geforkt von Mirrors/Paper
41e6f20420
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: fdff0cd4 PR-869: Add Enderman#teleport and Enderman#teleportTowards dfd86ee7 Improve sendSignChange and related documentation beced2b2 PR-867: Add Player#sendBlockUpdate to send tile entity updates CraftBukkit Changes: ad6d0cffb SPIGOT-7394: Fix another issue with sendSignChange 66c5ce4c7 SPIGOT-7391: Preserve vanilla sign json where not modified by event ae3824f94 PR-1204: Add Enderman#teleport and Enderman#teleportTowards 5863a2eae Fix sendSignChange not working 4a7eadc97 PR-1201: Add Player#sendBlockUpdate to send tile entity updates 789324e30 Work around issue placing decorated pots
33 Zeilen
1.2 KiB
Diff
33 Zeilen
1.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: BillyGalbreath <Blake.Galbreath@GMail.com>
|
|
Date: Tue, 4 Sep 2018 15:02:00 -0500
|
|
Subject: [PATCH] Expose attack cooldown methods for Player
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
index dceea046eb4becbfa7be8bd91459f7aabea27914..91b858ef2ef063b5f91dc017836d37e19b329101 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
|
|
@@ -2748,6 +2748,21 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
|
|
|
|
return this.adventure$pointers;
|
|
}
|
|
+
|
|
+ @Override
|
|
+ public float getCooldownPeriod() {
|
|
+ return getHandle().getCurrentItemAttackStrengthDelay();
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public float getCooledAttackStrength(float adjustTicks) {
|
|
+ return getHandle().getAttackStrengthScale(adjustTicks);
|
|
+ }
|
|
+
|
|
+ @Override
|
|
+ public void resetCooldown() {
|
|
+ getHandle().resetAttackStrengthTicker();
|
|
+ }
|
|
// Paper end
|
|
// Spigot start
|
|
private final Player.Spigot spigot = new Player.Spigot()
|