src/main/java/net/minecraft/world/level/block/BedBlock.java b/src/main/java/net/minecraft/world/level/block/BedBlock.java
index f1a7c5202d4efbfaf5d88609d243f25f6817ecbe..64e68bf6decc765274caaabfd34a5b2d7d82434c 100644
--- a/src/main/java/net/minecraft/world/level/block/BedBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/BedBlock.java
@@ -88,6 +88,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
// CraftBukkit - moved world and biome check into EntityHuman
if (false && !BedBlock.canSetSpawn(world)) {
+ final org.bukkit.block.BlockState explodedBlockState = org.bukkit.craftbukkit.block.CraftBlockStates.getUnplacedBlockState(world, pos, state); // Paper - exploded block state (this won't be called due to the false, but it's good for reference)
world.removeBlock(pos, false);
BlockPos blockposition1 = pos.relative(((Direction) state.getValue(BedBlock.FACING)).getOpposite());
@@ -97,7 +98,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
Vec3 vec3d = pos.getCenter();
- world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK);
+ world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // Paper - exploded block state
return InteractionResult.SUCCESS;
} else if ((Boolean) state.getValue(BedBlock.OCCUPIED)) {
if (!this.kickVillagerOutOfBed(world, pos)) {
@@ -139,6 +140,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
private InteractionResult explodeBed(BlockState iblockdata, Level world, BlockPos blockposition) {
{
{
+ final org.bukkit.block.BlockState explodedBlockState = org.bukkit.craftbukkit.block.CraftBlockStates.getUnplacedBlockState(world, blockposition, iblockdata); // Paper - exploded block state
world.removeBlock(blockposition, false);
BlockPos blockposition1 = blockposition.relative(((Direction) iblockdata.getValue(BedBlock.FACING)).getOpposite());
@@ -148,7 +150,7 @@ public class BedBlock extends HorizontalDirectionalBlock implements EntityBlock
Vec3 vec3d = blockposition.getCenter();
- world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK);
+ world.explode((Entity) null, DamageSource.badRespawnPointExplosion(vec3d, explodedBlockState), (ExplosionDamageCalculator) null, vec3d, 5.0F, true, Level.ExplosionInteraction.BLOCK); // Paper - exploded block state
return InteractionResult.SUCCESS;
}
}
diff --git a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
index 53b35f003034e7f4c9dd8ccfaf77389163009453..1b7140ffab0492ab130743a2d158b30efb2cfece 100644
--- a/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/RespawnAnchorBlock.java
@@ -113,6 +113,7 @@ public class RespawnAnchorBlock extends Block {
}
private void explode(BlockState state, Level world, final BlockPos explodedPos) {
+ final org.bukkit.block.BlockState explodedBlockState = org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(explodedPos, state, null); // Paper - exploded block state
world.removeBlock(explodedPos, false);
boolean bl = Direction.Plane.HORIZONTAL.stream().map(explodedPos::relative).anyMatch((pos) -> {
return isWaterThatWouldFlow(pos, world);
@@ -125,7 +126,7 @@ public class RespawnAnchorBlock extends Block {
}
};
Vec3 vec3 = explodedPos.getCenter();
- world.explode((Entity)null, DamageSource.badRespawnPointExplosion(vec3), explosionDamageCalculator, vec3, 5.0F, true, Level.ExplosionInteraction.BLOCK);
+ world.explode((Entity)null, DamageSource.badRespawnPointExplosion(vec3, explodedBlockState), explosionDamageCalculator, vec3, 5.0F, true, Level.ExplosionInteraction.BLOCK); // Paper - exploded block state
}
public static boolean canSetSpawn(Level world) {
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
index d3f66bc8c9fa18322bd025fac2793456a5200717..4d6f2b9b063b4b5accfe9fe1e6c230f114451d23 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
@@ -267,6 +267,12 @@ public final class CraftBlockStates {
BlockEntity tileEntity = (blockEntityTag == null) ? null : BlockEntity.loadStatic(blockPosition, blockData, blockEntityTag);
return CraftBlockStates.getBlockState(null, blockPosition, blockData, tileEntity);
}
+ // Paper start
+ public static BlockState getUnplacedBlockState(net.minecraft.world.level.BlockGetter levelAccessor, BlockPos blockPos, net.minecraft.world.level.block.state.BlockState blockData) {
+ BlockEntity tileEntity = levelAccessor.getBlockEntity(blockPos);
+ return CraftBlockStates.getBlockState(null, blockPos, blockData, tileEntity);
+ }
+ // Paper end
// See BlockStateFactory#createBlockState(World, BlockPosition, IBlockData, TileEntity)
private static CraftBlockState getBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {