13
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geforkt von Mirrors/Paper
Paper/Spigot-Server-Patches/0438-Delay-unsafe-actions-until-after-entity-ticking-is-d.patch
Mariell Hoversholm 654b792caf Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
a339310c #755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8 #754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures
2020-09-27 11:04:51 -04:00

46 Zeilen
2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 11 Apr 2020 21:23:42 -0400
Subject: [PATCH] Delay unsafe actions until after entity ticking is done
This will help prevent many cases of unregistering entities during entity ticking
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5a2a1c5059f768043856fedfc41bd76434b6b2bb..8c718982e2759faa52968ca6c3f9fad9ec9ecc5e 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -62,6 +62,16 @@ public class WorldServer extends World implements GeneratorAccessSeed {
public final List<EntityPlayer> players = Lists.newArrayList(); // Paper - private -> public
public final ChunkProviderServer chunkProvider; // Paper - public
boolean tickingEntities;
+ // Paper start
+ List<java.lang.Runnable> afterEntityTickingTasks = Lists.newArrayList();
+ public void doIfNotEntityTicking(java.lang.Runnable run) {
+ if (tickingEntities) {
+ afterEntityTickingTasks.add(run);
+ } else {
+ run.run();
+ }
+ }
+ // Paper end
private final MinecraftServer server;
public final WorldDataServer worldDataServer; // CraftBukkit - type
public boolean savingDisabled;
@@ -529,6 +539,16 @@ public class WorldServer extends World implements GeneratorAccessSeed {
timings.entityTick.stopTiming(); // Spigot
this.tickingEntities = false;
+ // Paper start
+ for (java.lang.Runnable run : this.afterEntityTickingTasks) {
+ try {
+ run.run();
+ } catch (Exception e) {
+ LOGGER.error("Error in After Entity Ticking Task", e);
+ }
+ }
+ this.afterEntityTickingTasks.clear();
+ // Paper end
this.getMinecraftServer().midTickLoadChunks(); // Paper
Entity entity2;