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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0439-Async-command-map-building.patch
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00

41 Zeilen
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Callahan <mr.callahhh@gmail.com>
Date: Wed, 8 Apr 2020 02:42:14 -0500
Subject: [PATCH] Async command map building
diff --git a/src/main/java/net/minecraft/server/CommandDispatcher.java b/src/main/java/net/minecraft/server/CommandDispatcher.java
index 3a91513951f635b82d3d612c29e78f9f1db4860d..4b1ea9bc39191e01f83577c7bad128cf1ab9612f 100644
--- a/src/main/java/net/minecraft/server/CommandDispatcher.java
+++ b/src/main/java/net/minecraft/server/CommandDispatcher.java
@@ -244,6 +244,14 @@ public class CommandDispatcher {
if ( org.spigotmc.SpigotConfig.tabComplete < 0 ) return; // Spigot
// CraftBukkit start
// Register Vanilla commands into builtRoot as before
+ // Paper start - Async command map building
+ java.util.concurrent.ForkJoinPool.commonPool().execute(() -> {
+ sendAsync(entityplayer);
+ });
+ }
+
+ private void sendAsync(EntityPlayer entityplayer) {
+ // Paper end - Async command map building
Map<CommandNode<CommandListenerWrapper>, CommandNode<ICompletionProvider>> map = Maps.newIdentityHashMap(); // Use identity to prevent aliasing issues
RootCommandNode vanillaRoot = new RootCommandNode();
@@ -261,7 +269,14 @@ public class CommandDispatcher {
for (CommandNode node : rootcommandnode.getChildren()) {
bukkit.add(node.getName());
}
+ // Paper start - Async command map building
+ MinecraftServer.getServer().execute(() -> {
+ runSync(entityplayer, bukkit, rootcommandnode);
+ });
+ }
+ private void runSync(EntityPlayer entityplayer, Collection<String> bukkit, RootCommandNode<ICompletionProvider> rootcommandnode) {
+ // Paper end - Async command map building
PlayerCommandSendEvent event = new PlayerCommandSendEvent(entityplayer.getBukkitEntity(), new LinkedHashSet<>(bukkit));
event.getPlayer().getServer().getPluginManager().callEvent(event);