Paper/Spigot-Server-Patches/0053-FallingBlock-and-TNT-entities-collide-with-specific-.patch

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From 0e36863443cc986994e8c80ba7736b444f6fb5bf Mon Sep 17 00:00:00 2001
From: Byteflux <byte@byteflux.net>
Date: Fri, 5 Jun 2015 00:43:17 -0700
Subject: [PATCH] FallingBlock and TNT entities collide with specific blocks
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 26f54c8..029fc5a 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -1203,7 +1203,15 @@ public abstract class World implements IBlockAccess {
}
if ( block != null )
{
- block.getBlock().a(this, blockposition, block, axisalignedbb, arraylist, entity);
+ // PaperSpigot start - FallingBlocks and TNT collide with specific non-collidable blocks
+ Block b = block.getBlock();
+ if (entity.world.paperSpigotConfig.fallingBlocksCollideWithSigns && (entity instanceof EntityTNTPrimed || entity instanceof EntityFallingBlock) && (b instanceof BlockSign || b instanceof BlockFenceGate || b instanceof BlockTorch || b instanceof BlockButtonAbstract || b instanceof BlockLever || b instanceof BlockTripwireHook || b instanceof BlockTripwire || b instanceof BlockChest || b instanceof BlockSlowSand)) {
+ AxisAlignedBB aabb = AxisAlignedBB.a(x, y, z, x + 1.0, y + 1.0, z + 1.0);
+ if (axisalignedbb.b(aabb)) arraylist.add(aabb);
+ } else {
+ b.a(this, blockposition, block, axisalignedbb, arraylist, entity);
+ }
+ // PaperSpigot end
}
}
}
diff --git a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
index 37369e8..0b75e16 100644
--- a/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
+++ b/src/main/java/org/github/paperspigot/PaperSpigotWorldConfig.java
@@ -332,4 +332,10 @@ public class PaperSpigotWorldConfig
fixCannons = getBoolean( "fix-cannons", false );
log( "Fix TNT cannons: " + fixCannons );
}
+
+ public boolean fallingBlocksCollideWithSigns;
+ private void fallingBlocksCollideWithSigns()
+ {
+ fallingBlocksCollideWithSigns = getBoolean( "falling-blocks-collide-with-signs", false );
+ }
}
--
2.4.6.windows.1