Paper/patches/server/0341-Duplicate-UUID-Resolve-Option.patch
Nassim Jahnke 1358d1e914
Updated Upstream (CraftBukkit/Spigot) (#7580)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
881e06e5 PR-725: Add Item Unlimited Lifetime APIs

CraftBukkit Changes:
74c08312 SPIGOT-6962: Call EntityChangeBlockEvent when when FallingBlockEntity starts to fall
64db5126 SPIGOT-6959: Make /loot command ignore empty items for spawn
2d760831 Increase outdated build delay
9ed7e4fb SPIGOT-6138, SPIGOT-6415: Don't call CreatureSpawnEvent after cross-dimensional travel
fc4ad813 SPIGOT-6895: Trees grown with applyBoneMeal() don't fire the StructureGrowthEvent
59733a2e SPIGOT-6961: Actually return a copy of the ItemMeta

Spigot Changes:
ffceeae3 SPIGOT-6956: Drop unload queue patch as attempt at fixing stop issue
e19ddabd PR-1011: Add Item Unlimited Lifetime APIs
34d40b0e SPIGOT-2942: give command fires PlayerDropItemEvent, cancelling it causes Item Duplication
2022-03-13 08:47:54 +01:00

194 Zeilen
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 21 Jul 2018 14:27:34 -0400
Subject: [PATCH] Duplicate UUID Resolve Option
Due to a bug in https://github.com/PaperMC/Paper/commit/2e29af3df05ec0a383f48be549d1c03200756d24
which was added all the way back in March of 2016, it was unknown (potentially not at the time)
that an entity might actually change the seed of the random object.
At some point, EntitySquid did start setting the seed. Due to this shared random, this caused
every entity to use a Random object with a predictable seed.
This has caused entities to potentially generate with the same UUID....
Over the years, servers have had entities disappear, but no sign of trouble
because CraftBukkit removed the log lines indicating that something was wrong.
We have fixed the root issue causing duplicate UUID's, however we now have chunk
files full of entities that have the same UUID as another entity!
When these chunks load, the 2nd entity will not be added to the world correctly.
If that chunk loads in a different order in the future, then it will reverse and the
missing one is now the one added to the world and not the other. This results in very
inconsistent entity behavior.
This change allows you to recover any duplicate entity by generating a new UUID for it.
This also lets you delete them instead if you don't want to risk having new entities added to
the world that you previously did not see.
But for those who are ok with leaving this inconsistent behavior, you may use WARN or NOTHING options.
It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 11c5c7c703cbf631097056dd00a18a0236fac806..2f060bc6b108df0c4fb07758005a911d92c09057 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -438,6 +438,45 @@ public class PaperWorldConfig {
preventMovingIntoUnloadedChunks = getBoolean("prevent-moving-into-unloaded-chunks", false);
}
+ public enum DuplicateUUIDMode {
+ SAFE_REGEN, DELETE, NOTHING, WARN
+ }
+ public DuplicateUUIDMode duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
+ public int duplicateUUIDDeleteRange = 32;
+ private void repairDuplicateUUID() {
+ String desiredMode = getString("duplicate-uuid-resolver", "saferegen").toLowerCase().trim();
+ duplicateUUIDDeleteRange = getInt("duplicate-uuid-saferegen-delete-range", duplicateUUIDDeleteRange);
+ switch (desiredMode.toLowerCase()) {
+ case "regen":
+ case "regenerate":
+ case "saferegen":
+ case "saferegenerate":
+ duplicateUUIDMode = DuplicateUUIDMode.SAFE_REGEN;
+ log("Duplicate UUID Resolve: Regenerate New UUID if distant (Delete likely duplicates within " + duplicateUUIDDeleteRange + " blocks)");
+ break;
+ case "remove":
+ case "delete":
+ duplicateUUIDMode = DuplicateUUIDMode.DELETE;
+ log("Duplicate UUID Resolve: Delete Entity");
+ break;
+ case "silent":
+ case "nothing":
+ duplicateUUIDMode = DuplicateUUIDMode.NOTHING;
+ logError("Duplicate UUID Resolve: Do Nothing (no logs) - Warning, may lose indication of bad things happening");
+ break;
+ case "log":
+ case "warn":
+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
+ break;
+ default:
+ duplicateUUIDMode = DuplicateUUIDMode.WARN;
+ logError("Warning: Invalid duplicate-uuid-resolver config " + desiredMode + " - must be one of: regen, delete, nothing, warn");
+ log("Duplicate UUID Resolve: Warn (do nothing but log it happened, may be spammy)");
+ break;
+ }
+ }
+
public boolean countAllMobsForSpawning = false;
private void countAllMobsForSpawning() {
countAllMobsForSpawning = getBoolean("count-all-mobs-for-spawning", false);
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index ebb2b7323b4e11749b7b905cc76863a841a74784..5685ffe47fd68230cf30ca9f0e49e471b86eab00 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -1,6 +1,7 @@
package net.minecraft.server.level;
import co.aikar.timings.Timing; // Paper
+import com.destroystokyo.paper.PaperWorldConfig; // Paper
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableList.Builder;
import com.google.common.collect.Iterables;
@@ -32,13 +33,17 @@ import java.io.Writer;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.BitSet;
+import java.util.HashMap; // Paper
+import java.util.Collection;
import java.util.Iterator;
import java.util.List;
+import java.util.Map; // Paper
import java.util.Objects;
import java.util.Optional;
import java.util.Queue;
import java.util.Set;
import java.util.concurrent.CancellationException;
+import java.util.UUID; // Paper
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.CompletionException;
import java.util.concurrent.CompletionStage;
@@ -845,6 +850,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
entity.discard();
needsRemoval = true;
}
+ checkDupeUUID(world, entity); // Paper
return !needsRemoval;
}));
// CraftBukkit end
@@ -895,6 +901,43 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
});
}
+ // Paper start
+ private static void checkDupeUUID(ServerLevel level, Entity entity) {
+ PaperWorldConfig.DuplicateUUIDMode mode = level.paperConfig.duplicateUUIDMode;
+ if (mode != PaperWorldConfig.DuplicateUUIDMode.WARN
+ && mode != PaperWorldConfig.DuplicateUUIDMode.DELETE
+ && mode != PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN) {
+ return;
+ }
+ Entity other = level.getEntity(entity.getUUID());
+
+ if (mode == PaperWorldConfig.DuplicateUUIDMode.SAFE_REGEN && other != null && !other.isRemoved()
+ && Objects.equals(other.getEncodeId(), entity.getEncodeId())
+ && entity.getBukkitEntity().getLocation().distance(other.getBukkitEntity().getLocation()) < level.paperConfig.duplicateUUIDDeleteRange
+ ) {
+ if (ServerLevel.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + " because it was near the duplicate and likely an actual duplicate. See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ entity.discard();
+ return;
+ }
+ if (other != null && !other.isRemoved()) {
+ switch (mode) {
+ case SAFE_REGEN: {
+ entity.setUUID(UUID.randomUUID());
+ if (ServerLevel.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", regenerated UUID for " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ break;
+ }
+ case DELETE: {
+ if (ServerLevel.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", deleted entity " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ entity.discard();
+ break;
+ }
+ default:
+ if (ServerLevel.DEBUG_ENTITIES) LOGGER.warn("[DUPE-UUID] Duplicate UUID found used by " + other + ", doing nothing to " + entity + ". See https://github.com/PaperMC/Paper/issues/1223 for discussion on what this is about.");
+ break;
+ }
+ }
+ }
+ // Paper end
public CompletableFuture<Either<LevelChunk, ChunkHolder.ChunkLoadingFailure>> prepareTickingChunk(ChunkHolder holder) {
ChunkPos chunkcoordintpair = holder.getPos();
CompletableFuture<Either<List<ChunkAccess>, ChunkHolder.ChunkLoadingFailure>> completablefuture = this.getChunkRangeFuture(chunkcoordintpair, 1, (i) -> {
diff --git a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
index aadadee393332d84fad20644c349107e3ec3a92d..1407f30d467fa78bc207a91da0e6395c0a9ba83d 100644
--- a/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
+++ b/src/main/java/net/minecraft/world/level/entity/PersistentEntitySectionManager.java
@@ -78,7 +78,22 @@ public class PersistentEntitySectionManager<T extends EntityAccess> implements A
private boolean addEntityUuid(T entity) {
if (!this.knownUuids.add(entity.getUUID())) {
+ // Paper start
+ T conflict = this.visibleEntityStorage.getEntity(entity.getUUID());
+ if (conflict != null && ((Entity) conflict).isRemoved()) {
+ stopTracking(conflict); // remove the existing entity
+ return true;
+ }
+ // Paper end
PersistentEntitySectionManager.LOGGER.warn("UUID of added entity already exists: {}", entity);
+ // Paper start
+ if (net.minecraft.world.level.Level.DEBUG_ENTITIES && ((Entity) entity).level.paperConfig.duplicateUUIDMode != com.destroystokyo.paper.PaperWorldConfig.DuplicateUUIDMode.NOTHING) {
+ if (((Entity) entity).addedToWorldStack != null) {
+ ((Entity) entity).addedToWorldStack.printStackTrace();
+ }
+ net.minecraft.server.level.ServerLevel.getAddToWorldStackTrace((net.minecraft.world.entity.Entity) entity).printStackTrace();
+ }
+ // Paper end
return false;
} else {
return true;