geforkt von Mirrors/Paper
7c2dc4b342
* finish implementing all adventure components in codecs * add some initial tests * Add round trip tests for text and translatable components * Add more round trip test data (score component is failing) * Add more round trip test data * Fix SCORE_COMPONENT_MAP_CODEC * Improve test failure messages * Add failure cases * Add a couple more test data * Make use of AdventureCodecs * Update patches after rebase * Squash changes into adventure patch * Fix AT formatting * update comment --------- Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
38 Zeilen
1.6 KiB
Diff
38 Zeilen
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Nassim Jahnke <nassim@njahnke.dev>
|
|
Date: Thu, 25 Nov 2021 10:25:09 +0100
|
|
Subject: [PATCH] Prevent excessive velocity through repeated crits
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
index 46e3f01c2158ec327a0daa232be1e7fb6d40a90e..73abe652304b20cc9549c578866c482647b92488 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
|
|
@@ -2677,13 +2677,26 @@ public abstract class LivingEntity extends Entity implements Attackable {
|
|
return this.hasEffect(MobEffects.JUMP) ? 0.1F * ((float) this.getEffect(MobEffects.JUMP).getAmplifier() + 1.0F) : 0.0F;
|
|
}
|
|
|
|
+ protected long lastJumpTime = 0L; // Paper
|
|
protected void jumpFromGround() {
|
|
Vec3 vec3d = this.getDeltaMovement();
|
|
+ // Paper start
|
|
+ long time = System.nanoTime();
|
|
+ boolean canCrit = true;
|
|
+ if (this instanceof net.minecraft.world.entity.player.Player) {
|
|
+ canCrit = false;
|
|
+ if (time - this.lastJumpTime > (long)(0.250e9)) {
|
|
+ this.lastJumpTime = time;
|
|
+ canCrit = true;
|
|
+ }
|
|
+ }
|
|
+ // Paper end
|
|
|
|
this.setDeltaMovement(vec3d.x, (double) this.getJumpPower(), vec3d.z);
|
|
if (this.isSprinting()) {
|
|
float f = this.getYRot() * 0.017453292F;
|
|
|
|
+ if (canCrit) // Paper
|
|
this.setDeltaMovement(this.getDeltaMovement().add((double) (-Mth.sin(f) * 0.2F), 0.0D, (double) (Mth.cos(f) * 0.2F)));
|
|
}
|
|
|