Paper/patches/server/0130-Cap-Entity-Collisions.patch
Nassim Jahnke 789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00

58 Zeilen
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 22 Jan 2017 18:07:56 -0500
Subject: [PATCH] Cap Entity Collisions
Limit a single entity to colliding a max of configurable times per tick.
This will alleviate issues where living entities are hoarded in 1x1 pens
This is not tied to the maxEntityCramming rule. Cramming will still apply
just as it does in Vanilla, but entity pushing logic will be capped.
You can set this to 0 to disable collisions.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 2dc58b9f769ea43b737804456aafab47ecc143b8..c611b5a63498f5ad1f50a75ccd5d7299e27df7e3 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -324,4 +324,10 @@ public class PaperWorldConfig {
log("Treasure Maps will return already discovered locations");
}
}
+
+ public int maxCollisionsPerEntity;
+ private void maxEntityCollision() {
+ maxCollisionsPerEntity = getInt( "max-entity-collisions", this.spigotConfig.getInt("max-entity-collisions", 8) );
+ log( "Max Entity Collisions: " + maxCollisionsPerEntity );
+ }
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index d8ca908b18f42c57bc96097ba537b0fc7c2915d0..a251c60a150a4471f676fb2cadda3e186b9ba6ee 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -322,6 +322,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
public final org.spigotmc.ActivationRange.ActivationType activationType = org.spigotmc.ActivationRange.initializeEntityActivationType(this);
public final boolean defaultActivationState;
public long activatedTick = Integer.MIN_VALUE;
+ protected int numCollisions = 0; // Paper
public void inactiveTick() { }
// Spigot end
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index a69b8ef71b2ee216cb22f4079352d41ab1417e1f..d9503597b2c2707bf28b31db9c1099fd326d2451 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -3227,8 +3227,11 @@ public abstract class LivingEntity extends Entity {
}
}
- for (j = 0; j < list.size(); ++j) {
+ this.numCollisions = Math.max(0, this.numCollisions - this.level.paperConfig.maxCollisionsPerEntity); // Paper
+ for (j = 0; j < list.size() && this.numCollisions < this.level.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
Entity entity = (Entity) list.get(j);
+ entity.numCollisions++; // Paper
+ this.numCollisions++; // Paper
this.doPush(entity);
}