geforkt von Mirrors/Paper
8c5b837e05
Firstly, the old methods all routed to the CompletableFuture method. However, the CF method could not guarantee that if the caller was off-main that the future would be "completed" on-main. Since the callback methods used the CF one, this meant that the callback methods did not guarantee that the callbacks were to be called on the main thread. Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb) so that the methods with the callback are guaranteed to invoke the callback on the main thread. The CF behavior remains unchanged; it may still appear to complete on main if invoked off-main. Secondly, remove the scheduleOnMain invocation in the async chunk completion. This unnecessarily delays the callback by 1 tick. Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which will load chunks within an area. This method is provided as a helper as keeping all chunks loaded within an area can be complicated to implement for plugins (due to the lacking ticket API), and is already implemented internally anyways. Fourthly, remove the ticket addition that occured with getChunkAt and getChunkAtAsync. The ticket addition may delay the unloading of the chunk unnecessarily. It also fixes a very rare timing bug where the future/callback would be completed after the chunk unloads.
492 Zeilen
29 KiB
Diff
492 Zeilen
29 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 6 Oct 2021 20:50:48 -0700
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Subject: [PATCH] Fix upstreams block state factories
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Sometimes, blocks are changed and then logic is called before the associated
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tile entity is removed. When this happens, the factories were relying on the
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block at the position, not the tile entity. This change prioritizes using the
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tile entity type to determine the block state factory and falls back on
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the material type of the block at that location.
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== AT ==
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public net.minecraft.world.level.block.entity.BlockEntityType validBlocks
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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index 50413d317ce0282752c57535637f87d529f4c09f..09b85c4caa4ebaae1e8c2910b090c40a039a1be7 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/BlockEntity.java
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@@ -383,7 +383,7 @@ public abstract class BlockEntity {
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// Paper end
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if (this.level == null) return null;
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org.bukkit.block.Block block = this.level.getWorld().getBlockAt(this.worldPosition.getX(), this.worldPosition.getY(), this.worldPosition.getZ());
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- if (block.getType() == org.bukkit.Material.AIR) return null;
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+ // if (block.getType() == org.bukkit.Material.AIR) return null; // Paper - actually get the tile entity if it still exists
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org.bukkit.block.BlockState state = block.getState(useSnapshot); // Paper
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if (state instanceof InventoryHolder) return (InventoryHolder) state;
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return null;
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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index 80bd6e8a6dadb74356a9fa9aa394efbd31c49c37..fe7e3e0628783d8d1be9635b689da8a9cb46c5d7 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
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@@ -20,7 +20,7 @@ import org.bukkit.persistence.PersistentDataContainer;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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-public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState {
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+public abstract class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockState implements TileState { // Paper - revert upstream's revert of the block state changes
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private final T tileEntity;
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private final T snapshot;
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@@ -196,14 +196,10 @@ public class CraftBlockEntityState<T extends BlockEntity> extends CraftBlockStat
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}
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@Override
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- public CraftBlockEntityState<T> copy() {
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- return new CraftBlockEntityState<>(this, null);
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- }
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+ public abstract CraftBlockEntityState<T> copy(); // Paper - make abstract
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@Override
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- public CraftBlockEntityState<T> copy(Location location) {
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- return new CraftBlockEntityState<>(this, location);
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- }
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+ public abstract CraftBlockEntityState<T> copy(Location location); // Paper - make abstract
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// Paper start
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@Override
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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index 1a8dcde39a252a45046866349b848d79e1b13260..56453454cbd4b9e9270fc833f8ab38d5fa7a3763 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockStates.java
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@@ -22,6 +22,7 @@ import net.minecraft.world.level.block.entity.BeehiveBlockEntity;
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import net.minecraft.world.level.block.entity.BellBlockEntity;
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import net.minecraft.world.level.block.entity.BlastFurnaceBlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntity;
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+import net.minecraft.world.level.block.entity.BlockEntityType; // Paper
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import net.minecraft.world.level.block.entity.BrewingStandBlockEntity;
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import net.minecraft.world.level.block.entity.BrushableBlockEntity;
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import net.minecraft.world.level.block.entity.CalibratedSculkSensorBlockEntity;
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@@ -88,9 +89,9 @@ public final class CraftBlockStates {
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private static class BlockEntityStateFactory<T extends BlockEntity, B extends CraftBlockEntityState<T>> extends BlockStateFactory<B> {
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private final BiFunction<World, T, B> blockStateConstructor;
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- private final BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor;
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+ private final BlockEntityType<? extends T> tileEntityConstructor; // Paper
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- protected BlockEntityStateFactory(Class<B> blockStateType, BiFunction<World, T, B> blockStateConstructor, BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor) {
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+ protected BlockEntityStateFactory(Class<B> blockStateType, BiFunction<World, T, B> blockStateConstructor, BlockEntityType<? extends T> tileEntityConstructor) { // Paper
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super(blockStateType);
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this.blockStateConstructor = blockStateConstructor;
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this.tileEntityConstructor = tileEntityConstructor;
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@@ -107,7 +108,7 @@ public final class CraftBlockStates {
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}
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private T createTileEntity(BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData) {
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- return this.tileEntityConstructor.apply(blockPosition, blockData);
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+ return this.tileEntityConstructor.create(blockPosition, blockData); // Paper
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}
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private B createBlockState(World world, T tileEntity) {
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@@ -119,233 +120,66 @@ public final class CraftBlockStates {
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private static final BlockStateFactory<?> DEFAULT_FACTORY = new BlockStateFactory<CraftBlockState>(CraftBlockState.class) {
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@Override
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public CraftBlockState createBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
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- // SPIGOT-6754, SPIGOT-6817: Restore previous behaviour for tile entities with removed blocks (loot generation post-destroy)
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- if (tileEntity != null) {
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- // block with unhandled TileEntity:
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- return new CraftBlockEntityState<>(world, tileEntity);
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- }
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+ // Paper - revert upstream's revert of the block state changes. Block entities that have already had the block type set to AIR are still valid, upstream decided to ignore them
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Preconditions.checkState(tileEntity == null, "Unexpected BlockState for %s", CraftBlockType.minecraftToBukkit(blockData.getBlock()));
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return new CraftBlockState(world, blockPosition, blockData);
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}
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};
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+ // Paper start
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+ private static final Map<BlockEntityType<?>, BlockStateFactory<?>> FACTORIES_BY_BLOCK_ENTITY_TYPE = new HashMap<>();
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+ private static void register(BlockEntityType<?> type, BlockStateFactory<?> factory) {
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+ FACTORIES_BY_BLOCK_ENTITY_TYPE.put(type, factory);
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+ }
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+ // Paper end
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static {
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- register(
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- Arrays.asList(
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- Material.ACACIA_SIGN,
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- Material.ACACIA_WALL_SIGN,
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- Material.BAMBOO_SIGN,
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- Material.BAMBOO_WALL_SIGN,
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- Material.BIRCH_SIGN,
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- Material.BIRCH_WALL_SIGN,
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- Material.CHERRY_SIGN,
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- Material.CHERRY_WALL_SIGN,
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- Material.CRIMSON_SIGN,
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- Material.CRIMSON_WALL_SIGN,
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- Material.DARK_OAK_SIGN,
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- Material.DARK_OAK_WALL_SIGN,
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- Material.JUNGLE_SIGN,
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- Material.JUNGLE_WALL_SIGN,
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- Material.MANGROVE_SIGN,
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- Material.MANGROVE_WALL_SIGN,
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- Material.OAK_SIGN,
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- Material.OAK_WALL_SIGN,
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- Material.PALE_OAK_SIGN,
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- Material.PALE_OAK_WALL_SIGN,
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- Material.SPRUCE_SIGN,
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- Material.SPRUCE_WALL_SIGN,
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- Material.WARPED_SIGN,
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- Material.WARPED_WALL_SIGN
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- ), CraftSign.class, CraftSign::new, SignBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.ACACIA_HANGING_SIGN,
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- Material.ACACIA_WALL_HANGING_SIGN,
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- Material.BAMBOO_HANGING_SIGN,
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- Material.BAMBOO_WALL_HANGING_SIGN,
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- Material.BIRCH_HANGING_SIGN,
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- Material.BIRCH_WALL_HANGING_SIGN,
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- Material.CHERRY_HANGING_SIGN,
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- Material.CHERRY_WALL_HANGING_SIGN,
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- Material.CRIMSON_HANGING_SIGN,
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- Material.CRIMSON_WALL_HANGING_SIGN,
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- Material.DARK_OAK_HANGING_SIGN,
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- Material.DARK_OAK_WALL_HANGING_SIGN,
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- Material.JUNGLE_HANGING_SIGN,
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- Material.JUNGLE_WALL_HANGING_SIGN,
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- Material.MANGROVE_HANGING_SIGN,
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- Material.MANGROVE_WALL_HANGING_SIGN,
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- Material.OAK_HANGING_SIGN,
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- Material.OAK_WALL_HANGING_SIGN,
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- Material.PALE_OAK_HANGING_SIGN,
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- Material.PALE_OAK_WALL_HANGING_SIGN,
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- Material.SPRUCE_HANGING_SIGN,
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- Material.SPRUCE_WALL_HANGING_SIGN,
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- Material.WARPED_HANGING_SIGN,
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- Material.WARPED_WALL_HANGING_SIGN
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- ), CraftHangingSign.class, CraftHangingSign::new, HangingSignBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.CREEPER_HEAD,
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- Material.CREEPER_WALL_HEAD,
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- Material.DRAGON_HEAD,
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- Material.DRAGON_WALL_HEAD,
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- Material.PIGLIN_HEAD,
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- Material.PIGLIN_WALL_HEAD,
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- Material.PLAYER_HEAD,
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- Material.PLAYER_WALL_HEAD,
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- Material.SKELETON_SKULL,
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- Material.SKELETON_WALL_SKULL,
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- Material.WITHER_SKELETON_SKULL,
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- Material.WITHER_SKELETON_WALL_SKULL,
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- Material.ZOMBIE_HEAD,
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- Material.ZOMBIE_WALL_HEAD
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- ), CraftSkull.class, CraftSkull::new, SkullBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.COMMAND_BLOCK,
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- Material.REPEATING_COMMAND_BLOCK,
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- Material.CHAIN_COMMAND_BLOCK
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- ), CraftCommandBlock.class, CraftCommandBlock::new, CommandBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BLACK_BANNER,
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- Material.BLACK_WALL_BANNER,
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- Material.BLUE_BANNER,
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- Material.BLUE_WALL_BANNER,
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- Material.BROWN_BANNER,
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- Material.BROWN_WALL_BANNER,
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- Material.CYAN_BANNER,
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- Material.CYAN_WALL_BANNER,
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- Material.GRAY_BANNER,
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- Material.GRAY_WALL_BANNER,
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- Material.GREEN_BANNER,
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- Material.GREEN_WALL_BANNER,
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- Material.LIGHT_BLUE_BANNER,
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- Material.LIGHT_BLUE_WALL_BANNER,
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- Material.LIGHT_GRAY_BANNER,
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- Material.LIGHT_GRAY_WALL_BANNER,
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- Material.LIME_BANNER,
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- Material.LIME_WALL_BANNER,
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- Material.MAGENTA_BANNER,
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- Material.MAGENTA_WALL_BANNER,
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- Material.ORANGE_BANNER,
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- Material.ORANGE_WALL_BANNER,
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- Material.PINK_BANNER,
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- Material.PINK_WALL_BANNER,
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- Material.PURPLE_BANNER,
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- Material.PURPLE_WALL_BANNER,
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- Material.RED_BANNER,
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- Material.RED_WALL_BANNER,
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- Material.WHITE_BANNER,
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- Material.WHITE_WALL_BANNER,
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- Material.YELLOW_BANNER,
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- Material.YELLOW_WALL_BANNER
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- ), CraftBanner.class, CraftBanner::new, BannerBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.SHULKER_BOX,
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- Material.WHITE_SHULKER_BOX,
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- Material.ORANGE_SHULKER_BOX,
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- Material.MAGENTA_SHULKER_BOX,
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- Material.LIGHT_BLUE_SHULKER_BOX,
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- Material.YELLOW_SHULKER_BOX,
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- Material.LIME_SHULKER_BOX,
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- Material.PINK_SHULKER_BOX,
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- Material.GRAY_SHULKER_BOX,
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- Material.LIGHT_GRAY_SHULKER_BOX,
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- Material.CYAN_SHULKER_BOX,
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- Material.PURPLE_SHULKER_BOX,
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- Material.BLUE_SHULKER_BOX,
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- Material.BROWN_SHULKER_BOX,
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- Material.GREEN_SHULKER_BOX,
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- Material.RED_SHULKER_BOX,
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- Material.BLACK_SHULKER_BOX
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- ), CraftShulkerBox.class, CraftShulkerBox::new, ShulkerBoxBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BLACK_BED,
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- Material.BLUE_BED,
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- Material.BROWN_BED,
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- Material.CYAN_BED,
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- Material.GRAY_BED,
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- Material.GREEN_BED,
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- Material.LIGHT_BLUE_BED,
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- Material.LIGHT_GRAY_BED,
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- Material.LIME_BED,
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- Material.MAGENTA_BED,
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- Material.ORANGE_BED,
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- Material.PINK_BED,
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- Material.PURPLE_BED,
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- Material.RED_BED,
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- Material.WHITE_BED,
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- Material.YELLOW_BED
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- ), CraftBed.class, CraftBed::new, BedBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.BEEHIVE,
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- Material.BEE_NEST
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- ), CraftBeehive.class, CraftBeehive::new, BeehiveBlockEntity::new
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- );
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-
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- register(
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- Arrays.asList(
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- Material.CAMPFIRE,
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- Material.SOUL_CAMPFIRE
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- ), CraftCampfire.class, CraftCampfire::new, CampfireBlockEntity::new
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- );
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-
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- register(Material.BARREL, CraftBarrel.class, CraftBarrel::new, BarrelBlockEntity::new);
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- register(Material.BEACON, CraftBeacon.class, CraftBeacon::new, BeaconBlockEntity::new);
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- register(Material.BELL, CraftBell.class, CraftBell::new, BellBlockEntity::new);
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- register(Material.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new, BlastFurnaceBlockEntity::new);
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- register(Material.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new, BrewingStandBlockEntity::new);
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- register(Material.CHEST, CraftChest.class, CraftChest::new, ChestBlockEntity::new);
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- register(Material.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new, ChiseledBookShelfBlockEntity::new);
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- register(Material.COMPARATOR, CraftComparator.class, CraftComparator::new, ComparatorBlockEntity::new);
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- register(Material.CONDUIT, CraftConduit.class, CraftConduit::new, ConduitBlockEntity::new);
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- register(Material.CREAKING_HEART, CraftCreakingHeart.class, CraftCreakingHeart::new, CreakingHeartBlockEntity::new);
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- register(Material.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new, DaylightDetectorBlockEntity::new);
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- register(Material.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new, DecoratedPotBlockEntity::new);
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- register(Material.DISPENSER, CraftDispenser.class, CraftDispenser::new, DispenserBlockEntity::new);
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- register(Material.DROPPER, CraftDropper.class, CraftDropper::new, DropperBlockEntity::new);
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- register(Material.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new, EnchantingTableBlockEntity::new);
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- register(Material.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new, EnderChestBlockEntity::new);
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- register(Material.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new, TheEndGatewayBlockEntity::new);
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- register(Material.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new, TheEndPortalBlockEntity::new);
|
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- register(Material.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new, FurnaceBlockEntity::new);
|
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- register(Material.HOPPER, CraftHopper.class, CraftHopper::new, HopperBlockEntity::new);
|
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- register(Material.JIGSAW, CraftJigsaw.class, CraftJigsaw::new, JigsawBlockEntity::new);
|
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- register(Material.JUKEBOX, CraftJukebox.class, CraftJukebox::new, JukeboxBlockEntity::new);
|
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- register(Material.LECTERN, CraftLectern.class, CraftLectern::new, LecternBlockEntity::new);
|
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- register(Material.MOVING_PISTON, CraftMovingPiston.class, CraftMovingPiston::new, PistonMovingBlockEntity::new);
|
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- register(Material.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new, SculkCatalystBlockEntity::new);
|
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- register(Material.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new, CalibratedSculkSensorBlockEntity::new);
|
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- register(Material.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new, SculkSensorBlockEntity::new);
|
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- register(Material.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new, SculkShriekerBlockEntity::new);
|
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- register(Material.SMOKER, CraftSmoker.class, CraftSmoker::new, SmokerBlockEntity::new);
|
|
- register(Material.SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new, SpawnerBlockEntity::new);
|
|
- register(Material.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new, StructureBlockEntity::new);
|
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- register(Material.SUSPICIOUS_SAND, CraftSuspiciousSand.class, CraftSuspiciousSand::new, BrushableBlockEntity::new);
|
|
- register(Material.SUSPICIOUS_GRAVEL, CraftBrushableBlock.class, CraftBrushableBlock::new, BrushableBlockEntity::new);
|
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- register(Material.TRAPPED_CHEST, CraftChest.class, CraftChest::new, TrappedChestBlockEntity::new);
|
|
- register(Material.CRAFTER, CraftCrafter.class, CraftCrafter::new, CrafterBlockEntity::new);
|
|
- register(Material.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new, TrialSpawnerBlockEntity::new);
|
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- register(Material.VAULT, CraftVault.class, CraftVault::new, VaultBlockEntity::new);
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+ // Paper start - simplify
|
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+ register(BlockEntityType.SIGN, CraftSign.class, CraftSign::new);
|
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+ register(BlockEntityType.HANGING_SIGN, CraftHangingSign.class, CraftHangingSign::new);
|
|
+ register(BlockEntityType.SKULL, CraftSkull.class, CraftSkull::new);
|
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+ register(BlockEntityType.COMMAND_BLOCK, CraftCommandBlock.class, CraftCommandBlock::new);
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|
+ register(BlockEntityType.BANNER, CraftBanner.class, CraftBanner::new);
|
|
+ register(BlockEntityType.SHULKER_BOX, CraftShulkerBox.class, CraftShulkerBox::new);
|
|
+ register(BlockEntityType.BED, CraftBed.class, CraftBed::new);
|
|
+ register(BlockEntityType.BEEHIVE, CraftBeehive.class, CraftBeehive::new);
|
|
+ register(BlockEntityType.CAMPFIRE, CraftCampfire.class, CraftCampfire::new);
|
|
+ register(BlockEntityType.BARREL, CraftBarrel.class, CraftBarrel::new);
|
|
+ register(BlockEntityType.BEACON, CraftBeacon.class, CraftBeacon::new);
|
|
+ register(BlockEntityType.BELL, CraftBell.class, CraftBell::new);
|
|
+ register(BlockEntityType.BLAST_FURNACE, CraftBlastFurnace.class, CraftBlastFurnace::new);
|
|
+ register(BlockEntityType.BREWING_STAND, CraftBrewingStand.class, CraftBrewingStand::new);
|
|
+ register(BlockEntityType.CHEST, CraftChest.class, CraftChest::new);
|
|
+ register(BlockEntityType.CHISELED_BOOKSHELF, CraftChiseledBookshelf.class, CraftChiseledBookshelf::new);
|
|
+ register(BlockEntityType.COMPARATOR, CraftComparator.class, CraftComparator::new);
|
|
+ register(BlockEntityType.CONDUIT, CraftConduit.class, CraftConduit::new);
|
|
+ register(BlockEntityType.CREAKING_HEART, CraftCreakingHeart.class, CraftCreakingHeart::new);
|
|
+ register(BlockEntityType.DAYLIGHT_DETECTOR, CraftDaylightDetector.class, CraftDaylightDetector::new);
|
|
+ register(BlockEntityType.DECORATED_POT, CraftDecoratedPot.class, CraftDecoratedPot::new);
|
|
+ register(BlockEntityType.DISPENSER, CraftDispenser.class, CraftDispenser::new);
|
|
+ register(BlockEntityType.DROPPER, CraftDropper.class, CraftDropper::new);
|
|
+ register(BlockEntityType.ENCHANTING_TABLE, CraftEnchantingTable.class, CraftEnchantingTable::new);
|
|
+ register(BlockEntityType.ENDER_CHEST, CraftEnderChest.class, CraftEnderChest::new);
|
|
+ register(BlockEntityType.END_GATEWAY, CraftEndGateway.class, CraftEndGateway::new);
|
|
+ register(BlockEntityType.END_PORTAL, CraftEndPortal.class, CraftEndPortal::new);
|
|
+ register(BlockEntityType.FURNACE, CraftFurnaceFurnace.class, CraftFurnaceFurnace::new);
|
|
+ register(BlockEntityType.HOPPER, CraftHopper.class, CraftHopper::new);
|
|
+ register(BlockEntityType.JIGSAW, CraftJigsaw.class, CraftJigsaw::new);
|
|
+ register(BlockEntityType.JUKEBOX, CraftJukebox.class, CraftJukebox::new);
|
|
+ register(BlockEntityType.LECTERN, CraftLectern.class, CraftLectern::new);
|
|
+ register(BlockEntityType.PISTON, CraftMovingPiston.class, CraftMovingPiston::new);
|
|
+ register(BlockEntityType.SCULK_CATALYST, CraftSculkCatalyst.class, CraftSculkCatalyst::new);
|
|
+ register(BlockEntityType.SCULK_SENSOR, CraftSculkSensor.class, CraftSculkSensor::new);
|
|
+ register(BlockEntityType.SCULK_SHRIEKER, CraftSculkShrieker.class, CraftSculkShrieker::new);
|
|
+ register(BlockEntityType.CALIBRATED_SCULK_SENSOR, CraftCalibratedSculkSensor.class, CraftCalibratedSculkSensor::new);
|
|
+ register(BlockEntityType.SMOKER, CraftSmoker.class, CraftSmoker::new);
|
|
+ register(BlockEntityType.MOB_SPAWNER, CraftCreatureSpawner.class, CraftCreatureSpawner::new);
|
|
+ register(BlockEntityType.STRUCTURE_BLOCK, CraftStructureBlock.class, CraftStructureBlock::new);
|
|
+ register(BlockEntityType.BRUSHABLE_BLOCK, CraftBrushableBlock.class, CraftBrushableBlock::new); // note: spigot still uses CraftSuspiciousSand impl for that block type
|
|
+ register(BlockEntityType.TRAPPED_CHEST, CraftChest.class, CraftChest::new);
|
|
+ register(BlockEntityType.CRAFTER, CraftCrafter.class, CraftCrafter::new);
|
|
+ register(BlockEntityType.TRIAL_SPAWNER, CraftTrialSpawner.class, CraftTrialSpawner::new);
|
|
+ register(BlockEntityType.VAULT, CraftVault.class, CraftVault::new);
|
|
+ // Paper end
|
|
}
|
|
|
|
private static void register(Material blockType, BlockStateFactory<?> factory) {
|
|
@@ -353,30 +187,33 @@ public final class CraftBlockStates {
|
|
}
|
|
|
|
private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
|
|
- Material blockType,
|
|
+ net.minecraft.world.level.block.entity.BlockEntityType<? extends T> blockEntityType, // Paper
|
|
Class<B> blockStateType,
|
|
- BiFunction<World, T, B> blockStateConstructor,
|
|
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
|
|
+ BiFunction<World, T, B> blockStateConstructor // Paper
|
|
) {
|
|
- CraftBlockStates.register(Collections.singletonList(blockType), blockStateType, blockStateConstructor, tileEntityConstructor);
|
|
- }
|
|
-
|
|
- private static <T extends BlockEntity, B extends CraftBlockEntityState<T>> void register(
|
|
- List<Material> blockTypes,
|
|
- Class<B> blockStateType,
|
|
- BiFunction<World, T, B> blockStateConstructor,
|
|
- BiFunction<BlockPos, net.minecraft.world.level.block.state.BlockState, T> tileEntityConstructor
|
|
- ) {
|
|
- BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, tileEntityConstructor);
|
|
- for (Material blockType : blockTypes) {
|
|
- CraftBlockStates.register(blockType, factory);
|
|
+ // Paper start
|
|
+ BlockStateFactory<B> factory = new BlockEntityStateFactory<>(blockStateType, blockStateConstructor, blockEntityType); // Paper
|
|
+ for (net.minecraft.world.level.block.Block block : blockEntityType.validBlocks) {
|
|
+ CraftBlockStates.register(CraftBlockType.minecraftToBukkit(block), factory);
|
|
}
|
|
+ CraftBlockStates.register(blockEntityType, factory);
|
|
+ // Paper end
|
|
}
|
|
|
|
private static BlockStateFactory<?> getFactory(Material material) {
|
|
return CraftBlockStates.FACTORIES.getOrDefault(material, CraftBlockStates.DEFAULT_FACTORY);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ private static BlockStateFactory<?> getFactory(Material material, BlockEntityType<?> type) {
|
|
+ if (type != null) {
|
|
+ return CraftBlockStates.FACTORIES_BY_BLOCK_ENTITY_TYPE.getOrDefault(type, getFactory(material));
|
|
+ } else {
|
|
+ return getFactory(material);
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static Class<? extends CraftBlockState> getBlockStateType(Material material) {
|
|
Preconditions.checkNotNull(material, "material is null");
|
|
return CraftBlockStates.getFactory(material).blockStateType;
|
|
@@ -392,6 +229,13 @@ public final class CraftBlockStates {
|
|
return null;
|
|
}
|
|
|
|
+ // Paper start
|
|
+ public static Class<? extends CraftBlockState> getBlockStateType(BlockEntityType<?> blockEntityType) {
|
|
+ Preconditions.checkNotNull(blockEntityType, "blockEntityType is null");
|
|
+ return CraftBlockStates.getFactory(null, blockEntityType).blockStateType;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
public static BlockState getBlockState(Block block) {
|
|
// Paper start
|
|
return CraftBlockStates.getBlockState(block, true);
|
|
@@ -459,7 +303,7 @@ public final class CraftBlockStates {
|
|
if (world != null && tileEntity == null && CraftBlockStates.isTileEntityOptional(material)) {
|
|
factory = CraftBlockStates.DEFAULT_FACTORY;
|
|
} else {
|
|
- factory = CraftBlockStates.getFactory(material);
|
|
+ factory = CraftBlockStates.getFactory(material, tileEntity != null ? tileEntity.getType() : null); // Paper
|
|
}
|
|
return factory.createBlockState(world, blockPosition, blockData, tileEntity);
|
|
}
|
|
@@ -478,6 +322,14 @@ public final class CraftBlockStates {
|
|
return new CraftBlockState(CraftBlock.at(world, pos), flag);
|
|
}
|
|
|
|
+ // Paper start
|
|
+ @Nullable
|
|
+ public static BlockEntityType<?> getBlockEntityType(final Material material) {
|
|
+ final BlockStateFactory<?> factory = org.bukkit.craftbukkit.block.CraftBlockStates.FACTORIES.get(material);
|
|
+ return factory instanceof final BlockEntityStateFactory<?,?> blockEntityStateFactory ? blockEntityStateFactory.tileEntityConstructor : null;
|
|
+ }
|
|
+ // Paper end
|
|
+
|
|
private CraftBlockStates() {
|
|
}
|
|
}
|
|
diff --git a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
index c032daa6957df2ad8b621379e415ad925f5cc162..a9810c88e05ebc1af60c051faa45e50ee183924f 100644
|
|
--- a/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
+++ b/src/test/java/org/bukkit/craftbukkit/block/BlockStateTest.java
|
|
@@ -7,6 +7,7 @@ import net.minecraft.core.registries.BuiltInRegistries;
|
|
import net.minecraft.world.level.block.Block;
|
|
import net.minecraft.world.level.block.EntityBlock;
|
|
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
+import net.minecraft.world.level.block.entity.BlockEntityType;
|
|
import org.bukkit.Material;
|
|
import org.bukkit.support.environment.AllFeatures;
|
|
import org.junit.jupiter.api.Test;
|
|
@@ -42,4 +43,13 @@ public class BlockStateTest {
|
|
}
|
|
}
|
|
}
|
|
+
|
|
+ // Paper start
|
|
+ @Test
|
|
+ public void testBlockEntityTypes() {
|
|
+ for (var blockEntityType : BuiltInRegistries.BLOCK_ENTITY_TYPE) {
|
|
+ org.junit.jupiter.api.Assertions.assertNotNull(CraftBlockStates.getBlockStateType(blockEntityType));
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
}
|