geforkt von Mirrors/Paper
fe53b0e76f
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 1d522878 PR-966: Introduce getRespawnLocation as a replacement for getBedSpawnLocation cc01b745 PR-965: Add DragonBattle#setPreviouslyKilled 28e3702f SPIGOT-6921, PR-957: Add methods to remove all enchantments on an ItemStack 8872404e PR-961: Add BlockData#copyTo 4054cc7b PR-956: Add method to get an offline player's location CraftBukkit Changes: 292ec79e0 SPIGOT-7568: Call EntityChangeBlockEvent for DecoratedPot b44bf5aa8 SPIGOT-7575: SuspiciousStewMeta creates invalid PotionEffect data 161784713 PR-1340: Centralize the conversion from and to Minecraft / Bukkit registry items even more and add a test case for them b93c5a30d PR-1338: Introduce getRespawnLocation as a replacement for getBedSpawnLocation fb973486c SPIGOT-7570: PrepareItemCraftEvent#isRepair() always returns false c9c24535e PR-1337: Add DragonBattle#setPreviouslyKilled c8b4da803 SPIGOT-6921, PR-1330: Add methods to remove all enchantments on an ItemStack 95bc1c4f5 PR-1333: Add BlockData#copyTo 36e2f9ce1 PR-1329: Add method to get an offline player's location Spigot Changes: c198da22 SPIGOT-7563: Update to latest release of bungeecord-chat
135 Zeilen
7.1 KiB
Diff
135 Zeilen
7.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 4 Aug 2020 22:24:15 +0200
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Subject: [PATCH] Optimize Pathfinder - Remove Streams / Optimized collections
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I utilized the IDE to convert streams to non streams code, so shouldn't
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be any risk of behavior change. Only did minor optimization of the
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generated code set to remove unnecessary things.
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I expect us to just drop this patch on next major update and re-apply
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it with the IDE again and re-apply the collections optimization.
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Optimize collection by creating a list instead of a set of the key and value.
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This lets us get faster foreach iteration, as well as avoids map lookups on
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the values when needed.
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diff --git a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
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index 8519383a9abd45434c1e9888e77548941a80c79c..eb18494bd7257fa5eb00dea16cf4d5667b796f2b 100644
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--- a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
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+++ b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
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@@ -38,9 +38,12 @@ public class PathFinder {
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if (node == null) {
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return null;
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} else {
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- Map<Target, BlockPos> map = positions.stream().collect(Collectors.toMap((pos) -> {
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- return this.nodeEvaluator.getGoal((double)pos.getX(), (double)pos.getY(), (double)pos.getZ());
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- }, Function.identity()));
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+ // Paper start - Perf: remove streams and optimize collection
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+ List<Map.Entry<Target, BlockPos>> map = Lists.newArrayList();
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+ for (BlockPos pos : positions) {
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+ map.add(new java.util.AbstractMap.SimpleEntry<>(this.nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos));
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+ }
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+ // Paper end - Perf: remove streams and optimize collection
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Path path = this.findPath(world.getProfiler(), node, map, followRange, distance, rangeMultiplier);
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this.nodeEvaluator.done();
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return path;
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@@ -48,18 +51,19 @@ public class PathFinder {
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}
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@Nullable
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- private Path findPath(ProfilerFiller profiler, Node startNode, Map<Target, BlockPos> positions, float followRange, int distance, float rangeMultiplier) {
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+ // Paper start - Perf: remove streams and optimize collection
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+ private Path findPath(ProfilerFiller profiler, Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier) {
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profiler.push("find_path");
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profiler.markForCharting(MetricCategory.PATH_FINDING);
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- Set<Target> set = positions.keySet();
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+ // Set<Target> set = positions.keySet();
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startNode.g = 0.0F;
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- startNode.h = this.getBestH(startNode, set);
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+ startNode.h = this.getBestH(startNode, positions); // Paper - optimize collection
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startNode.f = startNode.h;
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this.openSet.clear();
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this.openSet.insert(startNode);
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- Set<Node> set2 = ImmutableSet.of();
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+ // Set<Node> set2 = ImmutableSet.of(); // Paper - unused - diff on change
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int i = 0;
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- Set<Target> set3 = Sets.newHashSetWithExpectedSize(set.size());
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+ List<Map.Entry<Target, BlockPos>> entryList = Lists.newArrayListWithExpectedSize(positions.size()); // Paper - optimize collection
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int j = (int)((float)this.maxVisitedNodes * rangeMultiplier);
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while(!this.openSet.isEmpty()) {
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@@ -71,14 +75,18 @@ public class PathFinder {
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Node node = this.openSet.pop();
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node.closed = true;
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- for(Target target : set) {
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+ // Paper start - optimize collection
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+ for(int i1 = 0; i1 < positions.size(); i1++) {
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+ final Map.Entry<Target, BlockPos> entry = positions.get(i1);
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+ Target target = entry.getKey();
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if (node.distanceManhattan(target) <= (float)distance) {
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target.setReached();
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- set3.add(target);
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+ entryList.add(entry);
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+ // Paper end - Perf: remove streams and optimize collection
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}
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}
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- if (!set3.isEmpty()) {
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+ if (!entryList.isEmpty()) { // Paper - Perf: remove streams and optimize collection; rename
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break;
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}
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@@ -93,7 +101,7 @@ public class PathFinder {
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if (node2.walkedDistance < followRange && (!node2.inOpenSet() || g < node2.g)) {
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node2.cameFrom = node;
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node2.g = g;
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- node2.h = this.getBestH(node2, set) * 1.5F;
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+ node2.h = this.getBestH(node2, positions) * 1.5F; // Paper - Perf: remove streams and optimize collection
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if (node2.inOpenSet()) {
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this.openSet.changeCost(node2, node2.g + node2.h);
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} else {
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@@ -105,23 +113,31 @@ public class PathFinder {
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}
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}
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- Optional<Path> optional = !set3.isEmpty() ? set3.stream().map((node) -> {
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- return this.reconstructPath(node.getBestNode(), positions.get(node), true);
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- }).min(Comparator.comparingInt(Path::getNodeCount)) : set.stream().map((target) -> {
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- return this.reconstructPath(target.getBestNode(), positions.get(target), false);
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- }).min(Comparator.comparingDouble(Path::getDistToTarget).thenComparingInt(Path::getNodeCount));
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- profiler.pop();
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- return optional.isEmpty() ? null : optional.get();
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+ // Paper start - Perf: remove streams and optimize collection
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+ Path best = null;
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+ boolean entryListIsEmpty = entryList.isEmpty();
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+ Comparator<Path> comparator = entryListIsEmpty ? Comparator.comparingInt(Path::getNodeCount)
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+ : Comparator.comparingDouble(Path::getDistToTarget).thenComparingInt(Path::getNodeCount);
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+ for (Map.Entry<Target, BlockPos> entry : entryListIsEmpty ? positions : entryList) {
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+ Path path = this.reconstructPath(entry.getKey().getBestNode(), entry.getValue(), !entryListIsEmpty);
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+ if (best == null || comparator.compare(path, best) < 0)
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+ best = path;
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+ }
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+ return best;
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+ // Paper end - Perf: remove streams and optimize collection
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}
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protected float distance(Node a, Node b) {
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return a.distanceTo(b);
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}
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- private float getBestH(Node node, Set<Target> targets) {
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+ private float getBestH(Node node, List<Map.Entry<Target, BlockPos>> targets) { // Paper - Perf: remove streams and optimize collection; Set<Target> -> List<Map.Entry<Target, BlockPos>>
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float f = Float.MAX_VALUE;
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- for(Target target : targets) {
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+ // Paper start - Perf: remove streams and optimize collection
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+ for (int i = 0, targetsSize = targets.size(); i < targetsSize; i++) {
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+ final Target target = targets.get(i).getKey();
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+ // Paper end - Perf: remove streams and optimize collection
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float g = node.distanceTo(target);
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target.updateBest(g, node);
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f = Math.min(g, f);
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