geforkt von Mirrors/Paper
7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
20 Zeilen
1.1 KiB
Diff
20 Zeilen
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Thu, 16 Dec 2021 09:40:39 +0100
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Subject: [PATCH] Configurable max block light for monster spawning
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Monster.java b/src/main/java/net/minecraft/world/entity/monster/Monster.java
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index 036d79baf372f4900681fee366bcd91c99474e5f..127a344f35e194fc7b1a0783c75291fab929fe19 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Monster.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Monster.java
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@@ -93,7 +93,7 @@ public abstract class Monster extends PathfinderMob implements Enemy {
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return false;
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} else {
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DimensionType dimensionType = world.dimensionType();
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- int i = dimensionType.monsterSpawnBlockLightLimit();
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+ int i = world.getLevel().paperConfig().entities.spawning.monsterSpawnMaxLightLevel.or(dimensionType.monsterSpawnBlockLightLimit()); // Paper
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if (i < 15 && world.getBrightness(LightLayer.BLOCK, pos) > i) {
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return false;
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} else {
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