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geforkt von Mirrors/Paper
Paper/Spigot-API-Patches/0029-EntityPathfindEvent.patch
Shane Freeder 0976d52bbd Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Please note that this build includes changes to meet upstreams
requirements for nullability annotations. While we aim for a level of
accuracy, these might not be 100% correct, if there are any issues,
please speak to us on discord, or open an issue on the tracker to
discuss.

Bukkit Changes:
9a6a1de3 Remove nullability annotations from enum constructors
3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API

CraftBukkit Changes:
8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep
8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals
39a287b7 Don't ignore newlines in PlayerListHeader/Footer

Spigot Changes:
cf694d87 Add nullability annotations
2019-03-20 00:31:18 +00:00

99 Zeilen
2.7 KiB
Diff

From fa357068acea340946c5984451c2889eb725c7ac Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 28 Mar 2016 21:15:34 -0400
Subject: [PATCH] EntityPathfindEvent
Fires when an Entity decides to start moving to a location.
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/EntityPathfindEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/EntityPathfindEvent.java
new file mode 100644
index 000000000..63e46b2fb
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/EntityPathfindEvent.java
@@ -0,0 +1,82 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.Location;
+import org.bukkit.entity.Entity;
+import org.bukkit.event.Cancellable;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.entity.EntityEvent;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+/**
+ * Fired when an Entity decides to start moving towards a location.
+ *
+ * This event does not fire for the entities actual movement. Only when it
+ * is choosing to start moving to a location.
+ */
+public class EntityPathfindEvent extends EntityEvent implements Cancellable {
+ @Nullable private final Entity targetEntity;
+ @NotNull private final Location loc;
+
+ public EntityPathfindEvent(@NotNull Entity entity, @NotNull Location loc, @Nullable Entity targetEntity) {
+ super(entity);
+ this.targetEntity = targetEntity;
+ this.loc = loc;
+ }
+
+ /**
+ * The Entity that is pathfinding.
+ * @return The Entity that is pathfinding.
+ */
+ @NotNull
+ public Entity getEntity() {
+ return entity;
+ }
+
+ /**
+ * If the Entity is trying to pathfind to an entity, this is the entity in relation.
+ *
+ * Otherwise this will return null.
+ *
+ * @return The entity target or null
+ */
+ @Nullable
+ public Entity getTargetEntity() {
+ return targetEntity;
+ }
+
+ /**
+ * The Location of where the entity is about to move to.
+ *
+ * Note that if the target happened to of been an entity
+ * @return Location of where the entity is trying to pathfind to.
+ */
+ @NotNull
+ public Location getLoc() {
+ return loc;
+ }
+
+ private static final HandlerList handlers = new HandlerList();
+
+ @NotNull
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+
+ private boolean cancelled = false;
+
+ @Override
+ public boolean isCancelled() {
+ return cancelled;
+ }
+
+ @Override
+ public void setCancelled(boolean cancel) {
+ cancelled = cancel;
+ }
+}
--
2.21.0