geforkt von Mirrors/Paper
935 Zeilen
28 KiB
Java
935 Zeilen
28 KiB
Java
package net.minecraft.server;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.util.UnsafeList;
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// CraftBukkit end
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public class Chunk {
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public static boolean a;
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private ChunkSection[] sections;
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private byte[] r;
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public int[] b;
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public boolean[] c;
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public boolean d;
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public World world;
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public int[] heightMap;
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public final int x;
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public final int z;
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private boolean s;
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public Map tileEntities;
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public List[] entitySlices;
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public boolean done;
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public boolean l;
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public boolean m;
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public long n;
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public boolean seenByPlayer;
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private int t;
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boolean p;
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public Chunk(World world, int i, int j) {
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this.sections = new ChunkSection[16];
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this.r = new byte[256];
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this.b = new int[256];
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this.c = new boolean[256];
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this.s = false;
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this.tileEntities = new HashMap();
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this.done = false;
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this.l = false;
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this.m = false;
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this.n = 0L;
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this.seenByPlayer = false;
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this.t = 4096;
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this.p = false;
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this.entitySlices = new List[16];
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this.world = world;
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this.x = i;
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this.z = j;
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this.heightMap = new int[256];
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for (int k = 0; k < this.entitySlices.length; ++k) {
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this.entitySlices[k] = new UnsafeList(); // CraftBukkit - use UnsafeList
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}
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Arrays.fill(this.b, -999);
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Arrays.fill(this.r, (byte) -1);
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// CraftBukkit start
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if (!(this instanceof EmptyChunk)) {
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this.bukkitChunk = new org.bukkit.craftbukkit.CraftChunk(this);
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}
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}
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public org.bukkit.Chunk bukkitChunk;
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// CraftBukkit end
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public Chunk(World world, byte[] abyte, int i, int j) {
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this(world, i, j);
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int k = abyte.length / 256;
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for (int l = 0; l < 16; ++l) {
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for (int i1 = 0; i1 < 16; ++i1) {
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for (int j1 = 0; j1 < k; ++j1) {
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byte b0 = abyte[l << 11 | i1 << 7 | j1];
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if (b0 != 0) {
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int k1 = j1 >> 4;
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if (this.sections[k1] == null) {
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this.sections[k1] = new ChunkSection(k1 << 4);
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}
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this.sections[k1].a(l, j1 & 15, i1, b0);
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}
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}
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}
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}
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}
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public boolean a(int i, int j) {
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return i == this.x && j == this.z;
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}
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public int b(int i, int j) {
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return this.heightMap[j << 4 | i];
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}
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public int g() {
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for (int i = this.sections.length - 1; i >= 0; --i) {
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if (this.sections[i] != null) {
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return this.sections[i].c();
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}
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}
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return 0;
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}
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public ChunkSection[] h() {
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return this.sections;
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}
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public void initLighting() {
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int i = this.g();
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int j;
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int k;
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for (j = 0; j < 16; ++j) {
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k = 0;
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while (k < 16) {
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this.b[j + (k << 4)] = -999;
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int l = i + 16 - 1;
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while (true) {
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if (l > 0) {
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if (this.b(j, l - 1, k) == 0) {
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--l;
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continue;
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}
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this.heightMap[k << 4 | j] = l;
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}
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if (!this.world.worldProvider.e) {
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l = 15;
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int i1 = i + 16 - 1;
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do {
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l -= this.b(j, i1, k);
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if (l > 0) {
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ChunkSection chunksection = this.sections[i1 >> 4];
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if (chunksection != null) {
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chunksection.c(j, i1 & 15, k, l);
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this.world.o((this.x << 4) + j, i1, (this.z << 4) + k);
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}
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}
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--i1;
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} while (i1 > 0 && l > 0);
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}
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++k;
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break;
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}
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}
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}
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this.l = true;
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for (j = 0; j < 16; ++j) {
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for (k = 0; k < 16; ++k) {
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this.e(j, k);
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}
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}
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}
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public void loadNOP() {}
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private void e(int i, int j) {
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this.c[i + j * 16] = true;
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this.s = true;
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}
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private void o() {
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MethodProfiler.a("recheckGaps");
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if (this.world.areChunksLoaded(this.x * 16 + 8, 0, this.z * 16 + 8, 16)) {
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for (int i = 0; i < 16; ++i) {
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for (int j = 0; j < 16; ++j) {
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if (this.c[i + j * 16]) {
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this.c[i + j * 16] = false;
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int k = this.b(i, j);
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int l = this.x * 16 + i;
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int i1 = this.z * 16 + j;
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int j1 = this.world.getHighestBlockYAt(l - 1, i1);
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int k1 = this.world.getHighestBlockYAt(l + 1, i1);
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int l1 = this.world.getHighestBlockYAt(l, i1 - 1);
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int i2 = this.world.getHighestBlockYAt(l, i1 + 1);
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if (k1 < j1) {
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j1 = k1;
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}
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if (l1 < j1) {
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j1 = l1;
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}
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if (i2 < j1) {
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j1 = i2;
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}
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this.g(l, i1, j1);
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this.g(l - 1, i1, k);
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this.g(l + 1, i1, k);
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this.g(l, i1 - 1, k);
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this.g(l, i1 + 1, k);
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}
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}
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}
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this.s = false;
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}
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MethodProfiler.a();
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}
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private void g(int i, int j, int k) {
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int l = this.world.getHighestBlockYAt(i, j);
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if (l > k) {
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this.d(i, j, k, l + 1);
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} else if (l < k) {
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this.d(i, j, l, k + 1);
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}
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}
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private void d(int i, int j, int k, int l) {
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if (l > k && this.world.areChunksLoaded(i, 0, j, 16)) {
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for (int i1 = k; i1 < l; ++i1) {
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this.world.b(EnumSkyBlock.SKY, i, i1, j);
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}
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this.l = true;
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}
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}
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private void h(int i, int j, int k) {
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int l = this.heightMap[k << 4 | i] & 255;
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int i1 = l;
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if (j > l) {
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i1 = j;
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}
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while (i1 > 0 && this.b(i, i1 - 1, k) == 0) {
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--i1;
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}
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if (i1 != l) {
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this.world.g(i, k, i1, l);
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this.heightMap[k << 4 | i] = i1;
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int j1 = this.x * 16 + i;
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int k1 = this.z * 16 + k;
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int l1;
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int i2;
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if (!this.world.worldProvider.e) {
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ChunkSection chunksection;
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if (i1 < l) {
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for (l1 = i1; l1 < l; ++l1) {
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chunksection = this.sections[l1 >> 4];
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if (chunksection != null) {
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chunksection.c(i, l1 & 15, k, 15);
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this.world.o((this.x << 4) + i, l1, (this.z << 4) + k);
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}
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}
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} else {
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for (l1 = l; l1 < i1; ++l1) {
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chunksection = this.sections[l1 >> 4];
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if (chunksection != null) {
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chunksection.c(i, l1 & 15, k, 0);
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this.world.o((this.x << 4) + i, l1, (this.z << 4) + k);
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}
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}
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}
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l1 = 15;
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while (i1 > 0 && l1 > 0) {
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--i1;
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i2 = this.b(i, i1, k);
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if (i2 == 0) {
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i2 = 1;
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}
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l1 -= i2;
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if (l1 < 0) {
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l1 = 0;
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}
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ChunkSection chunksection1 = this.sections[i1 >> 4];
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if (chunksection1 != null) {
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chunksection1.c(i, i1 & 15, k, l1);
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}
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}
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}
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l1 = this.heightMap[k << 4 | i];
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i2 = l;
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int j2 = l1;
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if (l1 < l) {
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i2 = l1;
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j2 = l;
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}
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if (!this.world.worldProvider.e) {
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this.d(j1 - 1, k1, i2, j2);
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this.d(j1 + 1, k1, i2, j2);
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this.d(j1, k1 - 1, i2, j2);
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this.d(j1, k1 + 1, i2, j2);
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this.d(j1, k1, i2, j2);
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}
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this.l = true;
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}
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}
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public int b(int i, int j, int k) {
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return Block.lightBlock[this.getTypeId(i, j, k)];
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}
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public int getTypeId(int i, int j, int k) {
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if (j >> 4 >= this.sections.length) {
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return 0;
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} else {
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ChunkSection chunksection = this.sections[j >> 4];
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return chunksection != null ? chunksection.a(i, j & 15, k) : 0;
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}
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}
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public int getData(int i, int j, int k) {
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if (j >> 4 >= this.sections.length) {
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return 0;
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} else {
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ChunkSection chunksection = this.sections[j >> 4];
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return chunksection != null ? chunksection.b(i, j & 15, k) : 0;
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}
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}
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public boolean a(int i, int j, int k, int l) {
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return this.a(i, j, k, l, 0);
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}
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public boolean a(int i, int j, int k, int l, int i1) {
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int j1 = k << 4 | i;
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if (j >= this.b[j1] - 1) {
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this.b[j1] = -999;
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}
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int k1 = this.heightMap[j1];
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int l1 = this.getTypeId(i, j, k);
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if (l1 == l && this.getData(i, j, k) == i1) {
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return false;
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} else {
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ChunkSection chunksection = this.sections[j >> 4];
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boolean flag = false;
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if (chunksection == null) {
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if (l == 0) {
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return false;
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}
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chunksection = this.sections[j >> 4] = new ChunkSection(j >> 4 << 4);
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flag = j >= k1;
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}
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chunksection.a(i, j & 15, k, l);
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int i2 = this.x * 16 + i;
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int j2 = this.z * 16 + k;
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if (l1 != 0) {
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if (!this.world.isStatic) {
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Block.byId[l1].remove(this.world, i2, j, j2);
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} else if (Block.byId[l1] instanceof BlockContainer && l1 != l) {
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this.world.q(i2, j, j2);
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}
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}
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if (chunksection.a(i, j & 15, k) != l) {
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return false;
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} else {
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chunksection.b(i, j & 15, k, i1);
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if (flag) {
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this.initLighting();
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} else {
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if (Block.lightBlock[l & 4095] > 0) {
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if (j >= k1) {
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this.h(i, j + 1, k);
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}
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} else if (j == k1 - 1) {
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this.h(i, j, k);
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}
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this.e(i, k);
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}
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TileEntity tileentity;
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if (l != 0) {
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if (!this.world.isStatic) {
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Block.byId[l].onPlace(this.world, i2, j, j2);
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}
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if (Block.byId[l] instanceof BlockContainer) {
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tileentity = this.e(i, j, k);
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if (tileentity == null) {
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tileentity = ((BlockContainer) Block.byId[l]).a_();
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this.world.setTileEntity(i2, j, j2, tileentity);
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}
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if (tileentity != null) {
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tileentity.h();
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}
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}
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} else if (l1 > 0 && Block.byId[l1] instanceof BlockContainer) {
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tileentity = this.e(i, j, k);
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if (tileentity != null) {
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tileentity.h();
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}
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}
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this.l = true;
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return true;
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}
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}
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}
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public boolean b(int i, int j, int k, int l) {
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ChunkSection chunksection = this.sections[j >> 4];
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if (chunksection == null) {
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return false;
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} else {
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int i1 = chunksection.b(i, j & 15, k);
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if (i1 == l) {
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return false;
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} else {
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this.l = true;
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chunksection.b(i, j & 15, k, l);
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int j1 = chunksection.a(i, j & 15, k);
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if (j1 > 0 && Block.byId[j1] instanceof BlockContainer) {
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TileEntity tileentity = this.e(i, j, k);
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if (tileentity != null) {
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tileentity.h();
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tileentity.p = l;
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}
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}
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return true;
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}
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}
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}
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public int getBrightness(EnumSkyBlock enumskyblock, int i, int j, int k) {
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ChunkSection chunksection = this.sections[j >> 4];
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return chunksection == null ? enumskyblock.c : (enumskyblock == EnumSkyBlock.SKY ? chunksection.c(i, j & 15, k) : (enumskyblock == EnumSkyBlock.BLOCK ? chunksection.d(i, j & 15, k) : enumskyblock.c));
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}
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public void a(EnumSkyBlock enumskyblock, int i, int j, int k, int l) {
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ChunkSection chunksection = this.sections[j >> 4];
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if (chunksection == null) {
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chunksection = this.sections[j >> 4] = new ChunkSection(j >> 4 << 4);
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this.initLighting();
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}
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this.l = true;
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if (enumskyblock == EnumSkyBlock.SKY) {
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if (!this.world.worldProvider.e) {
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chunksection.c(i, j & 15, k, l);
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}
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} else {
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if (enumskyblock != EnumSkyBlock.BLOCK) {
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return;
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}
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chunksection.d(i, j & 15, k, l);
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}
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}
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public int c(int i, int j, int k, int l) {
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ChunkSection chunksection = this.sections[j >> 4];
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if (chunksection == null) {
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return !this.world.worldProvider.e && l < EnumSkyBlock.SKY.c ? EnumSkyBlock.SKY.c - l : 0;
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} else {
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int i1 = this.world.worldProvider.e ? 0 : chunksection.c(i, j & 15, k);
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if (i1 > 0) {
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a = true;
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}
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i1 -= l;
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int j1 = chunksection.d(i, j & 15, k);
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if (j1 > i1) {
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i1 = j1;
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}
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return i1;
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}
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}
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public void a(Entity entity) {
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this.m = true;
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int i = MathHelper.floor(entity.locX / 16.0D);
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int j = MathHelper.floor(entity.locZ / 16.0D);
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if (i != this.x || j != this.z) {
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// CraftBukkit start
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Bukkit.getLogger().warning("Wrong location for " + entity + " in world '" + world.getWorld().getName() + "'!");
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// Thread.dumpStack();
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Bukkit.getLogger().warning("Entity is at " + entity.locX + "," + entity.locZ + " (chunk " + i + "," + j + ") but was stored in chunk " + this.x + "," + this.z);
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// CraftBukkit end
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}
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int k = MathHelper.floor(entity.locY / 16.0D);
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if (k < 0) {
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k = 0;
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}
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if (k >= this.entitySlices.length) {
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k = this.entitySlices.length - 1;
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}
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entity.bZ = true;
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entity.ca = this.x;
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entity.cb = k;
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entity.cc = this.z;
|
|
this.entitySlices[k].add(entity);
|
|
}
|
|
|
|
public void b(Entity entity) {
|
|
this.a(entity, entity.cb);
|
|
}
|
|
|
|
public void a(Entity entity, int i) {
|
|
if (i < 0) {
|
|
i = 0;
|
|
}
|
|
|
|
if (i >= this.entitySlices.length) {
|
|
i = this.entitySlices.length - 1;
|
|
}
|
|
|
|
this.entitySlices[i].remove(entity);
|
|
}
|
|
|
|
public boolean d(int i, int j, int k) {
|
|
return j >= this.heightMap[k << 4 | i];
|
|
}
|
|
|
|
public TileEntity e(int i, int j, int k) {
|
|
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
|
|
TileEntity tileentity = (TileEntity) this.tileEntities.get(chunkposition);
|
|
|
|
if (tileentity == null) {
|
|
int l = this.getTypeId(i, j, k);
|
|
|
|
if (l <= 0 || !Block.byId[l].o()) {
|
|
return null;
|
|
}
|
|
|
|
if (tileentity == null) {
|
|
tileentity = ((BlockContainer) Block.byId[l]).a_();
|
|
this.world.setTileEntity(this.x * 16 + i, j, this.z * 16 + k, tileentity);
|
|
}
|
|
|
|
tileentity = (TileEntity) this.tileEntities.get(chunkposition);
|
|
}
|
|
|
|
if (tileentity != null && tileentity.l()) {
|
|
this.tileEntities.remove(chunkposition);
|
|
return null;
|
|
} else {
|
|
return tileentity;
|
|
}
|
|
}
|
|
|
|
public void a(TileEntity tileentity) {
|
|
int i = tileentity.x - this.x * 16;
|
|
int j = tileentity.y;
|
|
int k = tileentity.z - this.z * 16;
|
|
|
|
this.a(i, j, k, tileentity);
|
|
if (this.d) {
|
|
this.world.tileEntityList.add(tileentity);
|
|
}
|
|
}
|
|
|
|
public void a(int i, int j, int k, TileEntity tileentity) {
|
|
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
|
|
|
|
tileentity.world = this.world;
|
|
tileentity.x = this.x * 16 + i;
|
|
tileentity.y = j;
|
|
tileentity.z = this.z * 16 + k;
|
|
if (this.getTypeId(i, j, k) != 0 && Block.byId[this.getTypeId(i, j, k)] instanceof BlockContainer) {
|
|
tileentity.m();
|
|
this.tileEntities.put(chunkposition, tileentity);
|
|
// CraftBukkit start
|
|
} else {
|
|
System.out.println("Attempted to place a tile entity (" + tileentity + ") at " + tileentity.x + "," + tileentity.y + "," + tileentity.z
|
|
+ " (" + org.bukkit.Material.getMaterial(getTypeId(i, j, k)) + ") where there was no entity tile!");
|
|
System.out.println("Chunk coordinates: " + (this.x * 16) + "," + (this.z * 16));
|
|
new Exception().printStackTrace();
|
|
// CraftBukkit end
|
|
}
|
|
}
|
|
|
|
public void f(int i, int j, int k) {
|
|
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
|
|
|
|
if (this.d) {
|
|
TileEntity tileentity = (TileEntity) this.tileEntities.remove(chunkposition);
|
|
|
|
if (tileentity != null) {
|
|
tileentity.j();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void addEntities() {
|
|
this.d = true;
|
|
this.world.a(this.tileEntities.values());
|
|
|
|
for (int i = 0; i < this.entitySlices.length; ++i) {
|
|
this.world.a(this.entitySlices[i]);
|
|
}
|
|
}
|
|
|
|
public void removeEntities() {
|
|
this.d = false;
|
|
Iterator iterator = this.tileEntities.values().iterator();
|
|
|
|
while (iterator.hasNext()) {
|
|
TileEntity tileentity = (TileEntity) iterator.next();
|
|
|
|
this.world.a(tileentity);
|
|
}
|
|
|
|
for (int i = 0; i < this.entitySlices.length; ++i) {
|
|
// CraftBukkit start
|
|
java.util.Iterator<Object> iter = this.entitySlices[i].iterator();
|
|
while (iter.hasNext()) {
|
|
Entity entity = (Entity) iter.next();
|
|
int cx = org.bukkit.Location.locToBlock(entity.locX) >> 4;
|
|
int cz = org.bukkit.Location.locToBlock(entity.locZ) >> 4;
|
|
|
|
// Do not pass along players, as doing so can get them stuck outside of time.
|
|
// (which for example disables inventory icon updates and prevents block breaking)
|
|
if (entity instanceof EntityPlayer && (cx != this.x || cz != this.z)) {
|
|
iter.remove();
|
|
}
|
|
}
|
|
// CraftBukkit end
|
|
|
|
this.world.b(this.entitySlices[i]);
|
|
}
|
|
}
|
|
|
|
public void e() {
|
|
this.l = true;
|
|
}
|
|
|
|
public void a(Entity entity, AxisAlignedBB axisalignedbb, List list) {
|
|
int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
|
|
int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
|
|
|
|
if (i < 0) {
|
|
i = 0;
|
|
}
|
|
|
|
if (j >= this.entitySlices.length) {
|
|
j = this.entitySlices.length - 1;
|
|
}
|
|
|
|
for (int k = i; k <= j; ++k) {
|
|
UnsafeList list1 = (UnsafeList) this.entitySlices[k]; // CraftBukkit - use UnsafeList
|
|
|
|
for (int l = 0; l < list1.size(); ++l) {
|
|
Entity entity1 = (Entity) list1.unsafeGet(l); // CraftBukkit - use unsafeGet
|
|
|
|
if (entity1 != entity && entity1.boundingBox.a(axisalignedbb)) {
|
|
list.add(entity1);
|
|
Entity[] aentity = entity1.bb();
|
|
|
|
if (aentity != null) {
|
|
for (int i1 = 0; i1 < aentity.length; ++i1) {
|
|
entity1 = aentity[i1];
|
|
if (entity1 != entity && entity1.boundingBox.a(axisalignedbb)) {
|
|
list.add(entity1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public void a(Class oclass, AxisAlignedBB axisalignedbb, List list) {
|
|
int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
|
|
int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
|
|
|
|
if (i < 0) {
|
|
i = 0;
|
|
} else if (i >= this.entitySlices.length) {
|
|
i = this.entitySlices.length - 1;
|
|
}
|
|
|
|
if (j >= this.entitySlices.length) {
|
|
j = this.entitySlices.length - 1;
|
|
} else if (j < 0) {
|
|
j = 0;
|
|
}
|
|
|
|
for (int k = i; k <= j; ++k) {
|
|
UnsafeList list1 = (UnsafeList) this.entitySlices[k]; // CraftBukkit - use UnsafeList
|
|
|
|
for (int l = 0; l < list1.size(); ++l) {
|
|
Entity entity = (Entity) list1.unsafeGet(l); // CraftBukkit - use unsafeGet
|
|
|
|
if (oclass.isAssignableFrom(entity.getClass()) && entity.boundingBox.a(axisalignedbb)) {
|
|
list.add(entity);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public boolean a(boolean flag) {
|
|
if (flag) {
|
|
if (this.m && this.world.getTime() != this.n) {
|
|
return true;
|
|
}
|
|
} else if (this.m && this.world.getTime() >= this.n + 600L) {
|
|
return true;
|
|
}
|
|
|
|
return this.l;
|
|
}
|
|
|
|
public Random a(long i) {
|
|
return new Random(this.world.getSeed() + (long) (this.x * this.x * 4987142) + (long) (this.x * 5947611) + (long) (this.z * this.z) * 4392871L + (long) (this.z * 389711) ^ i);
|
|
}
|
|
|
|
public boolean isEmpty() {
|
|
return false;
|
|
}
|
|
|
|
public void i() {
|
|
ChunkSection[] achunksection = this.sections;
|
|
int i = achunksection.length;
|
|
|
|
for (int j = 0; j < i; ++j) {
|
|
ChunkSection chunksection = achunksection[j];
|
|
|
|
if (chunksection != null) {
|
|
chunksection.e();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void a(IChunkProvider ichunkprovider, IChunkProvider ichunkprovider1, int i, int j) {
|
|
if (!this.done && ichunkprovider.isChunkLoaded(i + 1, j + 1) && ichunkprovider.isChunkLoaded(i, j + 1) && ichunkprovider.isChunkLoaded(i + 1, j)) {
|
|
ichunkprovider.getChunkAt(ichunkprovider1, i, j);
|
|
}
|
|
|
|
if (ichunkprovider.isChunkLoaded(i - 1, j) && !ichunkprovider.getOrCreateChunk(i - 1, j).done && ichunkprovider.isChunkLoaded(i - 1, j + 1) && ichunkprovider.isChunkLoaded(i, j + 1) && ichunkprovider.isChunkLoaded(i - 1, j + 1)) {
|
|
ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j);
|
|
}
|
|
|
|
if (ichunkprovider.isChunkLoaded(i, j - 1) && !ichunkprovider.getOrCreateChunk(i, j - 1).done && ichunkprovider.isChunkLoaded(i + 1, j - 1) && ichunkprovider.isChunkLoaded(i + 1, j - 1) && ichunkprovider.isChunkLoaded(i + 1, j)) {
|
|
ichunkprovider.getChunkAt(ichunkprovider1, i, j - 1);
|
|
}
|
|
|
|
if (ichunkprovider.isChunkLoaded(i - 1, j - 1) && !ichunkprovider.getOrCreateChunk(i - 1, j - 1).done && ichunkprovider.isChunkLoaded(i, j - 1) && ichunkprovider.isChunkLoaded(i - 1, j)) {
|
|
ichunkprovider.getChunkAt(ichunkprovider1, i - 1, j - 1);
|
|
}
|
|
}
|
|
|
|
public int d(int i, int j) {
|
|
int k = i | j << 4;
|
|
int l = this.b[k];
|
|
|
|
if (l == -999) {
|
|
int i1 = this.g() + 15;
|
|
|
|
l = -1;
|
|
|
|
while (i1 > 0 && l == -1) {
|
|
int j1 = this.getTypeId(i, i1, j);
|
|
Material material = j1 == 0 ? Material.AIR : Block.byId[j1].material;
|
|
|
|
if (!material.isSolid() && !material.isLiquid()) {
|
|
--i1;
|
|
} else {
|
|
l = i1 + 1;
|
|
}
|
|
}
|
|
|
|
this.b[k] = l;
|
|
}
|
|
|
|
return l;
|
|
}
|
|
|
|
public void j() {
|
|
if (this.s && !this.world.worldProvider.e) {
|
|
this.o();
|
|
}
|
|
}
|
|
|
|
public ChunkCoordIntPair k() {
|
|
return new ChunkCoordIntPair(this.x, this.z);
|
|
}
|
|
|
|
public boolean c(int i, int j) {
|
|
if (i < 0) {
|
|
i = 0;
|
|
}
|
|
|
|
if (j >= 256) {
|
|
j = 255;
|
|
}
|
|
|
|
for (int k = i; k <= j; k += 16) {
|
|
ChunkSection chunksection = this.sections[k >> 4];
|
|
|
|
if (chunksection != null && !chunksection.a()) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public void a(ChunkSection[] achunksection) {
|
|
this.sections = achunksection;
|
|
}
|
|
|
|
public BiomeBase a(int i, int j, WorldChunkManager worldchunkmanager) {
|
|
int k = this.r[j << 4 | i] & 255;
|
|
|
|
if (k == 255) {
|
|
BiomeBase biomebase = worldchunkmanager.getBiome((this.x << 4) + i, (this.z << 4) + j);
|
|
|
|
k = biomebase.id;
|
|
this.r[j << 4 | i] = (byte) (k & 255);
|
|
}
|
|
|
|
return BiomeBase.biomes[k] == null ? BiomeBase.PLAINS : BiomeBase.biomes[k];
|
|
}
|
|
|
|
public byte[] l() {
|
|
return this.r;
|
|
}
|
|
|
|
public void a(byte[] abyte) {
|
|
this.r = abyte;
|
|
}
|
|
|
|
public void m() {
|
|
this.t = 0;
|
|
}
|
|
|
|
public void n() {
|
|
for (int i = 0; i < 8; ++i) {
|
|
if (this.t >= 4096) {
|
|
return;
|
|
}
|
|
|
|
int j = this.t % 16;
|
|
int k = this.t / 16 % 16;
|
|
int l = this.t / 256;
|
|
|
|
++this.t;
|
|
int i1 = (this.x << 4) + k;
|
|
int j1 = (this.z << 4) + l;
|
|
|
|
for (int k1 = 0; k1 < 16; ++k1) {
|
|
int l1 = (j << 4) + k1;
|
|
|
|
if (this.sections[j] == null && (k1 == 0 || k1 == 15 || k == 0 || k == 15 || l == 0 || l == 15) || this.sections[j] != null && this.sections[j].a(k, k1, l) == 0) {
|
|
if (Block.lightEmission[this.world.getTypeId(i1, l1 - 1, j1)] > 0) {
|
|
this.world.v(i1, l1 - 1, j1);
|
|
}
|
|
|
|
if (Block.lightEmission[this.world.getTypeId(i1, l1 + 1, j1)] > 0) {
|
|
this.world.v(i1, l1 + 1, j1);
|
|
}
|
|
|
|
if (Block.lightEmission[this.world.getTypeId(i1 - 1, l1, j1)] > 0) {
|
|
this.world.v(i1 - 1, l1, j1);
|
|
}
|
|
|
|
if (Block.lightEmission[this.world.getTypeId(i1 + 1, l1, j1)] > 0) {
|
|
this.world.v(i1 + 1, l1, j1);
|
|
}
|
|
|
|
if (Block.lightEmission[this.world.getTypeId(i1, l1, j1 - 1)] > 0) {
|
|
this.world.v(i1, l1, j1 - 1);
|
|
}
|
|
|
|
if (Block.lightEmission[this.world.getTypeId(i1, l1, j1 + 1)] > 0) {
|
|
this.world.v(i1, l1, j1 + 1);
|
|
}
|
|
|
|
this.world.v(i1, l1, j1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|