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geforkt von Mirrors/Paper
Paper/patches/server/1037-Expand-LingeringPotion-API.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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1.7 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Tamion <70228790+notTamion@users.noreply.github.com>
Date: Sat, 4 Nov 2023 23:57:05 +0100
Subject: [PATCH] Expand LingeringPotion API
diff --git a/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java b/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java
index 2f80d484ad523860322483cebe92cf7cd8cfad22..b34dbb083ecc3a6ead7721391a79e7061e098498 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/ThrownPotion.java
@@ -288,7 +288,7 @@ public class ThrownPotion extends ThrowableItemProjectile implements ItemSupplie
// CraftBukkit start
org.bukkit.event.entity.LingeringPotionSplashEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callLingeringPotionSplashEvent(this, position, entityareaeffectcloud);
- if (!(event.isCancelled() || entityareaeffectcloud.isRemoved() || (noEffects && entityareaeffectcloud.effects.isEmpty() && entityareaeffectcloud.getPotion().getEffects().isEmpty()))) { // Paper - don't spawn area effect cloud if the effects were empty and not changed during the event handling
+ if (!(event.isCancelled() || entityareaeffectcloud.isRemoved() || (!event.allowsEmptyCreation() && (noEffects && entityareaeffectcloud.effects.isEmpty() && entityareaeffectcloud.getPotion().getEffects().isEmpty())))) { // Paper - don't spawn area effect cloud if the effects were empty and not changed during the event handling
this.level().addFreshEntity(entityareaeffectcloud);
} else {
entityareaeffectcloud.discard();