geforkt von Mirrors/Paper
1358d1e914
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 881e06e5 PR-725: Add Item Unlimited Lifetime APIs CraftBukkit Changes: 74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall 64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn 2d760831 Increase outdated build delay 9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent 59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta Spigot Changes: ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue e19ddabd PR-1011: Add Item Unlimited Lifetime APIs 34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
21 Zeilen
1.1 KiB
Diff
21 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 21 Dec 2021 22:13:26 -0800
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Subject: [PATCH] Load effect amplifiers greater than 127 correctly
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MOJIRA: MC-118857
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diff --git a/src/main/java/net/minecraft/world/effect/MobEffectInstance.java b/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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index fefc8a1b5dbdc02f9f3e31055840170b9a6274b9..b84610d00f710c656d9eaf85b80e796f8be4bca3 100644
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--- a/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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+++ b/src/main/java/net/minecraft/world/effect/MobEffectInstance.java
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@@ -235,7 +235,7 @@ public class MobEffectInstance implements Comparable<MobEffectInstance> {
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}
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private static MobEffectInstance loadSpecifiedEffect(MobEffect type, CompoundTag nbt) {
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- int i = nbt.getByte("Amplifier");
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+ int i = Byte.toUnsignedInt(nbt.getByte("Amplifier")); // Paper - correctly load amplifiers > 127
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int j = nbt.getInt("Duration");
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boolean bl = nbt.getBoolean("Ambient");
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boolean bl2 = true;
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