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Paper/patches/server/0384-Prevent-teleporting-dead-entities.patch
2021-06-15 23:26:29 -07:00

22 Zeilen
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Tue, 3 Mar 2020 05:26:40 +0000
Subject: [PATCH] Prevent teleporting dead entities
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 58c5fd6518cf7a05725a840f6051ed0548eb1cd6..2e7b909750ee512dce40b8574dfb62ed68fbbfb6 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1501,6 +1501,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
}
private void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
+ if (player.isRemoved()) {
+ LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());
+ return;
+ }
// CraftBukkit start
if (Float.isNaN(f)) {
f = 0;