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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0198-PlayerNaturallySpawnCreaturesEvent.patch
Spottedleaf 5c7081fecc Update upstream & fix some chunk related issues (#2177)
* Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
45690fe9 SPIGOT-5047: Correct slot types for 1.14 inventories

CraftBukkit Changes:
4090d01f SPIGOT-5047: Correct slot types for 1.14 inventories
e8c08362 SPIGOT-5046: World#getLoadedChunks returning inaccessible cached chunks.
d445af3b SPIGOT-5067: Add item meta for 1.14 spawn eggs

* Bring Chunk load checks in-line with spigot

As of the last upstream merge spigot now checks ticket level status
when returning loaded chunks for a world from api. Now our checks
will respect that decision.

* Fix spawn ticket levels

Vanilla would keep the inner chunks of spawn available for ticking,
however my changes made all chunks non-ticking. Resolve by changing
ticket levels for spawn chunks inside the border to respect this
behavior.


* Make World#getChunkIfLoadedImmediately return only entity ticking chunks

Mojang appears to be using chunks with level > 33 (non-ticking chunks)
as cached chunks and not actually loaded chunks.

* Bring all loaded checks in line with spigot

Loaded chunks must be at least border  chunks, or level <= 33
2019-06-14 03:27:40 +01:00

44 Zeilen
2.1 KiB
Diff

From 209546c8d53f63aff9bda7a065410f2a67700c62 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 14 Jan 2018 17:36:02 -0500
Subject: [PATCH] PlayerNaturallySpawnCreaturesEvent
This event can be used for when you want to exclude a certain player
from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index fba9f4b8a1..6c0a1eb413 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -764,11 +764,23 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
chunkRange = (chunkRange > world.spigotConfig.viewDistance) ? (byte) world.spigotConfig.viewDistance : chunkRange;
chunkRange = (chunkRange > 8) ? 8 : chunkRange;
- double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D;
+ final int finalChunkRange = chunkRange; // Paper for lambda below
+ //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
// Spigot end
return this.playerMap.a(chunkcoordintpair.pair()).noneMatch((entityplayer) -> {
- return !entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
+ // Paper start -
+ com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
+ double blockRange = 16384.0D;
+ if (reducedRange) {
+ event = new com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent(entityplayer.getBukkitEntity(), (byte) finalChunkRange);
+ event.callEvent();
+ blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
+ if (event.isCancelled()) return true;
+ }
+
+ return (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
+ // Paper end
});
}
--
2.21.0