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Paper/patches/server/0757-Add-missing-Validate-calls-to-CraftServer-getSpawnLi.patch
Jake Potrebic 7c2dc4b342
Use Codecs for adventure Component conversions & network serialization (#10014)
* finish implementing all adventure components in codecs

* add some initial tests

* Add round trip tests for text and translatable components

* Add more round trip test data (score component is failing)

* Add more round trip test data

* Fix SCORE_COMPONENT_MAP_CODEC

* Improve test failure messages

* Add failure cases

* Add a couple more test data

* Make use of AdventureCodecs

* Update patches after rebase

* Squash changes into adventure patch

* Fix AT formatting

* update comment

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2023-12-11 22:02:06 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Sat, 12 Feb 2022 12:40:50 -0700
Subject: [PATCH] Add missing Validate calls to CraftServer#getSpawnLimit
Copies appropriate checks from CraftWorld#getSpawnLimit
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index 8684867f92637ba0f3b7db4f3cff5bc85ad7e15b..d51695f14ca8c3030f924974ebfa0baba6884924 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -2287,6 +2287,8 @@ public final class CraftServer implements Server {
@Override
public int getSpawnLimit(SpawnCategory spawnCategory) {
// Paper start
+ Preconditions.checkArgument(spawnCategory != null, "SpawnCategory cannot be null");
+ Preconditions.checkArgument(CraftSpawnCategory.isValidForLimits(spawnCategory), "SpawnCategory." + spawnCategory + " does not have a spawn limit.");
return this.getSpawnLimitUnsafe(spawnCategory);
}
public int getSpawnLimitUnsafe(final SpawnCategory spawnCategory) {